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Search: Posts Made By: deathlynx
Forum: Babylon 5: A Call to Arms May 28th, 2006, 06:41 AM
Replies: 7
Views: 14,947
Posted By deathlynx
Ack...you're right...missed that one...Quick fix...

Ack...you're right...missed that one...Quick fix though...
Forum: Babylon 5: A Call to Arms May 15th, 2006, 03:00 PM
Replies: 7
Views: 14,947
Posted By deathlynx
EA was the first file I created...And again the...

EA was the first file I created...And again the first I revamped when I got SFoS...As such I started out trying something with that that I later discarded for virtually every other race...IE using...
Forum: Babylon 5: A Call to Arms May 14th, 2006, 04:53 AM
Replies: 7
Views: 14,947
Posted By deathlynx
Page 30 SFoS, "Any ships carrying one or more...

Page 30 SFoS, "Any ships carrying one or more Starfury flights may replace any number of them for Thunderbolts. . .or Breaching Pods"

I'm glad the fighters are working now...Incidentally thank you...
Forum: Babylon 5: A Call to Arms May 12th, 2006, 08:53 AM
Replies: 7
Views: 14,947
Posted By deathlynx
B5 file 2.3

Ok, so I spotted the problem with the command variant weapons and fixed it as well as taking care of the fighters (hopefully)...Are the fighters showing up properly for everyone?

Incidentally it...
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