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Search: Posts Made By: RayPrancer
Forum: HL - Authoring Kit September 14th, 2013, 03:28 AM
Replies: 13
Views: 6,154
Posted By RayPrancer
The easiest system I ever had to do took 12 hours...

The easiest system I ever had to do took 12 hours but that was only because it was written around the skeleton data files - for something fairly straightfoward from a commerical publisher I'd allow...
Forum: Realm Works Discussion June 12th, 2013, 11:18 AM
Replies: 8
Views: 4,731
Posted By RayPrancer
Another way in which this could also be used is...

Another way in which this could also be used is private conversations between two characters - so if the mysterious bar patron starts speaking in Thieves' Cant then only those characters who can...
Forum: HL - Pathfinder Roleplaying Game June 10th, 2013, 10:31 AM
Replies: 5
Views: 2,954
Posted By RayPrancer
Step 5 appears to be the problem - see if setting...

Step 5 appears to be the problem - see if setting it to the total price for all scrolls works. Haven't got time to open Hero Lab to check at the moment so if not hopefully someone will be along with...
Forum: HL - Authoring Kit June 9th, 2013, 12:47 PM
Replies: 10
Views: 5,437
Posted By RayPrancer
My next task is to add the derived trait "Silver"...

My next task is to add the derived trait "Silver" (trSilver) which represents a weekly salary and determines starting funds - the trait is the funds in silver pieces which are worth 8 copper or 1/8...
Forum: HL - Authoring Kit June 8th, 2013, 10:15 AM
Replies: 10
Views: 5,437
Posted By RayPrancer
Next task is some relatively minor display...

Next task is some relatively minor display changes - all references to Character Points that display in Hero Lab need changing to Creation Points because the term Character Points is used for...
Forum: HL - Authoring Kit June 8th, 2013, 06:36 AM
Replies: 10
Views: 5,437
Posted By RayPrancer
Not entirely sure what was happening because it's...

Not entirely sure what was happening because it's now compiling - must have made a mistake when typing in your suggested code change by hand as I use a seperete device to access the forums. Appear to...
Forum: HL - Authoring Kit June 8th, 2013, 04:38 AM
Replies: 10
Views: 5,437
Posted By RayPrancer
Something seems to be wrong with Hero Lab as...

Something seems to be wrong with Hero Lab as adding the code appears to be stopping it recognising the field element in the default derived script trait.
Forum: HL - Authoring Kit June 8th, 2013, 02:27 AM
Replies: 10
Views: 5,437
Posted By RayPrancer
I've now found the relevent item in the Savage...

I've now found the relevent item in the Savage World source files. It's the bit of code that tells Hero Lab to charge more if the value of the skill is higher than the linked attribute. I need to...
Forum: HL - Pathfinder Roleplaying Game June 8th, 2013, 01:35 AM
Replies: 3
Views: 2,556
Posted By RayPrancer
Wasn't there recently a FAQ clarifying when...

Wasn't there recently a FAQ clarifying when Half-Elves count as Human? I think the wording in it's answer can be read as pre-requisites not being an effect but is ambiguous IIRC.
Forum: HL - Authoring Kit June 5th, 2013, 11:32 AM
Replies: 4
Views: 3,298
Posted By RayPrancer
After doing that it was still giving an error...

After doing that it was still giving an error message but that was because the last line should have been just </eval> given I hadn't opened with a CDATA. It's now compiling and rendering correctly...
Forum: HL - Authoring Kit June 4th, 2013, 01:37 PM
Replies: 4
Views: 3,298
Posted By RayPrancer
Not easily as I don't post to these boards from...

Not easily as I don't post to these boards from the computer where I have Hero Lab installed but I've typed it out again below.

<code>
<field
id="trtDisplay"
name="Attribute Level to...
Forum: HL - Authoring Kit June 1st, 2013, 09:40 AM
Replies: 10
Views: 5,437
Posted By RayPrancer
I've made some progress now but still need to...

