Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Search Forums

Notices

Showing results 1 to 25 of 500
Search took 0.12 seconds.
Search: Posts Made By: Duggan
Forum: Hero Lab Online Discussion January 17th, 2020, 08:28 AM
Replies: 5
Views: 241
Posted By Duggan
:-P I did miss that. Sorry.

:-P I did miss that. Sorry.
Forum: Hero Lab Online Discussion January 17th, 2020, 04:44 AM
Replies: 5
Views: 241
Posted By Duggan
There is a way. Go to your Program Data folder...

There is a way. Go to your Program Data folder (C:\ProgramData\HeroLab\Data" for me, I think) and delete the folders for systems you don't use. Unfortunately, they do come back with each Hero Lab...
Forum: Hero Lab Discussion January 16th, 2020, 06:51 PM
Replies: 1
Views: 160
Posted By Duggan
User Projects might be a more apt place to check,...

User Projects might be a more apt place to check, as this would be something brewed together in the Authoring Kit.
Forum: HL - Mutants & Masterminds January 15th, 2020, 08:04 PM
Replies: 8
Views: 324
Posted By Duggan
You can report it under the Bug Report....

You can report it under the Bug Report. Unfortunately, that's about it. Several years back, I'd have said you could try emailing Colen, but he doesn't work there anymore, and they're a bit more tight...
Forum: HL - Mutants & Masterminds January 15th, 2020, 05:29 AM
Replies: 8
Views: 324
Posted By Duggan
I haven't found it, but I encourage you to poke...

I haven't found it, but I encourage you to poke around, as I'm still a dabbler in a lot of ways.
Forum: HL - Mutants & Masterminds January 14th, 2020, 11:03 AM
Replies: 8
Views: 324
Posted By Duggan
You can also model it if you have a...

You can also model it if you have a "sandbaggable" power like Flight where there's no PL limit, so you set the rank to something that gives you enough points to re-allocate.
Forum: HL - Mutants & Masterminds January 14th, 2020, 10:47 AM
Replies: 8
(M&M 3e) Open 3E defects
Views: 6,342
Posted By Duggan
252241...

252241 (https://fogbugz.lonewolfdevel.com/default.asp?252241_tjel7f2lj7foh2ek) - 3E - Abyssal Trident calculating as 0 PP for determining cost of Array
Forum: HL - Mutants & Masterminds January 14th, 2020, 10:24 AM
Replies: 8
Views: 324
Posted By Duggan
Interestingly enough, the code for wide arrays...

Interestingly enough, the code for wide arrays accounts for dynamic array slots when counting up the cost, so either they just blindly copy-pasted, or it was considered. FWIW, the HLZ code relevant...
Forum: HL - Mutants & Masterminds January 10th, 2020, 09:18 PM
Replies: 8
(M&M 3e) Open 3E defects
Views: 6,342
Posted By Duggan
252159...

252159 (https://fogbugz.lonewolfdevel.com/default.asp?252159_46ppioimol16ocqf) - 3E - Skills and Abilities not working properly with Flaws and Extra in Enhanced Trait
Forum: HL - Authoring Kit January 1st, 2020, 11:38 AM
Replies: 7
Views: 430
Posted By Duggan
Heh, and searching for "agent tables", this isn't...

Heh, and searching for "agent tables", this isn't the first time I've asked this question (http://forums.wolflair.com/showthread.php?t=59758&highlight=agent+table). Two years ago...
Forum: HL - Authoring Kit December 31st, 2019, 05:09 PM
Replies: 7
Views: 430
Posted By Duggan
Hmm... So one for Sophont Type, one for...

Hmm... So one for Sophont Type, one for Background, one for Command Package? That doesn't really fit in with how I'd like things to work, but it could be workable. I guess I'd use the additional...
Forum: HL - Authoring Kit December 31st, 2019, 04:08 PM
Replies: 7
Views: 430
Posted By Duggan
Ah. Well, there are basically four ways. ...

Ah. Well, there are basically four ways.


