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Search: Posts Made By: stubbdog
Forum: Army Builder August 30th, 2007, 09:01 AM
Replies: 3
Views: 2,970
Posted By stubbdog
Sounds like a plan. I will definetly try that. ...

Sounds like a plan. I will definetly try that.

Question..

one of my weaknesses is that I am not really a programmer and I kinda fumble my way along. Do, I put it just like you have it there:...
Forum: Army Builder August 29th, 2007, 11:20 AM
Replies: 3
Views: 2,970
Posted By stubbdog
override question

Can an override be figured at the time of model choice?

That is, I have a model that would have a nested override:

if roster.faction then
model is can be either a soldier and/or a solo. But,...
Forum: Warlord August 29th, 2007, 11:07 AM
Replies: 0
Views: 15,741
Posted By stubbdog
Reaper Warlord files update 2007.1-3

You will find phase 1 of the warlord 2007 datacard update available at:

http://forum.exodus-road.com/viewforum.php?f=21
Forum: Army Builder July 27th, 2007, 06:45 AM
Replies: 9
Views: 5,267
Posted By stubbdog
Here is my progress so far. I have the core...

Here is my progress so far. I have the core program working now with the new info. But, still trying to figure out the display issue. I have an idea on how to make it work, but my initial attempt...
Forum: Army Builder July 19th, 2007, 01:43 PM
Replies: 9
Views: 5,267
Posted By stubbdog
ok, give me a week or so to redo my datacards...

ok, give me a week or so to redo my datacards that I have to best match the new stats, then we can re-start this thread in terms of trying to take it past a simple data update. But, at least we can...
Forum: Army Builder June 19th, 2007, 05:49 AM
Replies: 9
Views: 5,267
Posted By stubbdog
So, bascally what you are saying is that for Army...

So, bascally what you are saying is that for Army builder, it may be that we have to keep displaying it just like the old cards, where al the SAs are clumped under the main card and not under each...
Forum: Army Builder June 13th, 2007, 06:49 AM
Replies: 9
Views: 5,267
Posted By stubbdog
Forgive the delayed ersponse, work has bitten me...

Forgive the delayed ersponse, work has bitten me lately.

First, here is my AB3 zip that I have done all my work on:

www.exodus-road.com/files/ab3/warlord1-10-2007.zip

That way you have what...
Forum: Army Builder May 31st, 2007, 08:07 PM
Replies: 9
Views: 5,267
Posted By stubbdog
if you go to www.reapergames.com (and have to...

if you go to www.reapergames.com (and have to register there) then under the warlord section, you can download all of the new datacards.

I had done a ton of work with the old version of the...
Forum: Army Builder May 30th, 2007, 02:39 PM
Replies: 9
Views: 5,267
Posted By stubbdog
Will pay for development

I am willing to pay for development time. Talking about Reaper Warlord 2007 datacards. I have been having a bugger of a time trying to convert the 1.2 datacards into the 2007 datacards.

I am...
Forum: Army Builder March 7th, 2007, 01:47 PM
Replies: 5
Views: 3,836
Posted By stubbdog
Ok, here is what I am trying to figure out... ...

Ok, here is what I am trying to figure out...

Can an item have stats?

I already know I can tie options to an item, but I havent figured out how to tie stats to an item.

If it cannot be...
Forum: Army Builder March 7th, 2007, 01:40 PM
Replies: 1
Views: 3,047
Posted By stubbdog
training classes

I have heard from someone that there have been training classes for AB at one of the major Conventions a couple years ago.

Just wondering, if true, when and where is the next training clas...
Forum: Warlord March 5th, 2007, 01:05 PM
Replies: 7
Views: 12,861
Posted By stubbdog
Are you gonna be coming to ReaperCon in May? ...

Are you gonna be coming to ReaperCon in May? Would love to try and work with you in person, not that I dont appreciate your responses here. Just one of those, make it work so much faster kinda...
Forum: Warlord February 2nd, 2007, 01:44 PM
Replies: 7
Views: 12,861
Posted By stubbdog
Looking in more, some abilities you have included...