I've made some progress now but still need to know how to tell Hero Lab "Whenever I buy a rank in this skill charge me an extra CP"
Forum: HL - Authoring Kit May 30th, 2013, 12:58 PM
Replies: 10
Views: 5,437
Posted By RayPrancer
D6 Fantasy

I'm having a problem with pips in this system and I know other related questions have been asked before. My issue is that you can have 15 pips in a mundane attributte but only 12 in skills and I...
Forum: HL - Authoring Kit May 27th, 2013, 02:41 PM
Replies: 1
Views: 2,881
Posted By RayPrancer
Starting Resource Options

The D6 system starts characters with a base of 79 Creation Points and 0 Ability slots. I need to change the thing that gives 225 character points but can't find it. The 250 and 275 options are...
Forum: HL - Authoring Kit May 27th, 2013, 08:08 AM
Replies: 5
Views: 3,145
Posted By RayPrancer
The problem seems to be that I've chosen too...

The problem seems to be that I've chosen too complex a system. I'm going to try creating the d6 Fantasy system then come back to Fudge when I'm more experienced.
Forum: HL - Authoring Kit May 27th, 2013, 02:55 AM
Replies: 4
Views: 3,298
Posted By RayPrancer
Fudge Traits

The first step in programming Fudge properly should have been to get the trait levels set. They range from Terrible (-3) to Legendary (4) with each intermidate step also being represented by a word...
Forum: HL - Authoring Kit May 26th, 2013, 02:28 PM
Replies: 5
Views: 3,145
Posted By RayPrancer
A more complicated issue is that by defeault the...

A more complicated issue is that by defeault the attributes are a dropdown list of alternative names for a Damage Capacity attribute and any seven of the player's choice. I need to display seven text...
Forum: HL - Authoring Kit May 26th, 2013, 02:09 PM
Replies: 6
Views: 3,467
Posted By RayPrancer
If sources A, B and C which each define it...

If sources A, B and C which each define it differently are all active or indeed any two conflicting sources then it becomes GM choice and I need to insert a dropdown to accomodate anyway because...
Forum: HL - Authoring Kit May 26th, 2013, 02:11 AM
Replies: 6
Views: 3,467
Posted By RayPrancer
Karate - A Complicated Skill

In Fudge the behaviour of this skill varies depending on which sources apply. If one source is on then the linked attribute is Strength, another it's Dexterity, a third makes it an Attribute whilst...
Forum: HL - Authoring Kit May 26th, 2013, 12:11 AM
Replies: 5
Views: 3,145
Posted By RayPrancer
I've identified the problem. I simply needed to...

I've identified the problem. I simply needed to reload the game system because it affects things bootstrapped to the hero.
Forum: HL - Authoring Kit May 25th, 2013, 11:24 AM
Replies: 5
Views: 3,145
Posted By RayPrancer
Fudge Attributes

As I think I may have mentioned previously in Fudge everything is optional. Using the skeleton files is there any way to make an attribute appear only if the neccesarry source is present?

So far...
Forum: HL - d20 System February 11th, 2011, 03:40 PM
Replies: 2
Views: 3,883
Posted By RayPrancer
Can you confirm it is not currently possible to...

Can you confirm it is not currently possible to add specific spells to a Wizard's Spellbook by adding a script to a variant class? If it is possible, how?

Thanks,

Ray
Forum: HL - d20 System January 22nd, 2011, 01:54 PM
Replies: 2
Views: 3,883
Posted By RayPrancer
Variant Classes Adding Specific Spells to Spellbooks

The below seems to be to specific so I'm going to rephrase the post above the line of minus symbols.

I have a set of variant Wizard classes that I need to do the following (in order of...
Forum: HL - Authoring Kit November 23rd, 2010, 02:19 PM
Replies: 6
Views: 4,570
Posted By RayPrancer
Conversions of mine so far to d20

Thanks guys. As is they're great for d20 (and probably Pathfinder but I don't own the books for that yet) and their easily converted to the system I'm using - I think the best thing to do is make...
Forum: HL - Authoring Kit November 21st, 2010, 01:49 PM
Replies: 6
Views: 4,570
Posted By RayPrancer
Inspiration Wanted - Zodiac Themed Abilities

One of my less succesful tasks I've set myself is to create at least tweleve new abilities for the sample system - one for each sign of the western zodiac. Unfortuantly my knowledge of astrology is...
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