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Posts Made By:
RavenX
Forum:
HL - World of Darkness
November 9th, 2020, 03:25 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Uh, no. It isn't. The parent company for White...
Uh, no. It isn't. The parent company for White Wolf has told me directly that I am not to distribute the data files I create to the community. There is no Open Game License for their materials.
...
Forum:
HL - World of Darkness
November 27th, 2019, 03:30 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
You don't. Period. White Wolf told me I...
You don't. Period. White Wolf told me I couldn't distribute the data file. Unless they change their minds I won't be sharing it.
Forum:
HL - World of Darkness
March 17th, 2018, 11:37 AM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Scripted the code for the Merits and Flaws. ...
Scripted the code for the Merits and Flaws. Merits and Flaws now do what they should do. Attached is a child ghoul with the appropriate flaws limited her size and speed. More character sheet...
Forum:
HL - World of Darkness
March 13th, 2018, 02:38 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
The current coding for the V20 file should...
The current coding for the V20 file should support the addition of the data from the Dark Ages as well. The systems are essentially the same. I will add a new source for the data so whoever wants...
Forum:
HL - World of Darkness
March 12th, 2018, 03:04 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Animal Race Support is done now. That should get...
Animal Race Support is done now. That should get the bestiary mostly implemented. Other game system monsters need their books done first so I'll get to that as I get to it. The upgrade to V20 is...
Forum:
HL - World of Darkness
March 11th, 2018, 05:50 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Finalizing the Animal races now, after this I...
Finalizing the Animal races now, after this I should be ready to enter data for V20, which means I will switch to a different book to start adding additional components.
Forum:
HL - World of Darkness
March 9th, 2018, 01:40 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Sample sheet showing the Ghoul mechanics have...
Sample sheet showing the Ghoul mechanics have been successfully implemented for character creation. Made a lot of changes last night, but the source code is looking better with each pass.
Forum:
HL - World of Darkness
March 8th, 2018, 04:23 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
:D Its ok, I have my Stone Cold Steve Austin...
:D Its ok, I have my Stone Cold Steve Austin moments too. Cold Beer and everything!
Forum:
HL - World of Darkness
March 8th, 2018, 03:28 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
It was a long, dark night last night... but I...
It was a long, dark night last night... but I think I got the needed things hammered out on the player character side for V20. Now I have to hammer out NPC stuff and then I can start examination of...
Forum:
HL - World of Darkness
March 7th, 2018, 06:06 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Looks like I am down to Sorcery paths and rituals...
Looks like I am down to Sorcery paths and rituals and this structure file is finished for player character Vampires...
Forum:
HL - World of Darkness
March 7th, 2018, 04:51 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
It will be a quick add-on from what I can tell. ...
It will be a quick add-on from what I can tell. The data entry won't be as quick as the structure file mechanics. For this I have done minimalist data entry, just enough to figure out what the...
Forum:
HL - World of Darkness
March 7th, 2018, 01:47 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
The attached sheets show some of the changes in...
The attached sheets show some of the changes in implementation since last night. I have been quite busy hammering this code into a finely crafted dagger that even an Assimite vampire would proudly...
Forum:
HL - World of Darkness
March 6th, 2018, 12:45 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
More Vampire progress, this one shows the...
More Vampire progress, this one shows the printing of Discipline powers. Also fixed archetypes as Natures and Demeanors and created an identity tab to select them since they are stardardized across...
Forum:
HL - World of Darkness
March 5th, 2018, 07:12 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Clans and Disciplines are now updated to V20. ...
Clans and Disciplines are now updated to V20. Looks like the changes will be minor alterations, which is not a big change to the source code.
Forum:
HL - World of Darkness
March 5th, 2018, 03:34 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
I don't have my copy of Mage, but its a 2nd...
I don't have my copy of Mage, but its a 2nd edition book. I am building the mechanics for Mage based on the character sheet, as its obvious to me what the base mechanics are. Special Traits are...
Forum:
HL - World of Darkness
March 4th, 2018, 06:34 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
I just dug up the character sheet for V20 Dark...
I just dug up the character sheet for V20 Dark Ages and it looks like the skills can be changed out with an eval script on the skills based on which source tag is enabled, at least until I overhaul...
Forum:
HL - World of Darkness
March 4th, 2018, 06:28 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
I don't have a copy of the Dark Ages book. I...
I don't have a copy of the Dark Ages book. I have the First Edition Vampire the Masquerade book, but I updated the skills to V20's character sheet for consistency. My book has very few clans too. ...
Forum:
HL - World of Darkness
March 4th, 2018, 04:58 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Mage Progress thus far, Spheres are done,...
Mage Progress thus far, Spheres are done, Quintessence.Paradox and Arete traits are added.
Forum:
HL - World of Darkness
March 4th, 2018, 01:43 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Vampire the Masquerade is hammered out. Moving...
Vampire the Masquerade is hammered out. Moving to Mage: the Ascension mechanics now.
Forum:
HL - World of Darkness
March 3rd, 2018, 01:59 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
It has come along nicely. I will admit it took a...
It has come along nicely. I will admit it took a lot less time than I was anticipating. I am quite satisfied with that though.
Forum:
HL - World of Darkness
March 2nd, 2018, 07:59 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Character Sheet progress for Vampire the...
Character Sheet progress for Vampire the Masquerade, almost have all the assets built for this.
Forum:
HL - World of Darkness
March 1st, 2018, 05:57 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Some sample character sheets that I had Hero Lab...
Some sample character sheets that I had Hero Lab output for Werewolf: the Apocalypse.
Forum:
HL - World of Darkness
March 1st, 2018, 05:38 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
If anyone wants to do data entry on these files,...
If anyone wants to do data entry on these files, let me know via PM. I am going to start coding out the Structure mechanics for Vampire or Mage next.
Forum:
HL - World of Darkness
March 1st, 2018, 01:06 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Compared to Exalted, this is a much simpler...
Compared to Exalted, this is a much simpler system, but is mechanically similar enough to get through. The data entry will take time but the structure file is built. And now I can start adding...
Forum:
HL - World of Darkness
February 28th, 2018, 08:25 PM
Replies:
35
Old World of Darkness
Views:
60,950
Posted By
RavenX
Pretty much done with Werewolf's mechanics now. ...
Pretty much done with Werewolf's mechanics now. I just have a little tweaking to finish up.
Showing results 1 to 25 of 26
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