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Search: Posts Made By: Necros99
Forum: HL - Pathfinder Roleplaying Game March 18th, 2016, 12:13 PM
Replies: 4
Views: 1,288
Posted By Necros99
Writing the script. I have done quite a bit of...

Writing the script. I have done quite a bit of it over the years, but I just don't seem to be able to get the id's to make this one work. Here is what I have atm:

Phase: Final Priority: 100000...
Forum: HL - Pathfinder Roleplaying Game March 13th, 2016, 07:22 AM
Replies: 4
Views: 1,288
Posted By Necros99
How to modify Touch Attacks?

My group has added a set of items that will add an enhancement bonus Ranged and Melee Touch Attack To Hit numbers. I have been looking and I can't seem to find a way to make this modification.
...
Forum: HL - Pathfinder Roleplaying Game May 5th, 2014, 08:31 AM
Replies: 1
Views: 971
Posted By Necros99
Alternate Racial Trait that prevents a Skill use

Background: House ruled Alternate Racial Trait that prevents bonus languages from high INT, disallows Linguistics and prevents learning other languages.

I have worked out most of this, except how...
Forum: HL - Pathfinder Roleplaying Game April 29th, 2014, 11:37 AM
Replies: 7
Views: 1,595
Posted By Necros99
Building a feat with pre-requisites

I am building a feat that requires race: Aasimar and able to prepare or cast Concecrate.

I figured out the first part: #hasrace[rAasimar] <> 0

I can't figure out how to verify the Hero has...
Forum: HL - Pathfinder Roleplaying Game April 27th, 2014, 06:41 AM
Replies: 9
Views: 2,551
Posted By Necros99
Fair enough (on lvl 20 max per class). I can...

Fair enough (on lvl 20 max per class). I can work around that. What about increasing spell levels past level 9? Any way to a) increase the spell table arrays past 10 columns or track spell use for...
Forum: HL - Pathfinder Roleplaying Game April 26th, 2014, 01:04 PM
Replies: 9
Views: 2,551
Posted By Necros99
How do I increase the Spells Known and Spell Slots/day Arrays?

Our house rules allow for a) characters progressing beyond level 20 and b) spell slot tables showing ability to cast level 10-17 spells (metamagic enhanced spells).

My question(s):

1) How do...
Forum: HL - Pathfinder Roleplaying Game April 26th, 2014, 09:30 AM
Replies: 2
Views: 945
Posted By Necros99
cEPBPPallC is Id of ability to stop displaying at...

cEPBPPallC is Id of ability to stop displaying at 16. The below script is what I used (applied to that same ability), and it worked.

Thanks

========================================
Phase: ...
Forum: HL - Pathfinder Roleplaying Game April 26th, 2014, 08:43 AM
Replies: 2
Views: 945
Posted By Necros99
How do I stop displaying an ability after a certain level

I am adding some custom Bard Performances (per House Rules).

"Palliative Command" becomes available at level 4, but is replaced by "Palliative Utterance" at level 16. The descriptions are...
Forum: HL - Pathfinder Roleplaying Game April 16th, 2014, 11:44 AM
Replies: 16
Views: 3,043
Posted By Necros99
I resolved the issue by removing all reference's...

I resolved the issue by removing all reference's to "field[abValue].value" and just using the defined variable "lvlcnt".

Thank you again for all your help.
Forum: HL - Pathfinder Roleplaying Game April 16th, 2014, 08:58 AM
Replies: 16
Views: 3,043
Posted By Necros99
I got the scripting to work, when included within...

I got the scripting to work, when included within a weapon. Thank you so much for that assistance.

When I tried use the scripting as a Mechanic (thus affecting weapons I hadn't rebuilt), I get an...
Forum: HL - Pathfinder Roleplaying Game April 15th, 2014, 07:34 AM
Replies: 16
Views: 3,043
Posted By Necros99
@ShadowChemosh You have been extremely help,...

@ShadowChemosh

You have been extremely help, and I have the initial script working as intended by the author. I am wondering, instead of displaying the sDice as extra damage, is it possible to...
Forum: HL - Pathfinder Roleplaying Game April 14th, 2014, 07:22 AM
Replies: 16
Views: 3,043
Posted By Necros99
Perhaps I have done something wrong in attempting...

