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Search: Posts Made By: SeeleyOne
Forum: HL - Savage Worlds September 6th, 2015, 09:35 AM
Replies: 8
Views: 3,816
Posted By SeeleyOne
For clarification, the above script will look...

For clarification, the above script will look through Ranged Weapons that have the Special Trait of "Bow Weapon".
Forum: HL - Savage Worlds September 5th, 2015, 10:02 AM
Replies: 8
Views: 3,816
Posted By SeeleyOne
OK, this one was easy. I just tested it to make...

OK, this one was easy. I just tested it to make sure that I am not pulling things out of my rear.

Inside the Zen Archery edge that lets you use the zen archery skill, make an eval script

Phase:...
Forum: HL - Savage Worlds August 30th, 2015, 07:06 PM
Replies: 8
Views: 3,816
Posted By SeeleyOne
Basically what the code is doing is overwriting...

Basically what the code is doing is overwriting the weapon attack roll information.
Forum: HL - Savage Worlds August 30th, 2015, 07:04 PM
Replies: 8
Views: 3,816
Posted By SeeleyOne
Well, if you can be more specific with what you...

Well, if you can be more specific with what you are looking for I can narrow it down better.
Forum: HL - Savage Worlds August 30th, 2015, 10:18 AM
Replies: 8
Views: 3,816
Posted By SeeleyOne
I would do this with a mechanic that searches for...

I would do this with a mechanic that searches for the weapon, and then changes its skill. When coming up with how to change the die so that it can have a d14, d16, d18, d20, d22, or d24 Fighting...
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