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Search: Posts Made By: Sendric
Forum: HL - d20 System September 21st, 2018, 10:43 AM
Replies: 41
Views: 22,184
Posted By Sendric
Yes, that's actually correct, which I will show...

Yes, that's actually correct, which I will show below.

Incidentally, kUserRanks is already accounting for cross-class skill. Looking at the fields on the skill, I see the following when adding 8...
Forum: HL - d20 System September 21st, 2018, 09:53 AM
Replies: 41
Views: 22,184
Posted By Sendric
hmm.....looking more closely at it, I think you...

hmm.....looking more closely at it, I think you may have intended to do the /2 in the round equation, thusly:


~Modifier to account for additional Intelligence~~
var bonus as number
bonus =...
Forum: HL - d20 System September 21st, 2018, 09:41 AM
Replies: 41
Views: 22,184
Posted By Sendric
kUserPts = points spent in skill. this isn't a...

kUserPts = points spent in skill. this isn't a field you want to be modifying in general. I'm not even sure it's the field you want for finding your modifier. Assuming you want to add this modifier...
Forum: HL - d20 System September 21st, 2018, 09:28 AM
Replies: 41
Views: 22,184
Posted By Sendric
Ok. What field are you trying to modify? Right...

Ok. What field are you trying to modify? Right now, it's aFinalVal on INT, which is likely not correct.

PS. I think you must be trying to add these two numbers together, which you can do with a...
Forum: HL - d20 System September 21st, 2018, 09:08 AM
Replies: 41
Views: 22,184
Posted By Sendric
Can you give me the entire script? I feel like...

Can you give me the entire script? I feel like there should be more to this that I'm not seeing.
Forum: HL - d20 System September 21st, 2018, 08:51 AM
Replies: 41
Views: 22,184
Posted By Sendric
I guess that all makes sense well enough then. As...

I guess that all makes sense well enough then. As much as anything from 2e makes sense anyway.
Forum: HL - d20 System September 21st, 2018, 08:48 AM
Replies: 41
Views: 22,184
Posted By Sendric
Red text looks fishy to me. Blue text should be...

Red text looks fishy to me. Blue text should be += perhaps?
Forum: HL - d20 System September 21st, 2018, 07:23 AM
Replies: 41
Views: 22,184
Posted By Sendric
Yes, post-attributes/10000 should work. PS....

Yes, post-attributes/10000 should work.

PS. This feels more like it being just a secret language than a skill. If a character has a percentage chance to learn it, then either they learn it or they...
Forum: HL - d20 System September 21st, 2018, 06:44 AM
Replies: 41
Views: 22,184
Posted By Sendric
Does this mean if my character has a 10 INT, he...

Does this mean if my character has a 10 INT, he would gain a 10% increase in his skill? If so, 10% of what?

Regardless, an eval script seems more than capable of handling this. You'll probably...
Forum: HL - d20 System September 21st, 2018, 04:47 AM
Replies: 41
Views: 22,184
Posted By Sendric
What exactly are you trying to accomplish? If you...

What exactly are you trying to accomplish? If you want what Kendall did, then the script he posted above looks like an eval rule:


@valid = 1
doneif (#levelcount[Bard] >= 1)

var genRanks as...
Forum: HL - d20 System February 23rd, 2011, 07:55 AM
Replies: 41
Views: 22,184
Posted By Sendric
It may not be possible. Max skill ranks are based...

It may not be possible. Max skill ranks are based on "character level" not "class level" so presumably Hero Labs is built on that. Having said that, its possible I don't fully understand what you're...
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