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Forum: Hero Lab Online Discussion April 4th, 2020, 12:52 PM
Replies: 6
Views: 160
Posted By rob
We're hoping to have some basic walk-throughs in...

We're hoping to have some basic walk-throughs in the not-too-distant future. There's no point in doing videos when everything is changing quickly, since they'll be wrong shortly after they are...
Forum: Hero Lab Online Discussion April 4th, 2020, 12:32 PM
Replies: 3
Views: 83
Posted By rob
This is on the todo list but not yet implemented.

This is on the todo list but not yet implemented.
Forum: Hero Lab Online Discussion March 31st, 2020, 09:04 PM
Replies: 6
Views: 305
Posted By rob
We're just using a familiar metaphor...

We're just using a familiar metaphor (movies/theater) for talking about all the same elements that are fundamental within RPGs. The primer strives to introduce the basic metaphor and the terminology...
Forum: Hero Lab Online Discussion March 31st, 2020, 02:26 PM
Replies: 6
Views: 305
Posted By rob
@flyteach: My experience with users is all over...

@flyteach: My experience with users is all over the map. Some will read every piece of info they can find before asking for help, while others will spend 5 minutes skimming a couple web pages before...
Forum: Hero Lab Online Discussion March 31st, 2020, 01:56 PM
Replies: 14
Views: 695
Posted By rob
I wasn't aware of it, which means it's probably...

I wasn't aware of it, which means it's probably not on anyone's radar. If only Catalyst would let us know about these things... <sigh>
Forum: Hero Lab Online Discussion March 31st, 2020, 01:48 PM
Replies: 13
Views: 675
Posted By rob
That is EXACTLY the plan. Full disclosure for...

That is EXACTLY the plan. Full disclosure for everyone up front. No surprises regarding what to expect. Everybody is happy and GMs can exert as much or as little control over the players as they...
Forum: Hero Lab Online Discussion March 29th, 2020, 08:31 PM
Replies: 13
Views: 675
Posted By rob
And I'm sure that many others would agree with...

And I'm sure that many others would agree with that interpretation, including myself. However, there is a broad spectrum of users and play styles out there, and a product like HL has to strive to...
Forum: HLO - Pathfinder 2nd Edition March 29th, 2020, 01:38 PM
Replies: 3
Views: 209
Posted By rob
Agreed. That has an oversight on our part. It...

Agreed. That has an oversight on our part. It shall be fixed shortly. It's possible it already got fixed in this past Thursday's release, but I haven't specifically checked if it did.
Forum: Hero Lab Online Discussion March 29th, 2020, 01:10 PM
Replies: 2
Views: 123
Posted By rob
We need to make this stuff clearer in the...

We need to make this stuff clearer in the interface, so apologies about that...

More than likely, you created the character as owned by yourself instead of as owned by the campaign. For players...
Forum: Hero Lab Online Discussion March 29th, 2020, 01:06 PM
Replies: 13
Views: 675
Posted By rob
Which of there two characters is "official"? They...

Which of there two characters is "official"? They are both "in the campaign". The GM says it's the character s/he mucked, and the player says it's the original character. Who's right?
...
Forum: Hero Lab Online Discussion March 28th, 2020, 03:58 PM
Replies: 11
Views: 507
Posted By rob
The Tactical Console in HLClassic was a mainstay...

The Tactical Console in HLClassic was a mainstay for LOTS of GMs. There was even a separate tool named Combat Manager that a user wrote for that sole purpose alone (and included things that our...
Forum: Hero Lab Online Discussion March 28th, 2020, 03:08 PM
Replies: 6
Views: 305
Posted By rob
CT is targeted at GMs and gaming groups as a...

CT is targeted at GMs and gaming groups as a whole. If you are a player in a game where the GM doesn't use HLO, there isn't much you can leverage it for. So I'll assume you fall into one of those two...
Forum: Hero Lab Online Discussion March 28th, 2020, 02:52 PM
Replies: 3
Views: 162
Posted By rob
Number of days.

Number of days.
Forum: Hero Lab Online Discussion March 27th, 2020, 05:32 PM
Replies: 14
Views: 695
Posted By rob
We'll need to do a detailed inspection of the...

We'll need to do a detailed inspection of the character then. If you haven't done so yet, please provide us with the id of your character. When the character is loaded, the id will be found within...
Forum: Hero Lab Online Discussion March 27th, 2020, 04:17 PM
Replies: 13
Views: 675
Posted By rob
That's definitely a situation we WANT to support....

That's definitely a situation we WANT to support. The problem is that solving that in a clean manner in actually pretty convoluted. There are some players who would take offense at a GM directly...
Forum: Hero Lab Online Discussion March 26th, 2020, 02:31 PM
Replies: 14
Views: 695
Posted By rob
Yes, we got fame in finally. :) Character...

Yes, we got fame in finally. :)

Character sheets are being given some attention right now.

The bug you reported is due to browser caching. We need to fix the bug, but that's not gonna happen...
Forum: Hero Lab Online Discussion March 26th, 2020, 12:28 PM
Replies: 7
Views: 275
Posted By rob
As I keep saying, the assorted assertions by some...

As I keep saying, the assorted assertions by some folks that Classic is somehow "dead" are grossly incorrect. We've got a number of new items coming out for Classic shortly, with SWADE just being one...
Forum: Hero Lab Online Discussion March 26th, 2020, 10:31 AM
Replies: 2
Views: 179
Posted By rob
That should be working. Have the players gone...

That should be working. Have the players gone into the Settings for the character and tried enabling the Armory book there?
Forum: Hero Lab Online Discussion March 25th, 2020, 03:33 PM
Replies: 3
Views: 257
Posted By rob
Exactly this ^^^ You can clone a character...

Exactly this ^^^

You can clone a character at any time, give it a name (e.g. "Fred - Roadmap"), and evolve it for the future. It's the exact same approach as cloning a character in HLC by copying...
Forum: Hero Lab Online Discussion March 25th, 2020, 03:27 PM
Replies: 53
Views: 2,499
Posted By rob
Yes, the priority got boosted, but we still have...

Yes, the priority got boosted, but we still have some other items that are well underway and have to completed before we switch gears like that. And there's also the need for the VTT side to import...
Forum: Hero Lab Online Discussion March 25th, 2020, 03:22 PM
Replies: 13
Views: 675
Posted By rob
Viewing the information of PCs is a high priority...

Viewing the information of PCs is a high priority for us, so you should see that in the upcoming weeks. However, EDITING of another player's PC is whole different animal. Many players would object to...
Forum: Hero Lab Online Discussion March 23rd, 2020, 08:42 AM
Replies: 7
Views: 275
Posted By rob
SWADE is coming first to HLClassic. We're working...

SWADE is coming first to HLClassic. We're working to have it available in the next couple weeks.
Forum: HLO - Pathfinder 2nd Edition March 20th, 2020, 04:41 PM
Replies: 1
Views: 208
Posted By rob
It's waiting to get done at this point....

It's waiting to get done at this point. Unfortunately, I'm not sure exactly when that will be. The GMG buried us and we're still digging out of that hole...
Forum: HLO - Pathfinder 2nd Edition March 20th, 2020, 04:39 PM
Replies: 6
Views: 648
Posted By rob
We have it fixed on our end. It will be resolved...

We have it fixed on our end. It will be resolved in the next release.
Forum: HLO - Starfinder March 20th, 2020, 04:31 PM
Replies: 3
Views: 465
Posted By rob
A critical requirement for starships is having...

A critical requirement for starships is having the entire party connected so they can all use the shared resource. We just got all that connectedness launched weeks ago. So starships finally have the...
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