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Forum: Hero Lab Online Discussion August 13th, 2018, 01:56 PM
Replies: 31
Views: 825
Posted By Duggan
{nods} HLO won't really be a thing for me without...

{nods} HLO won't really be a thing for me without either Mutants and Masterminds or Authoring Kit support, but I appreciate your willingness to innovate.

And, since you were discussing personnel...
Forum: HL - Authoring Kit August 1st, 2018, 05:42 AM
Replies: 3
Views: 613
Posted By Duggan
Code and Examples for Agents....

Code and Examples for Agents. (http://forums.wolflair.com/showthread.php?t=60834&page=2)
Forum: HL - Mutants & Masterminds July 27th, 2018, 02:30 PM
Replies: 9
(M&M 3e) BBCode Export
Views: 517
Posted By Duggan
*wry grin* I think you're the second person who's...

*wry grin* I think you're the second person who's actually done anything with the XML, and M&M sales don't make up much of their margin. They're a small company, so they have to prioritize things...
Forum: HL - Mutants & Masterminds July 27th, 2018, 04:36 AM
Replies: 9
(M&M 3e) BBCode Export
Views: 517
Posted By Duggan
Just to clarify, the Removeable Flaw does show up...

Just to clarify, the Removeable Flaw does show up in the Flaws if added as a Flaw. It's only the drop-down menu that doesn't get moved over. I don't have access to the source code, but using the...
Forum: HL - Mutants & Masterminds July 24th, 2018, 01:55 AM
Replies: 9
(M&M 3e) BBCode Export
Views: 517
Posted By Duggan
Sadly, that is an open bug...

Sadly, that is an open bug (https://fogbugz.lonewolfdevel.com/default.asp?88233_74503sjvs0bntuq3).
Forum: HL - Mutants & Masterminds July 22nd, 2018, 04:43 PM
Replies: 9
(M&M 3e) BBCode Export
Views: 517
Posted By Duggan
You can also process the XML output. I have .Net...

You can also process the XML output. I have .Net and Python code if you want it.
Forum: HL - Authoring Kit July 18th, 2018, 08:28 AM
Replies: 8
Views: 404
Posted By Duggan
Excellent! ^_^ I was not 100% certain that I knew...

Excellent! ^_^ I was not 100% certain that I knew what I was talking about, so it is gratifying that it worked.
Forum: HL - Authoring Kit July 16th, 2018, 04:06 AM
Replies: 6
Views: 480
Posted By Duggan
I know you guys are probably busy gearing up for...

I know you guys are probably busy gearing up for Gencon, but would DaveM now be the right person to try to loop in afterwards?
Forum: HL - Pathfinder Roleplaying Game July 11th, 2018, 11:55 AM
Replies: 10
Views: 321
Posted By Duggan
Which version are you on? Did you update to the...

Which version are you on? Did you update to the recent 8.6 release?
Forum: HL - Authoring Kit July 7th, 2018, 09:00 PM
Replies: 0
Views: 160
Posted By Duggan
Displaying multiple rows for weapon entries

So, I'm getting back to my Planet Mercenary ruleset. I got my hands on a copy of the player sheets, as filled out for the Gencon adventures and I found that they notate the weapons a bit differently....
Forum: HL - Authoring Kit July 2nd, 2018, 03:49 PM
Replies: 8
Views: 404
Posted By Duggan
{nods} So you were trying to put the "if then"...

{nods} So you were trying to put the "if then" statement inside of the candidate expression. Instead, you're going to want to build that candidate expression dynamically inside a pick or field and...
Forum: HL - Authoring Kit July 2nd, 2018, 09:14 AM
Replies: 8
Views: 404
Posted By Duggan
Ah. So, if I understand correctly, you want the...

Ah. So, if I understand correctly, you want the Candidate Expression set based off of the character type so that only the appropriate ones are shown. Hmm... this is outside of my realm of experience,...
Forum: HL - Authoring Kit June 30th, 2018, 06:50 PM
Replies: 8
Views: 404
Posted By Duggan
In what situations do you want ctySpeak versus...

