Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Search Forums

Notices

Showing results 1 to 25 of 125
Search took 0.02 seconds.
Search: Posts Made By: Gumbytie
Forum: HL - Savage Worlds December 30th, 2018, 06:10 PM
Replies: 8
Views: 3,221
Posted By Gumbytie
In case someone reads this thread looking for a...

In case someone reads this thread looking for a solution. Caped Crusader closed the deal!

the proper code is:


if (hero.tagis[Hero.Creature] <> 0) then
perform assign[Hide.Trait]
endif
Forum: HL - Savage Worlds December 30th, 2018, 01:53 PM
Replies: 8
Views: 3,221
Posted By Gumbytie
Well, the good news is I am no longer getting any...

Well, the good news is I am no longer getting any errors across characters or creatures. The bad news, it still does not "hide" the derived trait when in creature mode of HeroLab :)

Using the...
Forum: HL - Savage Worlds December 26th, 2018, 03:50 PM
Replies: 8
Views: 3,221
Posted By Gumbytie
Well, getting closer with the correction from (...

Well, getting closer with the correction from ( to [ but still getting an error. This is with the script attached directly onto the Derived Trait. So we have the following script:

Initialization...
Forum: HL - Savage Worlds December 22nd, 2018, 06:55 AM
Replies: 8
Views: 3,221
Posted By Gumbytie
Hmm, this looks like it should work so I am...

Hmm, this looks like it should work so I am guessing I am putting it in wrong spot or maybe a timing issue?

I added a mechanic to setting:


Initialization 1000

if (hero.tagis(Hero.Creature)...
Forum: HL - Savage Worlds December 21st, 2018, 11:17 AM
Replies: 8
Views: 3,221
Posted By Gumbytie
Hiding Derived Traits from Creatures/Monsters

So, a couple of different settings I am working on have some Derived Traits I created, like Beast & Barbarians > Savings and for Lankhmar > Corruption, and some others.

All well in good, no...
Forum: HL - Savage Worlds December 21st, 2018, 10:55 AM
Replies: 6
Views: 2,741
Posted By Gumbytie
For some closure for others who might encounter...

For some closure for others who might encounter this problem. The solution posted by
TCArknight solved the problem. Thank you very much to all who chime in with solutions. Cheers!
Forum: HL - Savage Worlds December 18th, 2018, 05:50 PM
Replies: 6
Views: 2,741
Posted By Gumbytie
Zarlor, I hear you, 2 years plus away from...

Zarlor,

I hear you, 2 years plus away from working in Hero Lab and zero gaming so I am way rusty as well.

Your version of the code is like mine, it only applies the bonus to one of the...
Forum: HL - Savage Worlds December 18th, 2018, 12:51 PM
Replies: 6
Views: 2,741
Posted By Gumbytie
2 knowledge skills, only one gets the bonus

So back into coding things for Beats & Barbarians to name a few.

Have an Edge that should apply a +2 bonus to 2 specific Knowledge Skills. So I have some code, but it only ever applies the bonus...
Forum: HL - Savage Worlds December 11th, 2018, 04:33 PM
Replies: 5
Views: 2,725
Posted By Gumbytie
Code works but still get an error (Attribute or Skill for Edge)

Here is the code:


validif (hero.child[attrSpi].field[trtFinal].value >= 6)
validif (hero.child[skBBDreaming].field[trtFinal].value >= 5)
if (@ispick <> 0) then
altpick.linkvalid = 0
endif
Forum: HL - Savage Worlds December 3rd, 2018, 01:59 PM
Replies: 5
Views: 2,973
Posted By Gumbytie
<thing id="facGOCrafting" name="God of...

<thing
id="facGOCrafting"
name="God of Crafting"
description="God of creation, craft, and art, the Smith is popular among craftsmen, but especially venerated by the dwarves.\n\n{b}&#x2022;...
Forum: HL - Savage Worlds December 2nd, 2018, 05:42 PM
Replies: 5
Views: 2,973
Posted By Gumbytie
Creating a bullet point in my .user file

I know if I work in the Hero Lab Editor, if I cut and paste, yes the bullet point shows up correctly when viewing (say the Deities from Fantasy Splatbook, etc.)

But I tend to write up my stuff by...
Forum: HL - Savage Worlds May 21st, 2017, 02:42 PM
Replies: 12
Views: 2,839
Posted By Gumbytie
Better late than never

I came across this thread as I was trying to work on something similar for the Lankhmar: City of Thieves book I am working on. After looking over your code and beating it over the head I got all of...
Forum: HL - Savage Worlds May 2nd, 2017, 01:15 PM
Replies: 4
Views: 857
Posted By Gumbytie
Getting closer, timing was the problem for one...

