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Search: Posts Made By: The GIT!
Forum: HL - Savage Worlds May 6th, 2017, 08:32 AM
Replies: 409
Views: 60,897
Posted By The GIT!
Another issue - in the Journal you can't add...

Another issue - in the Journal you can't add fractions of money. I want to add $2.50 but I can't add the .50 cents.

I'm rather surprised that such a basic function has been broken in this update.
Forum: HL - Savage Worlds May 6th, 2017, 07:47 AM
Replies: 409
Views: 60,897
Posted By The GIT!
Figured out the work around - thanks for the...

Figured out the work around - thanks for the advice guys.
Forum: HL - Savage Worlds May 6th, 2017, 06:48 AM
Replies: 409
Views: 60,897
Posted By The GIT!
So how do we et this fixed? Do we have to wait...

So how do we et this fixed? Do we have to wait for another update or is there a way to edit the core ruleset?
Forum: HL - Savage Worlds July 11th, 2016, 04:40 PM
Replies: 69
Views: 11,949
Posted By The GIT!
Sounds great - looking forward to it and thanks...

Sounds great - looking forward to it and thanks for all the hard work CC.
Forum: HL - Savage Worlds July 3rd, 2016, 10:38 AM
Replies: 69
Views: 11,949
Posted By The GIT!
Kind of makes sense...I think :confused:

Kind of makes sense...I think :confused:
Forum: HL - Savage Worlds July 1st, 2016, 07:47 AM
Replies: 69
Views: 11,949
Posted By The GIT!
Do you mean the SFC2 release? When is that likely...

Do you mean the SFC2 release? When is that likely to happen (just interested is all)?
Forum: HL - Savage Worlds April 11th, 2016, 09:21 AM
Replies: 69
Views: 11,949
Posted By The GIT!
The only thing you have to remember is that...

The only thing you have to remember is that robots do not worry about increased costs for linked Attributes when skills are raised using the skill mod. Just adding a skill point may not actually work...
Forum: HL - Savage Worlds March 30th, 2016, 10:29 AM
Replies: 69
Views: 11,949
Posted By The GIT!
Yep, that's correct to a degree. As I pointed out...

Yep, that's correct to a degree. As I pointed out in earlier posts, however, assigning skills using the Robot Mods plays merry hell with the character sheet calculations and needs fixing. For some...
Forum: HL - Savage Worlds January 12th, 2016, 07:40 PM
Replies: 69
Views: 11,949
Posted By The GIT!
Any further news on updates to the SW SFC...

Any further news on updates to the SW SFC (specifically the robot mods)?
Forum: HL - Savage Worlds November 20th, 2015, 05:56 AM
Replies: 69
Views: 11,949
Posted By The GIT!
No problem - I tried the Cyberware and as far as...

No problem - I tried the Cyberware and as far as I can tell that works great. So far (other than the errors caused to other user files) the only real issue I've had with the SF Companion is the...
Forum: HL - Savage Worlds November 19th, 2015, 06:27 PM
Replies: 69
Views: 11,949
Posted By The GIT!
Robotic Modifications Screen Captures

OK - here are some links to screen captures I made when trying to use the Robotic Modifications (I've also included descriptions to explain what each image is showing). I hope these help in some way...
Forum: HL - Savage Worlds November 19th, 2015, 09:53 AM
Replies: 69
Views: 11,949
Posted By The GIT!
I'm not sure if you're referencing my queries...

I'm not sure if you're referencing my queries about assigning skills as Robot Mods. If so then I can assure you it's not a misunderstanding - the rest of the Robot Mods appear to work just fine but...
Forum: HL - Savage Worlds November 18th, 2015, 03:11 PM
Replies: 69
Views: 11,949
Posted By The GIT!
Here's another weird one I just discovered. For...

Here's another weird one I just discovered. For Constructs (yes, I have an Android in the Last Parsec game my group is playing) the Hindrance: Vow shows up twice on the character sheet - once under...
Forum: HL - Savage Worlds November 18th, 2015, 03:07 PM
Replies: 21
Views: 2,987
Posted By The GIT!
Hey zarlor - I hope your migraine gets better...

Hey zarlor - I hope your migraine gets better soon; I wouldn't worry too much about the Dropbox updating until you feel better mate.
Forum: HL - Savage Worlds November 18th, 2015, 02:48 PM
Replies: 21
Views: 2,987
Posted By The GIT!
Well, all the updates seemed to do was break my...

Well, all the updates seemed to do was break my HeroLab again. With a bit of trial and error I figured out that I was getting errors from the following files...

50Fathoms.user
High-Space...
Forum: HL - Savage Worlds November 18th, 2015, 09:02 AM
Replies: 69
Views: 11,949
Posted By The GIT!
So here's the thing. Once I've followed the steps...

So here's the thing. Once I've followed the steps laid out above I end up with 2 x die types being added (i.e. instead of the skill being d4 it now ends up as d6). It seems that by adding a skill mod...
Forum: HL - Savage Worlds November 17th, 2015, 07:13 PM
Replies: 69
Views: 11,949
Posted By The GIT!
Thanks for the quick response guys. BTW - I...

Thanks for the quick response guys.

BTW - I have no idea how to use the Robot Modifications to assign skills. Whatever method I try to use within the Robot Modification tab it completely messes up...
Forum: HL - Savage Worlds November 17th, 2015, 03:31 PM
Replies: 69
Views: 11,949
Posted By The GIT!
Where do we find these updates? I've temporarily...

Where do we find these updates? I've temporarily removed the user files from the data folder on my Mac so that I can at least use the other source files - I'm just not sure how to get the updated...
Forum: HL - Cortex System March 13th, 2013, 07:45 PM
Replies: 26
Views: 51,505
Posted By The GIT!
Considering this was supposed to be a temporary...

Considering this was supposed to be a temporary setback is there any chance of getting Cortex back?
Forum: HL - Savage Worlds March 13th, 2013, 07:41 PM
Replies: 6
Views: 947
Posted By The GIT!
I'm having this problem as well and it's stopping...

I'm having this problem as well and it's stopping the rest of the files from loading correctly. I've had to remove the PotSM completely just so I can access the rest of the Savage Worlds...
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