Forum: Realm Works Early Access Discussion
November 16th, 2013, 01:21 PM
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Replies: 40
Views: 9,179
Looks like it is fixed now Rob. Thanks
Only...
Looks like it is fixed now Rob. Thanks
Only issue now is that I have three realms created with the same name which were created during my failed connection attempts.
Is there a way to delete...
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Forum: Realm Works Discussion
February 21st, 2013, 11:35 AM
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Replies: 15
Views: 6,998
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Forum: Realm Works Discussion
February 21st, 2013, 08:43 AM
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Replies: 15
Views: 6,998
Hi Rob,
I have a related question about the...
Hi Rob,
I have a related question about the map viewer.
Suppose I have a standard .jpg map file and I am using the incremental view to restrict what players can see. In the player view of that...
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Forum: HL - Pathfinder Roleplaying Game
August 11th, 2011, 06:44 PM
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Replies: 13
Views: 12,208
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Forum: HL - Pathfinder Roleplaying Game
August 8th, 2011, 05:49 PM
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Replies: 13
Views: 12,208
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Forum: HL - Pathfinder Roleplaying Game
July 28th, 2011, 06:43 PM
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Replies: 13
Views: 12,208
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Forum: HL - Pathfinder Roleplaying Game
May 21st, 2011, 09:26 PM
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Replies: 680
Views: 233,669
Deeper Darkness
Duration on the spell "Deeper Darkness" is wrong - The Core Rulebook has it as 10 min/level. Herolabs says 1 day/level.
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Forum: HL - Pathfinder Roleplaying Game
January 29th, 2011, 09:00 PM
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Replies: 4
Views: 3,264
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Forum: HL - Pathfinder Roleplaying Game
January 28th, 2011, 06:47 PM
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Replies: 4
Views: 3,264
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Forum: HL - Pathfinder Roleplaying Game
January 28th, 2011, 05:38 PM
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Replies: 4
Views: 3,264
Druid Animal Companion??
Question: I have a druid character that chose to take for her Nature Bond ability (at first level) a bond to the animal domain of spells and thus not take the animal companion.
She has just made...
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Forum: HL - Pathfinder Roleplaying Game
January 25th, 2011, 08:47 AM
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Replies: 27
Views: 13,837
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Forum: HL - Pathfinder Roleplaying Game
January 20th, 2011, 05:52 AM
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Replies: 27
Views: 13,837
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Forum: HL - Pathfinder Roleplaying Game
November 2nd, 2010, 07:06 PM
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Replies: 11
Views: 6,302
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Forum: HL - Pathfinder Roleplaying Game
October 30th, 2010, 06:49 PM
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Replies: 152
Views: 97,492
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Forum: HL - Pathfinder Roleplaying Game
October 24th, 2010, 11:35 AM
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Replies: 122
Views: 44,066
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Forum: HL - Pathfinder Roleplaying Game
October 12th, 2010, 06:00 AM
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Replies: 0
Views: 2,568
Suggestion to improve ease of use
As a DM, I use Tactical Console to run all my fights.
One of the things I find a bit cumbersome is actually recording damage or healing for an affected creature.
When I go to the screen to...
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Forum: HL - Pathfinder Roleplaying Game
October 2nd, 2010, 09:46 PM
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Replies: 16
Views: 7,971
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Forum: HL - Pathfinder Roleplaying Game
July 15th, 2010, 06:06 AM
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Replies: 2
Views: 2,912
The real issue is channel positive energy when...
The real issue is channel positive energy when the cleric is healing the entire party and allies. It gets to be a pain to have to select character, re-enter the amount of healing, click heal. Select...
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Forum: HL - Pathfinder Roleplaying Game
July 12th, 2010, 12:13 PM
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Replies: 2
Views: 2,912
Mass Healing
I'd really like a way, when a cleric channels energy, to be able to apply the healing to multiple creatures in the portfolio at once. Currently I have to switch to each character and then adjust each...
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Forum: HL - Pathfinder Roleplaying Game
June 14th, 2010, 09:05 AM
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Replies: 29
Views: 16,706
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Forum: HL - Pathfinder Roleplaying Game
June 13th, 2010, 07:54 PM
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Replies: 29
Views: 16,706
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Forum: HL - Pathfinder Roleplaying Game
June 1st, 2010, 07:39 AM
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Replies: 2
Views: 2,663
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Forum: HL - Pathfinder Roleplaying Game
May 17th, 2010, 12:48 PM
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Replies: 2
Views: 2,778
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Forum: HL - Pathfinder Roleplaying Game
May 17th, 2010, 12:47 PM
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Replies: 23
Views: 14,027
How about something a bit simpler Mathias? Just...
How about something a bit simpler Mathias? Just decrement any timers by one each round and pop up a timer expiration message - that would at least automate the tracking of time, of course we would...
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Forum: HL - Pathfinder Roleplaying Game
May 14th, 2010, 05:14 PM
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Replies: 2
Views: 2,778
Bonded Objects
Is there any support for adding bonded objects to wizards and keeping track of it's use? I didn't see that anywhere....
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