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Search: Posts Made By: Mauron
Forum: HL - Savage Worlds August 17th, 2016, 04:44 PM
Replies: 352
Views: 139,023
Posted By Mauron
I've worked with the editor in d20 for a variety...

I've worked with the editor in d20 for a variety of purposes, and I have some experience with the authoring kit.

I haven't done very much with Savage Worlds, but I should be able to brush up on...
Forum: HL - Savage Worlds August 16th, 2016, 11:53 PM
Replies: 352
Views: 139,023
Posted By Mauron
My group is going to be switching to Savage Rifts...

My group is going to be switching to Savage Rifts in a few weeks. Is there anything I can do to help get this working?
Forum: Hero Lab Discussion May 25th, 2016, 09:14 AM
Replies: 2
Views: 2,697
Posted By Mauron
I'm getting a 404 for the image. You should...

I'm getting a 404 for the image.

You should be able to right click on the error in Hero lab to copy the text.
Forum: HL - Authoring Kit April 21st, 2016, 11:33 AM
Replies: 108
Views: 52,917
Posted By Mauron
Notepad++ works great once you set it to use XML...

Notepad++ works great once you set it to use XML for Hero Lab's files.
Forum: HL - User Projects January 19th, 2016, 08:29 PM
Replies: 13
Views: 19,115
Posted By Mauron
For anyone working on Star Wars d20 or any other...

For anyone working on Star Wars d20 or any other d20 variant, feel free to use the preclude (http://forums.wolflair.com/showthread.php?t=49614) file I made. It will give you a start in removing...
Forum: HL - Authoring Kit December 18th, 2014, 01:42 PM
Replies: 11
Views: 6,580
Posted By Mauron
In the case of d20, I found a way around that....

In the case of d20, I found a way around that. You've included sheet_standard_1.dat and sheet_standard_2.dat in the source folder. By copying those and putting them in the main folder. After renaming...
Forum: HL - d20 System October 5th, 2014, 11:58 AM
Replies: 8
Views: 3,725
Posted By Mauron
When playing around with this some more, it gave...

When playing around with this some more, it gave me an error when trying to use Appearance as a skill attribute. I fixed that by adding isunique="yes" to the Appearance thing (updated in the code...
Forum: HL - d20 System September 21st, 2014, 01:18 AM
Replies: 8
Views: 3,725
Posted By Mauron
I was playing with the Appearance stat support...

I was playing with the Appearance stat support question, and here's what I got.

<thing
id="aAPP"
compset="Attribute"
name="Appearance"
isunique="yes">
<fieldval field="aAbbr"...
Forum: HL - User Projects July 8th, 2014, 12:50 PM
Replies: 7
Views: 9,087
Posted By Mauron
Are there any rules oddities between Star Trek...

Are there any rules oddities between Star Trek D20 and D&D 3.5? Not simple things like different classes or skills, but brand new features like Force Points/Dark Side Points from Star Wars D20.

If...
Forum: HL - User Projects July 3rd, 2014, 08:34 PM
Replies: 5
Views: 4,831
Posted By Mauron
Thanks Aaron. I forgot to mention, I added my own...

Thanks Aaron. I forgot to mention, I added my own sheet (a copy of the default included in the source folder) that includes control. That was basically a copy and paste of the HP section, with some...
Forum: HL - User Projects June 29th, 2014, 04:37 PM
Replies: 5
Views: 4,831
Posted By Mauron
Control Control was the trickiest part. D&D...

Control

Control was the trickiest part. D&D doesn't have an equivalent, so I had to experiment with ways to handle it. First I found that it was possible to make a new panel with my own data file....
Forum: HL - User Projects June 23rd, 2014, 03:08 PM
Replies: 5
Views: 4,831
Posted By Mauron
I've updated the files with the following: -...

I've updated the files with the following:

- Class text added.
- Feat text added.
- Aristocrat specials now show. (they were on the D&D NPC class by mistake.)
- Fixed various feats found in D&D...
Forum: HL - d20 System June 13th, 2014, 11:01 AM
Replies: 5
Views: 2,936
Posted By Mauron
Mathias, that worked as intended. The only minor...

