Forum: HL - Pathfinder Roleplaying Game
June 26th, 2015, 07:31 PM
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Replies: 1
Views: 2,717
Feature Request: Spell Action Roll--Player only
Currently when I enable spell action roll, it converts everything to spell action roll numbers. I would rather have the option to let the players roll most of the time. So if the player cast a spell...
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Forum: Hero Lab Discussion
April 5th, 2014, 07:38 PM
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Replies: 3
Views: 3,308
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Forum: Hero Lab Discussion
April 5th, 2014, 10:47 AM
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Replies: 3
Views: 3,308
Would still like to see this.
Alternate...
Would still like to see this.
Alternate suggestion: Add a new overrides attribute which works similar to the replaces attribute but causes hero lab to save with the original thing.
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Forum: HL - 4th Edition
April 4th, 2014, 10:38 PM
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Replies: 24
Views: 20,072
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Forum: HL - 4th Edition
April 1st, 2014, 05:09 PM
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Replies: 24
Views: 20,072
The themes...
The themes (http://www.wizards.com/dndinsider/compendium/CompendiumSearch.asmx/ViewAll?Tab=Theme) are in the compendium and have been for a long time. Though at this point Rob said he was going to...
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Forum: HL - 4th Edition
March 30th, 2014, 02:36 PM
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Replies: 24
Views: 20,072
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Forum: HL - 4th Edition
March 29th, 2014, 11:21 PM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
March 29th, 2014, 09:23 PM
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Replies: 24
Views: 20,072
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Forum: HL - 4th Edition
March 29th, 2014, 01:25 PM
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Replies: 24
Views: 20,072
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Forum: HL - 4th Edition
March 29th, 2014, 12:57 PM
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Replies: 117
Views: 39,806
These ARE the files...
These ARE the files (http://forums.wolflair.com/showthread.php?t=48762) you are looking for.
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Forum: HL - 4th Edition
March 29th, 2014, 12:40 PM
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Replies: 0
Views: 4,798
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Forum: HL - 4th Edition
March 29th, 2014, 11:21 AM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
March 29th, 2014, 10:19 AM
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Replies: 24
Views: 20,072
Understandable. I tried to make sure that my...
Understandable. I tried to make sure that my changes were generic and didn't include any themes ( besides a sample theme called sample with sample powers etc. ) in the frameworks themselves. But I...
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Forum: HL - 4th Edition
March 28th, 2014, 09:21 PM
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Replies: 24
Views: 20,072
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Forum: HL - 4th Edition
January 13th, 2014, 08:44 AM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
December 6th, 2012, 03:57 AM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
December 5th, 2012, 01:44 PM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
December 5th, 2012, 12:09 PM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
December 1st, 2012, 05:54 AM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
December 1st, 2012, 05:42 AM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
December 1st, 2012, 05:22 AM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
November 19th, 2012, 03:48 PM
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Replies: 117
Views: 39,806
I wonder how hard it would be to split Attack...
I wonder how hard it would be to split Attack Bonus into Attack Bonus Heroic, Attack Bonus Paragon, Attack Bonus Epic. And likewise for Weapon Damage and Base Damage Dice. Then have a calculation...
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Forum: HL - 4th Edition
November 19th, 2012, 10:45 AM
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Replies: 117
Views: 39,806
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Forum: HL - 4th Edition
November 18th, 2012, 07:31 PM
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Replies: 117
Views: 39,806
I found the problem try I should have used...
I found the problem try I should have used eachpick.idstring instead of eachpick.field[name].idstring.
Seemed to work when I tried it.
var bonus as number
var attidstr as string
~ Use Int...
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Forum: HL - 4th Edition
November 18th, 2012, 05:03 PM
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Replies: 117
Views: 39,806
Okay this is dry coded ( and untested ) but...
Okay this is dry coded ( and untested ) but should be close.
Add an eval script phase Traits, timing should be after Calc attrBonus
With this code:
var bonus as number
var attridstring as...
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