Looking in more, some abilities you have included in helper and others not...? why or why not?

In COMMON.dat under OPTIONS... Some use LIVE, EVAL, and VISIBLE, other just VISIBLE, and some just...
Forum: Warlord February 2nd, 2007, 01:29 PM
Replies: 7
Views: 12,861
Posted By stubbdog
actually the floating windows are making my...

actually the floating windows are making my confusion worse.

Cause tings will not be showing up. For example, I opened up Crusaders Duke Gerard... which you put in there...

And His accrued tag...
Forum: Warlord February 2nd, 2007, 12:29 PM
Replies: 7
Views: 12,861
Posted By stubbdog
I am still mucking my way thru this.. I am...

I am still mucking my way thru this.. I am understanding some things a little better. But, still not sure the difference between HELPER and INHERIT.

Inherit is for the most part understandable...
Forum: Army Builder February 1st, 2007, 09:31 AM
Replies: 3
Views: 3,946
Posted By stubbdog
I know that the DN is a vehicle. I am trying...

I know that the DN is a vehicle.

I am trying to figure out how programmatically you tell it to just put the stat numbers in the boxes (green) in stead of writing out the whole thing (red) or is...
Forum: Army Builder January 31st, 2007, 11:01 AM
Replies: 3
Views: 3,946
Posted By stubbdog
roster view question

I am attaching a screenshot from the Warhammer 40K AB files. I am not authoring it at all, but it has what I need to show you to ask my question. First, look at the attached picture and then I will...
Forum: Army Builder January 31st, 2007, 07:46 AM
Replies: 5
Views: 3,836
Posted By stubbdog
Basically, my thought process was to break it up...

Basically, my thought process was to break it up into parts. Using the datacard above to give my example...

I would make the dragoon and all of its stats for damage track 0 as one unit, then...
Forum: Army Builder January 31st, 2007, 07:40 AM
Replies: 5
Views: 3,836
Posted By stubbdog
item as unit

I am trying to author the files for Reaper CAV and having a design issue that I need a quick pointer on...

The game is based on a damage track system. But, the weapons will have their own stats...
Forum: Army Builder January 31st, 2007, 07:32 AM
Replies: 1
Views: 3,709
Posted By stubbdog
horizontal view vs vertical view

Admittedly, I have not downloaded and looked at all of the ifferent available AB files, but I have seen a few and all of them that use damage track type systems to keep track of units, do it in a...
Forum: Warlord January 23rd, 2007, 08:37 AM
Replies: 7
Views: 14,064
Posted By stubbdog
Based on your response on the other question of...

Based on your response on the other question of having the SAs in three different places, I need to go in and add the ones I put in to the 2nd and 3rd spots. I will let you know as soon as I get...
Forum: Army Builder January 19th, 2007, 01:41 PM
Replies: 1
Views: 3,301
Posted By stubbdog
is it possible? Squad without a unit?

Is it possible to have a squad without a unit?

That is, I am working on creating new game files. I think its the best way for me to learn.

The game I am trying to work into AB, does not use...
Forum: Army Builder January 19th, 2007, 01:34 PM
Replies: 20
Views: 9,604
Posted By stubbdog
Here is a link to download the latest version of...

Here is a link to download the latest version of the files.

http://www.exodus-road.com/files/ab3/warlord1-10-2007.zip

Any help you can give is much appreciated !!!
Forum: Warlord January 19th, 2007, 07:42 AM
Replies: 7
Views: 12,861
Posted By stubbdog
Explain abilities handling?

Russell,

Can you kinda explain your method of handling the IAbilities?

I am seeing:

common.dat OPTIONs o_ability which uses
common.dat OPTIONs o_abil_itm which looks at
common.dat ITEMs...
Forum: Warlord January 19th, 2007, 06:48 AM
Replies: 1
Views: 10,939
Posted By stubbdog
Along the same lines, where do you tell it that...

Along the same lines, where do you tell it that when you add a DT, not to add to the total number of models in the roster?
Showing results 1 to 25 of 54

 
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