Mathias, that worked as intended. The only minor complaint is I had to make the modified Skill Emphasis (limited to knowledge skills) on the main feat chooser, but that is livable.

Thanks.
Forum: HL - d20 System June 13th, 2014, 10:17 AM
Replies: 5
Views: 2,936
Posted By Mauron
My interpretation of the text (Each time) was...

My interpretation of the text (Each time) was that it would happen for three knowledge skills with 5+ ranks, and again for six knowledge skills with 5+ ranks, etc.



For reference, it's Farscape...
Forum: HL - d20 System June 12th, 2014, 07:13 PM
Replies: 5
Views: 2,936
Posted By Mauron
Class special based on skill ranks.

I've been scratching my head trying to code this. I've got user tags assigned when the appropriate skills have 5 and 10 ranks.

Originally I was going to bootstrap multiple copies of a modified...
Forum: HL - User Projects June 7th, 2014, 03:07 PM
Replies: 5
Views: 4,831
Posted By Mauron
Farscape d20

I've adapted the Farscape d20 rules to Hero Lab.

In order to make everything work properly, I had to create a new tab for Control (used for roll bonuses, rerolls, and powers).

It does not work...
Forum: HL - d20 System December 5th, 2013, 10:59 AM
Replies: 5
Views: 3,212
Posted By Mauron
Yeah. All the prerequisites are handled through...

Yeah. All the prerequisites are handled through the series of if statements on the one rule.
Forum: HL - d20 System December 5th, 2013, 09:52 AM
Replies: 5
Views: 3,212
Posted By Mauron
I figured out a way to do it. I'm posting it in...

I figured out a way to do it. I'm posting it in the unlikely event someone else needs it.

This was set up as a prerequisite with no message text.
var errorCount as number
var errorText as string...
Forum: HL - d20 System December 5th, 2013, 08:16 AM
Replies: 5
Views: 3,212
Posted By Mauron
I had a feeling this wouldn't work well....

I had a feeling this wouldn't work well. Modifying all of the feats isn't out of the question, since I'm trying to implement Farscape d20, and the book only has about 50 feats.
Forum: HL - d20 System December 4th, 2013, 03:07 PM
Replies: 5
Views: 3,212
Posted By Mauron
Creating a class special that can ignore 1 feat prerequisite.

Is this possible? After gaining the ability, any future feats taken would be valid if only one prerequisite failed. For example, a character with strength of 13 could take Cleave without having Power...
Forum: HL - Savage Worlds December 3rd, 2013, 08:46 AM
Replies: 4
Views: 3,393
Posted By Mauron
There's a typo in zarlor's code. Here's a...

There's a typo in zarlor's code. Here's a corrected and tested version.

foreach pick in container where "thingid.skKnow"
perform eachpick.field[trtRoll].modify[-,1,"Name of the thing that...
Forum: Hero Lab Discussion November 9th, 2013, 09:28 PM
Replies: 8
Views: 3,436
Posted By Mauron
It updated on my Windows 7 x64 machine.

It updated on my Windows 7 x64 machine.
Forum: HL - d20 System November 5th, 2013, 12:46 PM
Replies: 4
Views: 2,421
Posted By Mauron
That worked, thanks.

That worked, thanks.
Forum: HL - d20 System November 5th, 2013, 12:40 PM
Replies: 4
Views: 2,421
Posted By Mauron
Then is there a workaround that would let me keep...

Then is there a workaround that would let me keep Improved Bull Rush from being seen by the user?

I'm attempting awkwardly finagle the d20 System files into Farscape d20, and that doesn't have...
Forum: HL - d20 System November 5th, 2013, 12:04 PM
Replies: 4
Views: 2,421
Posted By Mauron
Hidden things error.

Both of these are already hidden, to avoid a similar error after I hid Improved Bull Rush.

I've attached a barebones version of the user file giving me trouble, which is enough to throw the error.
Showing results 1 to 25 of 26

 
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