Perhaps I have done something wrong in attempting to apply the script. Here is what I did:

<thing id="wmLongswor" name="Longsword (modified)" description="This sword is about 3-1/2 feet in...
Forum: HL - Pathfinder Roleplaying Game April 13th, 2014, 12:39 PM
Replies: 16
Views: 3,043
Posted By Necros99
I am curious, has this limitation been solved...

I am curious, has this limitation been solved yet?

A house rule my group intends to use is that base weapon damage increases at levels 8, 15, 22 and 29. This affects all melee (including...
Forum: HL - Pathfinder Roleplaying Game April 13th, 2014, 09:51 AM
Replies: 6
Views: 2,229
Posted By Necros99
<deleted, wrong topic>

<deleted, wrong topic>
Forum: HL - 4th Edition August 14th, 2012, 12:16 PM
Replies: 1
Views: 1,454
Posted By Necros99
I think I found my answer. I noticed the...

I think I found my answer. I noticed the following lines missing from the data group:


<tag group="Attack" tag="attrStr"/>
<tag group="AttackVs" tag="defAC"/>

and the <tag...
Forum: HL - 4th Edition August 14th, 2012, 11:39 AM
Replies: 1
Views: 1,454
Posted By Necros99
Bug: Attacks on the Run

Ranger power "Attacks on the Run" does not appear to be linking to an actual weapon. All my other attack powers will display something like "(+29 vs AC) Ruffling Sting" in the Powers column, and...
Forum: HL - 4th Edition August 14th, 2012, 11:24 AM
Replies: 2
Views: 1,238
Posted By Necros99
Yes, he means from within the program (while...

Yes, he means from within the program (while working on the character).
Forum: HL - 4th Edition November 1st, 2011, 11:49 AM
Replies: 6
Views: 1,630
Posted By Necros99
Thanks for corrected syntax)

Thanks for corrected syntax)
Forum: HL - 4th Edition October 30th, 2011, 10:19 AM
Replies: 6
Views: 1,630
Posted By Necros99
Strong-Arm Tactics

Does not appear to be working as intended, in that STR is not getting substituted for CHA. Below is the eval script in the feat, as written. What changes need to be made to correct it's effect?

...
Forum: HL - 4th Edition September 28th, 2011, 07:26 AM
Replies: 19
Views: 6,619
Posted By Necros99
But there still needs to be the character sheet...

But there still needs to be the character sheet structure/template to allow for use of the data when it finally hits the Compendium, or to allow users to manually input the data until that time.
Forum: HL - 4th Edition August 2nd, 2011, 10:43 AM
Replies: 0
Views: 1,108
Posted By Necros99
Max limit to stats?

It seem there is a maximum limit to stats within the system (correct me if I am wrong). I have a GM that likes to push beyond limits. After a recent roleplaying session where he "changed" my...
Forum: HL - 4th Edition March 1st, 2011, 02:19 PM
Replies: 3
Views: 2,108
Posted By Necros99
Bug with magical Superior Impliments

I have the latest version of Hero Labs (4e) and am up-to-date with the Compendium (downloaded Sunday evening).

I created a Human Sorcerer (lvl 10). I chose the Superior Implement Training...
Forum: HL - 4th Edition February 15th, 2011, 06:56 AM
Replies: 13
Views: 3,370
Posted By Necros99
It also has no room for House Rules (unlike the...

It also has no room for House Rules (unlike the old client version)
Forum: HL - 4th Edition February 3rd, 2011, 08:07 AM
Replies: 5
Views: 1,554
Posted By Necros99
This is exactly what I want to do, and now I know...

This is exactly what I want to do, and now I know it is possible.

Thanks.
Forum: HL - 4th Edition January 26th, 2011, 09:41 AM
Replies: 5
Views: 1,554
Posted By Necros99
I am aware of the permanent adjustments, and...

I am aware of the permanent adjustments, and realize it is one way of getting the desired results. That said, I am still curious if it is possible to make a Background option that will also do the...
Showing results 1 to 25 of 28

 
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