Forum: HL - Pathfinder Roleplaying Game
September 29th, 2016, 02:49 PM
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Replies: 2
Views: 2,326
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Forum: HL - Pathfinder Roleplaying Game
September 29th, 2016, 01:30 PM
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Replies: 2
Views: 2,326
Attack bonus not applying
1) I have a good bit of code that applies the affects of haste but which scales with Mythic tier (the speed boost ends up being +70, as if it were an augmented mythic version of the spell).
It...
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Forum: HL - Pathfinder Roleplaying Game
September 29th, 2016, 01:16 PM
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Replies: 4
Views: 2,943
Separate threads for separate questions,...
Separate threads for separate questions, understood. Also, use code tags, understood. Be concise and limit text wall, understood. Sorry about the formatting.
I'll move my first question to a...
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Forum: HL - Pathfinder Roleplaying Game
September 29th, 2016, 09:41 AM
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Replies: 4
Views: 2,943
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Forum: HL - Pathfinder Roleplaying Game
September 27th, 2016, 01:00 PM
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Replies: 11
Views: 6,083
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Forum: HL - Pathfinder Roleplaying Game
September 27th, 2016, 09:58 AM
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Replies: 11
Views: 6,083
Alright guys. I have a brand new challenge: I...
Alright guys. I have a brand new challenge: I didn't really want to touch this since I feel it's a lot more complicated and there's not much already in pathfinder I can use to reference. The...
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Forum: HL - Pathfinder Roleplaying Game
September 27th, 2016, 09:49 AM
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Replies: 11
Views: 6,083
a) I can't believe I was willing to perform a...
a) I can't believe I was willing to perform a .tagis after a childfound but couldn't think to, instead, just do a .tagreplace... and here I was stressing about how to make sure the tagreplace took...
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Forum: HL - Pathfinder Roleplaying Game
September 27th, 2016, 09:10 AM
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Replies: 11
Views: 6,083
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Forum: HL - Pathfinder Roleplaying Game
September 27th, 2016, 04:11 AM
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Replies: 11
Views: 6,083
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Forum: HL - Pathfinder Roleplaying Game
September 27th, 2016, 02:44 AM
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Replies: 11
Views: 6,083
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Forum: HL - Pathfinder Roleplaying Game
September 27th, 2016, 12:22 AM
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Replies: 11
Views: 6,083
Mythic Path Scripting and Language questions
In the campaign I'm running, my players have opted in to the Mythic system but with a twist: they tier up when they've unlocked all of the next tier's abilities/feats/unlocks. So, in this case, I'm...
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Forum: HL - Pathfinder Roleplaying Game
December 11th, 2013, 09:39 PM
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Replies: 1,101
Views: 900,990
Alright, there was a very obvious option to...
Alright, there was a very obvious option to disable playtest content at the top of the list for 'Customize Character' but disabling it did nothing, so I just found the MCP Classes.user and deleted...
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Forum: HL - Pathfinder Roleplaying Game
December 11th, 2013, 09:33 PM
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Replies: 1,101
Views: 900,990
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Forum: HL - Pathfinder Roleplaying Game
December 10th, 2013, 02:03 AM
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Replies: 1,101
Views: 900,990
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Forum: HL - Pathfinder Roleplaying Game
March 7th, 2013, 03:42 AM
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Replies: 51
Views: 13,228
Sorry I haven't been posting much. I have both...
Sorry I haven't been posting much. I have both been more busy in school/non-school ralted projects and I also haven't been feeling well or getting good sleep. Currently the avatar project is on hold....
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Forum: HL - Pathfinder Roleplaying Game
February 23rd, 2013, 09:28 PM
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Replies: 51
Views: 13,228
I think so - I'll have to save the rules for...
I think so - I'll have to save the rules for those 2 (plus the additional info for the livename and listname)... I should really take a programming class next semester. What programming language is...
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Forum: HL - Pathfinder Roleplaying Game
February 23rd, 2013, 03:00 PM
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Replies: 51
Views: 13,228
I get that importance of determining how this...
I get that importance of determining how this climb speed will be applied (as its own or as stack able) but what was the difference in xIndex and xCount? You said, "Set our listname based on xIndex"...
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Forum: HL - Pathfinder Roleplaying Game
February 23rd, 2013, 02:48 PM
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Replies: 51
Views: 13,228
Okay so I've been pouring over this trying to...
Okay so I've been pouring over this trying to figure out how the logic is working and I think I'm getting it. Where it says "doneif", I thought it meant this function could be triggered if it...
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Forum: HL - Pathfinder Roleplaying Game
February 23rd, 2013, 02:21 PM
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Replies: 51
Views: 13,228
Okay - didn't understand the basic ability tab...
Okay - didn't understand the basic ability tab that was there, thanks :D
Also...the difference between your code and my code is that yours is dynamic in its calculation whereas mine is just a "if...
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Forum: HL - Pathfinder Roleplaying Game
February 23rd, 2013, 12:12 PM
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Replies: 51
Views: 13,228
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Forum: HL - Pathfinder Roleplaying Game
February 23rd, 2013, 10:07 AM
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Replies: 51
Views: 13,228
Hokay, so I'm using these scripts currently to...
Hokay, so I'm using these scripts currently to add and change climb speeds to the hero:
field[abValue].value += hero.child[Speed].field[tSpeedMod].value + (hero.tagcount[Ability.cEarClimb] - 2) * 10...
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Forum: HL - Pathfinder Roleplaying Game
February 22nd, 2013, 06:46 PM
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Replies: 51
Views: 13,228
In that case skiing is more like just a super...
In that case skiing is more like just a super hero freeze-skiing ability so falling into the water won't matter with a block of ice underneath you. Also, I don't think waterbenders can control the...
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Forum: HL - Pathfinder Roleplaying Game
February 22nd, 2013, 06:20 PM
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Replies: 51
Views: 13,228
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Forum: HL - Pathfinder Roleplaying Game
February 21st, 2013, 07:23 PM
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Replies: 51
Views: 13,228
Well next on the list: how do I add movement...
Well next on the list: how do I add movement types and then what would be the scripts to increase them? I expect we could copy a class special that adds, say, burrow or climb and then use the scripts...
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Forum: HL - Pathfinder Roleplaying Game
February 21st, 2013, 10:04 AM
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Replies: 51
Views: 13,228
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