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Forum: Hero Lab Online Discussion March 26th, 2020, 09:50 AM
Replies: 14
Views: 665
Posted By Joe
Arrow 2020-03-26 Update: Build 04744C2

New content

SF - Near Space is now available as a new package. Buy now (https://sales.lonewolfdevel.com/Products/Hero-Lab-Online)


Client changes and improvements

For table items...
Forum: HLO - Starfinder March 20th, 2020, 10:19 AM
Replies: 1
Views: 526
Posted By Joe
This sounds like a bug. If you haven't uploaded...

This sounds like a bug. If you haven't uploaded any images yet, instead of saying that, our loading spinner spins forever. I've added an internal bug ticket for us to address that.

Fortunately,...
Forum: Hero Lab Online Discussion March 19th, 2020, 09:40 AM
Replies: 6
Views: 599
Posted By Joe
Yep, done.

Yep, done.
Forum: Hero Lab Online Discussion March 18th, 2020, 06:08 PM
Replies: 6
Views: 387
Posted By Joe
Glad to hear it!

Glad to hear it!
Forum: Hero Lab Online Discussion March 18th, 2020, 10:01 AM
Replies: 6
Views: 599
Posted By Joe
2020-03-18 Update: Build 39F5EAF

New Features

Adds a collapsible validation summary section to the side panel Character Summary view. This is the same information as displayed in the Validation Report window, launched from the...
Forum: Hero Lab Online Discussion March 18th, 2020, 09:56 AM
Replies: 7
Views: 472
Posted By Joe
FWIW, it's not that we can't see the many, many...

FWIW, it's not that we can't see the many, many issues our UI/UX has. Our internal bug tracker/feature planner is FILLED with a lifetime's worth of fixes, improvements, and outright overhauls. We...
Forum: Hero Lab Online Discussion March 16th, 2020, 03:34 PM
Replies: 7
Views: 472
Posted By Joe
Just as important in my mind are some of the...

Just as important in my mind are some of the following:

What do you find hard/annoying/time consuming (but possible) to do on the phone? When have you started to do something on the phone, only to...
Forum: Hero Lab Online Discussion March 3rd, 2020, 07:32 PM
Replies: 7
Views: 917
Posted By Joe
Arrow 2020-03-04 Update: Build 85A8849/Hotfix 55B3AE9

Client Changes and Improvements

Adds a header to the Play tab view that includes quick links that will scroll to that section of the play tab when clicked. The links start off as small icon...
Forum: Hero Lab Online Discussion February 28th, 2020, 08:59 AM
Replies: 0
Views: 518
Posted By Joe
2020-02-28 Update: Build 60329BE

Client changes and improvements

When a character is in demo mode due to an account being expired, the "Upgrade now to unlock full access" message has been replaced by a message to renew the...
Forum: Hero Lab Online Discussion February 28th, 2020, 08:54 AM
Replies: 16
Views: 1,188
Posted By Joe
It's one of the options you can configure on...

It's one of the options you can configure on campaign cast when you edit their options (the "sliders" button on the right of each cast member on the cast members view)
Forum: Hero Lab Online Discussion February 27th, 2020, 01:21 PM
Replies: 4
Views: 658
Posted By Joe
This is definitely planned. Just wondering,...

This is definitely planned.

Just wondering, what's the most common case for you where you have a PC that you DON'T want on stage at the start of a session? Absent players? Players who rotate which...
Forum: Hero Lab Online Discussion February 27th, 2020, 01:18 PM
Replies: 6
Views: 547
Posted By Joe
Yes. Import your character into your campaign as...

Yes. Import your character into your campaign as a GM on the PCs and Players view, on. Then, using the character's ellipsis (...) menu, there should be a "Transfer control to player" option. I...
Forum: Hero Lab Online Discussion February 27th, 2020, 01:15 PM
Replies: 16
Views: 1,188
Posted By Joe
"Unique" NPCs are typically for named individuals...

