Forum: HL - d20 System
November 1st, 2015, 08:23 AM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
October 31st, 2015, 12:42 PM
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Replies: 203
Views: 78,358
Don't know if this has been brought up, or if...
Don't know if this has been brought up, or if something has changed, but it appears that everything in my HL is now getting the 1.5 damage bonus on some small group of creatures in my game, but not...
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Forum: HL - d20 System
October 16th, 2015, 12:12 PM
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Replies: 203
Views: 78,358
You know, another thing I feel needs to be...
You know, another thing I feel needs to be addressed is Intelligent Items. Is there anything that can be done to improve the process. For example, is it possible to add additional minor, major,...
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Forum: HL - d20 System
July 30th, 2015, 04:59 AM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
July 18th, 2015, 11:02 AM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
July 13th, 2015, 07:47 PM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
July 13th, 2015, 09:53 AM
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Replies: 203
Views: 78,358
While I don't disagree with that assessment,...
While I don't disagree with that assessment, there are a number of things I've done to leverage that damage table. For example, trample always does the slam damage (if present) plus 1.5 x Str bonus....
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Forum: HL - d20 System
July 5th, 2015, 09:30 AM
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Replies: 203
Views: 78,358
Next observation then. Did the damage tables...
Next observation then. Did the damage tables change, because it used to be that the damage table for a particular natural weapon at array position [1] (not to be confused with array position [0])...
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Forum: HL - d20 System
July 4th, 2015, 10:26 PM
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Replies: 203
Views: 78,358
Ah, I've just looked that up. Crap, I didn't...
Ah, I've just looked that up. Crap, I didn't realize that rule existed for the secondary attacks, as I thought primary attacks were either/or. Been doing this wrong for years. My players aren't going...
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Forum: HL - d20 System
July 4th, 2015, 07:32 AM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
June 26th, 2015, 09:57 AM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
June 25th, 2015, 10:35 AM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
June 24th, 2015, 03:56 PM
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Replies: 203
Views: 78,358
I posted my SLAs sometime back in this thread,...
I posted my SLAs sometime back in this thread, where I mixed in the SLAs with the spells so I got spell level, context, spell description, etc. with the SLAs. I could then lump all my spells in to...
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Forum: HL - d20 System
June 23rd, 2015, 08:24 PM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
June 23rd, 2015, 08:09 PM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
June 23rd, 2015, 06:10 PM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
June 23rd, 2015, 04:49 PM
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Replies: 203
Views: 78,358
ShadowChemosh, I've started mowing through the...
ShadowChemosh, I've started mowing through the spells. I've been busy lately, and will be busy again the week after the holiday, but for this week and next, I'm going to see how much of this I can...
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Forum: HL - d20 System
June 23rd, 2015, 04:47 PM
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Replies: 203
Views: 78,358
Guys, a much easier method would be to create a...
Guys, a much easier method would be to create a racial or class tag in the spell class tag, one that won't actually get picked up by anything.Then those with the Spell-Like Ability tag could be shown...
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Forum: HL - d20 System
May 30th, 2015, 07:48 AM
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Replies: 203
Views: 78,358
There is something that I'd like to add to the...
There is something that I'd like to add to the TO-DO list of yours. IT would be great if HL would allow for the damage to have either or both of 1) adding textual context to damage (the timing...
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Forum: HL - d20 System
May 29th, 2015, 09:31 AM
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Replies: 203
Views: 78,358
Wouldn't it be better to make it s<spell...
Wouldn't it be better to make it s<spell level><spell abbrev>, as the 'sp' prefix limits the amount of characters by one (and this is consistent with how it was previously done). And that way it is...
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Forum: HL - d20 System
May 28th, 2015, 09:25 AM
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Replies: 203
Views: 78,358
Fixed it last night. It's working like a charm...
Fixed it last night. It's working like a charm now. Still have to review my barbarian code though, but that isn't a big issue for me anyhow. It's all copasetic. How would you like me to start with...
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Forum: HL - d20 System
May 27th, 2015, 03:17 PM
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Replies: 203
Views: 78,358
I have done things like that, but to be honest,...
I have done things like that, but to be honest, the xRage I'm using was not one for Barbarians, since that was already covered pretty well in the original files, I just had to modify that (cBrbRage)....
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Forum: HL - d20 System
May 27th, 2015, 09:39 AM
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Replies: 203
Views: 78,358
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Forum: HL - d20 System
May 25th, 2015, 11:51 AM
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Replies: 203
Views: 78,358
Where is the xRage ability that is now attached...
Where is the xRage ability that is now attached to the Barbarian class? It is causing conflicts with my user file due to the fact I added a generic xRage for animals. This is easy enough to fix on...
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Forum: HL - d20 System
May 19th, 2015, 09:18 AM
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Replies: 203
Views: 78,358
Excellent! I will now download the update. :D
...
Excellent! I will now download the update. :D
I already discovered from one of my players that there is a conflict in my user files with the new Rage mechanic, so I'd been avoiding downloading it...
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