In what situations do you want ctySpeak versus ctyWarr?
Forum: HL - Authoring Kit June 28th, 2018, 05:54 PM
Replies: 5
Views: 235
Posted By Duggan
Possibly relevant...

Possibly relevant (http://hlkitwiki.wolflair.com/index.php5?title=Shadowing_%26_Displacement)
Forum: HL - Authoring Kit June 28th, 2018, 05:46 PM
Replies: 5
Views: 235
Posted By Duggan
I can answer that one, I think. forceunique...

I can answer that one, I think. forceunique requires all items to be designated that way (http://hlkitwiki.wolflair.com/index.php5?title=Component_Set_Element_(Data)), which would mean any Skill not...
Forum: HL - Mutants & Masterminds June 27th, 2018, 09:00 AM
Replies: 1
(M&M 3e) Enhanced Trait
Views: 284
Posted By Duggan
You're looking for the +0 "Stacks With" Extra. As...

You're looking for the +0 "Stacks With" Extra. As with my answer on the Ronin Army boards, you only apply it one way (if you have Speed 2 and Speed 2 [Flaw: Only in daylight hours], you put Stacks...
Forum: HL - Shadowrun June 25th, 2018, 08:36 AM
Replies: 4
Views: 329
Posted By Duggan
There is also a "Quick Reload" option under the...

There is also a "Quick Reload" option under the Develop Menu, accessible by Ctrl+R, if they have Hero Lab open when they copy the data files over.
Forum: Hero Lab Discussion June 20th, 2018, 11:36 AM
Replies: 7
Views: 652
Posted By Duggan
Ah. ^_^ Good to know so that I don't ping Colen's...

Ah. ^_^ Good to know so that I don't ping Colen's address when I run into issues.

One of these days, I'll get back to Planet Mercenary...
Forum: Hero Lab Discussion June 20th, 2018, 09:31 AM
Replies: 7
Views: 652
Posted By Duggan
Is Colen still the primary developer of the...

Is Colen still the primary developer of the application?
Forum: HL - Authoring Kit June 18th, 2018, 05:17 AM
Replies: 1
Views: 360
Posted By Duggan
They're XML files, so they are very printable. :)

They're XML files, so they are very printable. :)
Forum: Hero Lab Online Discussion June 11th, 2018, 10:18 AM
Replies: 13
Views: 865
Posted By Duggan
I think Hero Lab is C++, which makes the Rand()...

I think Hero Lab is C++, which makes the Rand() implementation the most likely. Here's GCC source code (http://sourceware.org/git/?p=glibc.git;a=blob;f=stdlib/random_r.c;hb=glibc-2.15#l361).
Forum: HL - Mutants & Masterminds June 4th, 2018, 05:37 AM
Replies: 1
Views: 834
Posted By Duggan
I don't know how likely it is for Lone Wolf to do...

I don't know how likely it is for Lone Wolf to do it, but I can walk you through how to change it on your side with relative ease.

1) Duplicate Power Element "peAffDeg3" and give it a new ID
2)...
Forum: Hero Lab Discussion May 22nd, 2018, 04:02 AM
Replies: 4
Views: 641
Posted By Duggan
It runs fine on my XP laptop.

It runs fine on my XP laptop.
Forum: Hero Lab Discussion April 27th, 2018, 04:42 PM
Replies: 8
Views: 580
Posted By Duggan
Often, it's because the same thing is implemented...

Often, it's because the same thing is implemented in different data packages.
Forum: HL - Authoring Kit April 19th, 2018, 01:43 AM
Replies: 4
Views: 1,164
Posted By Duggan
Agreed. :) And I'm speaking from the position of...

Agreed. :) And I'm speaking from the position of someone who started with Mutants and Masterminds himself. I've been somewhere around a year trying to implement one game system I own myself, with...
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