One way is to gain them by by your Background, Command Package, or Sophont Type, all of which fall under background info that are chosen when first...
Forum: Hero Lab Online Discussion December 31st, 2019, 12:48 PM
Replies: 22
Views: 1,810
Posted By Duggan
Just chiming in as someone who understands that...

Just chiming in as someone who understands that it's hard to provide deadlines and that things come up.
Forum: HL - Authoring Kit December 31st, 2019, 12:28 PM
Replies: 7
Views: 430
Posted By Duggan
Ah, this actually isn't using any gizmos at the...

Ah, this actually isn't using any gizmos at the moment. On the tab_basic page, the player can choose a background. One of the backgrounds allow them to pick a skill specialty associated with the...
Forum: HL - Authoring Kit December 31st, 2019, 10:12 AM
Replies: 7
Views: 430
Posted By Duggan
Smile Need help with Chooser Table with needtag

This is my code for a chooser-table to pick Specialties that match a given entry's tags. I thought I understood needtag, but apparently not. The skill choice has a tag of Skill.skMech (which refers...
Forum: HL - Authoring Kit December 31st, 2019, 09:40 AM
Replies: 0
Views: 236
Posted By Duggan
Need an IDE

The more I delve into this game, particularly going back to code I haven't touched in a while, the more I really want some sort of IDE that can keep track of what items have been used, and where. I...
Forum: HL - Authoring Kit December 23rd, 2019, 11:20 AM
Replies: 4
Views: 714
Posted By Duggan
Hmm... I've never used this system, but my...

Hmm... I've never used this system, but my suspicion is that you're going to have interesting times resulting from how it has a strict progression from one stage to the next in character creation. I...
Forum: HL - Authoring Kit December 21st, 2019, 08:11 AM
Replies: 1
Views: 2,133
Posted By Duggan
So, I'm totally not your guy for this, as I'm...

So, I'm totally not your guy for this, as I'm slow as molasses, but did you ever find someone?
Forum: Realm Works Discussion December 11th, 2019, 11:43 AM
Replies: 15
Views: 1,569
Posted By Duggan
I'm pretty sure Army Builder was the first one....

I'm pretty sure Army Builder was the first one. I'm not certain if Hero Lab or Card Vault was next...
Forum: HL - Authoring Kit December 11th, 2019, 11:17 AM
Replies: 2
Views: 535
Posted By Duggan
The Authoring Kit would be a bit outside of that...

The Authoring Kit would be a bit outside of that experience, I think. I want to say that 4E was supported in the AK, but d20 is its own beast, where we don't have the source.

How savvy are you at...
Forum: Realm Works Discussion December 11th, 2019, 05:37 AM
Replies: 15
Views: 1,569
Posted By Duggan
Tournament Ace was being developed around 2009,...

Tournament Ace was being developed around 2009, when I worked for the company for a time. Unfortunately, that also means I don't know what I can say about it.
Forum: Hero Lab Discussion December 6th, 2019, 09:15 AM
Replies: 4
Views: 1,256
Posted By Duggan
Just following up on Dami's comment (since I'm...

Just following up on Dami's comment (since I'm paranoid about the longevity of links), this seems to be a function of either the 32 bit client calling the 64 bit exporter or vice versa.
Forum: HL - Pathfinder Roleplaying Game December 3rd, 2019, 06:02 PM
Replies: 4
Views: 599
Posted By Duggan
Do you want to link it for those who might find...

Do you want to link it for those who might find this in the future? :)
Forum: HL - Pathfinder Roleplaying Game November 30th, 2019, 06:39 PM
Replies: 14
Views: 1,294
Posted By Duggan
OK, I'm coming up blank. That user file fails...

OK, I'm coming up blank. That user file fails when I try to load it, something about AdjSkills not being set.



My expertise is in other systems, so I'll leave it to others.
Forum: Hero Lab Discussion November 30th, 2019, 04:28 PM
Replies: 2
Views: 228
Posted By Duggan
You're probably going to be best off posting this...

You're probably going to be best off posting this to the Shadowrun forums. That said, look at the round function at http://hlkitwiki.wolflair.com/index.php5?title=Language_Intrinsics
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -8. The time now is 01:34 PM.


Powered by vBulletin® - Copyright ©2000 - 2020, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.