Getting closer, timing was the problem for one portion:


<eval index="2" phase="Setup" priority="5000"><![CDATA[
if (field[usrChosen1].ischosen = 1) then
herofield[acCashMult].value...
Forum: HL - Savage Worlds April 29th, 2017, 07:29 AM
Replies: 4
Views: 857
Posted By Gumbytie
A list option modified starting cash

So I have the Edge - Fallen Noble. It has 3 options. One of the options modifies starting wealth.

Parts of the Edge are:

<fieldval field="usrCandid1" value="component.Simple &amp; User.Advant"/>...
Forum: HL - Savage Worlds March 7th, 2016, 01:01 PM
Replies: 3
Views: 1,209
Posted By Gumbytie
Mr. SeeleyOne, Thanks for the feedback, that...

Mr. SeeleyOne,

Thanks for the feedback, that is good to know. As for a "default character"...that is a bloody great idea, I never thought of that, thanks for idea :)
Forum: HL - Savage Worlds March 7th, 2016, 09:28 AM
Replies: 3
Views: 1,209
Posted By Gumbytie
SciFi Companion Issue

More an annoyance, at least nothing crashes :)

To see the behaviour:

Inside the Configure Character box:


Check Science Fiction Companion
Check Show Cyberware
Check Show Robots
Forum: HL - Savage Worlds February 4th, 2016, 02:44 PM
Replies: 69
Views: 13,765
Posted By Gumbytie
Okay, this wasn't intuitive but I discovered by...

Okay, this wasn't intuitive but I discovered by accident :)

If you are making a Player Character Robot and want to be able to work with the Robotic Mods, it is this simple:

Go to the Configure...
Forum: HL - Savage Worlds February 4th, 2016, 11:15 AM
Replies: 69
Views: 13,765
Posted By Gumbytie
I was wondering myself, as I encountered the same...

I was wondering myself, as I encountered the same problem regarding skill costs on robots.

Another issue:

by CapedCrusader.

I disagree with this statement but perhaps a ruling from Pinnacle...
Forum: HL - Savage Worlds December 28th, 2015, 01:32 PM
Replies: 1
Views: 1,158
Posted By Gumbytie
An edge that halves the weight of worn armour and shield

So I am working on file for Beasts and Barbarians and stumped myself building this Edge: Hoplite Training.

In a nutshell:



Any ideas if this is possible? Can we do a search and look for...
Forum: HL - Savage Worlds December 12th, 2015, 02:25 PM
Replies: 1
Views: 1,362
Posted By Gumbytie
Add "skill" at d6 and actually cost correctly

So I am working on a bunch of Archetype (via Groups) for a fantasy game. For newbies who want to just select "Barbarian" or "Bard" and it will add Attributes, Skills, Edges and Hindrances. A shortcut...
Forum: HL - Savage Worlds November 17th, 2015, 06:00 PM
Replies: 21
Views: 3,458
Posted By Gumbytie
Okay, so I don't want to get heavily into this...

Okay, so I don't want to get heavily into this tonight but I am already confused. Looking at the first error on the list in above pic, this is the Edge in question. Not sure what would be wrong with...
Forum: HL - Savage Worlds November 17th, 2015, 05:51 PM
Replies: 21
Views: 3,458
Posted By Gumbytie
Okay, apparently the Savage Worlds update broke me

I guess the latest SW Core update (or maybe because of SciFi companion needs) has some changes in timing of things. Because the errors are occuring in my files that previously worked.
...
Forum: HL - Savage Worlds November 17th, 2015, 05:35 PM
Replies: 21
Views: 3,458
Posted By Gumbytie
PoSM and Hell on Earth seem to have broken my HeroLab

Excitedly purchased the SciFi Companion (coolio) and fired up my HeroLab and saw there were some updates. Ran them all but the updates for:

Pirates of the Spanish Main
and
Hell on Earth
...
Forum: HL - Savage Worlds May 14th, 2015, 07:13 AM
Replies: 2
Views: 979
Posted By Gumbytie
This ended up as a Help Ticket with Lone Wolf....

This ended up as a Help Ticket with Lone Wolf. Problem is solved. Here is the solution if anyone has similar problem. It had to do with accidentally working or running as Admin for one instance and...
Forum: HL - Savage Worlds May 13th, 2015, 03:33 PM
Replies: 2
Views: 979
Posted By Gumbytie
Cant open Savage Worlds but all other games

Not sure what happened. I updated a source file with a new edge (from another setting) and now get these errors:

https://www.dropbox.com/s/ok2rxok7g5tboyf/error-01.jpg?dl=0

Error says (in case...
Showing results 1 to 25 of 125

 
Forum Jump

All times are GMT -8. The time now is 04:26 AM.


Powered by vBulletin® - Copyright ©2000 - 2019, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.