"Unique" NPCs are typically for named individuals that are characters in your story: Gandalf, Bruce Wayne, Godzilla. They can only be added to the stage once as an individual. They have a property we...
Forum: Hero Lab Online Discussion February 26th, 2020, 10:12 AM
Replies: 2
Views: 317
Posted By Joe
We also made some previously unavailable options...

We also made some previously unavailable options possible in today's release:

- PCs that are owned by players now have a menu option to transfer ownership to the campaign in campaigns where Patron...
Forum: Hero Lab Online Discussion February 26th, 2020, 10:11 AM
Replies: 4
Views: 261
Posted By Joe
We have a plan for this and some infrastructure...

We have a plan for this and some infrastructure already built. I'm not sure exactly when it will be coming, but I expect it to be short to medium term.
Forum: Hero Lab Online Discussion February 26th, 2020, 08:55 AM
Replies: 16
Views: 1,188
Posted By Joe
Arrow 2020-02-26 Update: Build 4661D49

Client changes and improvements

PCs that are owned by players now have a menu option to transfer ownership to the campaign in campaigns where Patron content sharing has been enabled
...
Forum: Hero Lab Online Discussion February 25th, 2020, 12:54 PM
Replies: 12
Views: 707
Posted By Joe
Just as an example, for families. You might want...

Just as an example, for families. You might want your children to be able to use your content. If they have their own account, that is subordinate to yours in some way, we can give them a path later...
Forum: Hero Lab Online Discussion February 25th, 2020, 12:52 PM
Replies: 12
Views: 707
Posted By Joe
We do plan to continue to evolve the license...

We do plan to continue to evolve the license offerings for groups, families, etc. What we released today is the first stage, and lays a significant foundation for new things to come in the future....
Forum: Hero Lab Online Discussion February 25th, 2020, 11:34 AM
Replies: 12
Views: 707
Posted By Joe
You have to choose whether you want to use your...

You have to choose whether you want to use your content, or theirs. This option is presented to you now when you create/import a character into their campaign. You can't use a combination of both...
Forum: Hero Lab Online Discussion February 25th, 2020, 10:39 AM
Replies: 69
Views: 4,524
Posted By Joe
Copied from my reply here: 2020-02-25 Update:...

Copied from my reply here: 2020-02-25 Update: Build CB54D0C (http://forums.wolflair.com/showthread.php?t=63937)



We have discussed doing something like this internally, and may very well end up...
Forum: Hero Lab Online Discussion February 25th, 2020, 10:37 AM
Replies: 12
Views: 707
Posted By Joe
We have discussed doing something like this...

We have discussed doing something like this internally, and may very well end up going that direction, although we have not determined a timeline yet. Keep an eye out for announcements on the topic...
Forum: Hero Lab Online Discussion February 25th, 2020, 10:08 AM
Replies: 18
Views: 1,441
Posted By Joe
We're here and we're listening, we just don't...

We're here and we're listening, we just don't always have time to reply. As a company, we're trying to make do for the time being with a smaller staff than we've had in the past. That means fewer...
Forum: Hero Lab Online Discussion February 25th, 2020, 09:45 AM
Replies: 5
Views: 395
Posted By Joe
This has been fixed (along with adding the new...

This has been fixed (along with adding the new ability to separately control lead characters/minions allegiance/camera placement during tactical mode).



We'd intended to roll this out...
Forum: Hero Lab Online Discussion February 24th, 2020, 10:32 AM
Replies: 12
Views: 707
Posted By Joe
Arrow 2020-02-25 Update: Build CB54D0C

New Features

Added support for Patron and Apprentice accounts

Buy now (https://sales.lonewolfdevel.com/Products/Hero-Lab-Online)



Changes and improvements
Forum: Hero Lab Online Discussion February 24th, 2020, 09:06 AM
Replies: 5
Views: 339
Posted By Joe
bruuuuuu is correct that right now you need to...

bruuuuuu is correct that right now you need to make it separately for each character, but in the future we hope to offer a way to make it transferable.

What kind of custom material are you making?...
Showing results 1 to 25 of 484

 
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