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Search: Posts Made By: KakarisMaelstrom
Forum: HL - Mutants & Masterminds August 9th, 2011, 12:09 AM
Replies: 5
Views: 3,254
Posted By KakarisMaelstrom
Duggan - Correct. Nigel - Thanks for the tip.

Duggan - Correct.
Nigel - Thanks for the tip.
Forum: HL - Mutants & Masterminds August 9th, 2011, 12:07 AM
Replies: 2
Views: 3,282
Posted By KakarisMaelstrom
Thanks, this did resolve my issue. Green Ronin...

Thanks, this did resolve my issue. Green Ronin is very weird in how they wrote the power description. Often, it seems, the power description will include things that actually require you to take...
Forum: HL - Mutants & Masterminds August 7th, 2011, 01:08 PM
Replies: 5
Views: 3,254
Posted By KakarisMaelstrom
Smile Feature Request - Moving powers in and out of arrays/devices/etc.

Sometimes I decide to rearrange powers into arrays or remove them from devices, etc. It's kind of a pain because I basically have to rebuild the exact same power in/out of the device. It'd be much...
Forum: HL - Mutants & Masterminds August 7th, 2011, 01:05 PM
Replies: 2
Views: 2,615
Posted By KakarisMaelstrom
Unfortunately I'd already messed with the...

Unfortunately I'd already messed with the portfolio file and can't reproduce now. I'll keep my eyes out in case it comes up again.
Forum: HL - Mutants & Masterminds August 7th, 2011, 09:55 AM
Replies: 0
Views: 3,186
Posted By KakarisMaelstrom
"Templates" such as Alternate Forms or HQs

It's be really super if templates, such as pre-built alternate forms or HQs were exactly that - a set of defaults. However, it'd be incredible if you could not only alter them but even delete from...
Forum: HL - Mutants & Masterminds August 6th, 2011, 01:38 PM
Replies: 0
Views: 2,477
Posted By KakarisMaelstrom
Some conditions missing on PDF

When exporting to a PDF, you can print out a handy section which shows a bunch of game rules, including Condition Summary. It is missing a few:
Dazed
Incapacitated
Staggered
Forum: HL - Mutants & Masterminds August 6th, 2011, 12:54 PM
Replies: 2
Views: 3,282
Posted By KakarisMaelstrom
Question Incorrect DC on Move Object?

I've got a Move Object 10 power with Improved Critical +4 and Precise. The character has +10 ranged attack.

I would expect this to result in an attack with +10, and 25 DC, with crit from 16-20.
...
Forum: HL - Mutants & Masterminds August 6th, 2011, 12:49 PM
Replies: 2
Views: 3,247
Posted By KakarisMaelstrom
I realized my problem was I did have Force Field...

I realized my problem was I did have Force Field checked but the device wasn't checked so it was like the character wasn't wearing it. I guess I just had some confusion since the problem can also be...
Forum: HL - Mutants & Masterminds August 6th, 2011, 12:47 PM
Replies: 2
Views: 2,615
Posted By KakarisMaelstrom
Incorrect error with Deflect

PL character is given 10 Dodge/Parry and 10 Toughness. Character is also given Deflect 7. Hero Lab incorrectly reports this as a problem. Deflect should only be called a problem if it is 11 or...
Forum: HL - Mutants & Masterminds July 27th, 2011, 07:05 AM
Replies: 1
Views: 2,525
Posted By KakarisMaelstrom
Feature Request - Minion as Descriptor

Minion should be a default descriptor. It's listed on page 130.
Forum: HL - Mutants & Masterminds July 19th, 2011, 03:30 PM
Replies: 6
Views: 3,570
Posted By KakarisMaelstrom
Well you've got my 2 cents on it anyway. I...

Well you've got my 2 cents on it anyway. I agree, I'd rather the program be flexible. You should be able to break the rules and design whatever you want. This is especially important because...
Forum: HL - Mutants & Masterminds July 19th, 2011, 12:42 PM
Replies: 6
Views: 3,570
Posted By KakarisMaelstrom
Really I feel that this definition of "trade-off"...

Really I feel that this definition of "trade-off" is incorrect. The rulebook states that FRT+WIL cannot together exceed PL*2. That trade-off is always in effect. The trade-off is not triggered by...
Forum: HL - Mutants & Masterminds July 18th, 2011, 08:35 PM
Replies: 2
Views: 3,247
Posted By KakarisMaelstrom
Question Force Field in Device not added into Toughness?

I've got a device created that includes a 10 point force field. The device is removable but I guess I would have expected the force field to still add into Toughness since 99% of the time, the...
Forum: Hero Lab Discussion July 18th, 2011, 08:17 PM
Replies: 1
Views: 2,472
Posted By KakarisMaelstrom
Feature Request - Highlight and Copy Text

Was using M&M 3E and wanted to paste the description of an advantage in an IM to my wife. However, the form does not allow highlight and selection. Would appreciate if it did.
Forum: HL - Mutants & Masterminds July 18th, 2011, 08:07 PM
Replies: 6
Views: 3,570
Posted By KakarisMaelstrom
Being new to this problem, hopefully me...

Being new to this problem, hopefully me explaining my confusion is helpful.

I understand it is a warning now.

So I create a new PL10 character. I push AWE to 11. It now pops up a warning...
Forum: HL - Mutants & Masterminds July 18th, 2011, 05:58 PM
Replies: 6
Views: 3,570
Posted By KakarisMaelstrom
Question PL limit on defenses wrong?

Problem: When using Power Level 10, set AWE to 12. The following error is displayed on WIL defense:

Trade-Off

This trait is too high for the current power level.

If possible, Hero Lab has...
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