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Search: Posts Made By: ShadowChemosh
Forum: HL - Pathfinder Roleplaying Game July 12th, 2019, 12:59 PM
Replies: 32
Views: 14,983
Posted By ShadowChemosh
Ualaa is correct that this is how all archetypes...

Ualaa is correct that this is how all archetypes in HL work and the PoW ones are no exception to the rule.
Forum: HL - Pathfinder Roleplaying Game July 12th, 2019, 12:59 PM
Replies: 1,694
Views: 461,866
Posted By ShadowChemosh
This is most likely the best way to go. The PoW...

This is most likely the best way to go. The PoW system was designed with the idea of maneuevers being linked to a class and I am not seeing a good way to take that logic out. Its sort of like...
Forum: HL - Pathfinder Roleplaying Game July 5th, 2019, 10:47 AM
Replies: 6
Views: 527
Posted By ShadowChemosh
A mechanic is found in the editor on the tab...

A mechanic is found in the editor on the tab General->Mechanics.

A mechanic is a Thing that is always live on the hero/character. So create a new one and give it a unique id of mechFCB. Then...
Forum: HL - Pathfinder Roleplaying Game July 4th, 2019, 04:02 PM
Replies: 2
Views: 248
Posted By ShadowChemosh
Assign Hide.Special that should completely hide...

Assign Hide.Special that should completely hide the ability.
Forum: HL - Pathfinder Roleplaying Game July 4th, 2019, 01:20 PM
Replies: 6
Views: 527
Posted By ShadowChemosh
Not a bug. You must get the FCB live on to the...

Not a bug. You must get the FCB live on to the hero. The normal way to do this is bootstrap the FCB to the Race. If you cant do that then use a mechanic and bootstrap to the Mechanic.

Remember...
Forum: HL - Pathfinder Roleplaying Game July 3rd, 2019, 10:32 AM
Replies: 1,694
Views: 461,866
Posted By ShadowChemosh
Thanks for the bug report. LOL yeah it...

Thanks for the bug report.


LOL yeah it will most likely still be a few months. Have not really had time to do many changes/fixes lately. :)
Forum: Hero Lab Discussion June 28th, 2019, 07:08 PM
Replies: 53
Views: 3,078
Posted By ShadowChemosh
Nope just one. It will require you to...

Nope just one. It will require you to "reactivate" the 64 bit after installing it but that is it. Be aware it won't prompt you to reactivate you just have to go to the License menu and do it...
Forum: Hero Lab Online Discussion June 25th, 2019, 11:12 AM
Replies: 25
Views: 2,035
Posted By ShadowChemosh
You maybe interested in THIS...

You maybe interested in THIS (http://forums.wolflair.com/showpost.php?p=275863&postcount=7) post by BJ that talks about the possibility of a Group License coming to HLO.
Forum: Hero Lab Discussion June 22nd, 2019, 09:07 AM
Replies: 53
Views: 3,078
Posted By ShadowChemosh
I am pretty sure this means you started the 32bit...

I am pretty sure this means you started the 32bit version of the program not the 64bit version. Cause when I run the 64 bit it shows v8.9 Beta. When I run 32bit it says v8.8h. :)
Forum: HL - Pathfinder Roleplaying Game June 22nd, 2019, 09:05 AM
Replies: 4
Views: 520
Posted By ShadowChemosh
Create an "Ability" with all the info about your...

Create an "Ability" with all the info about your vanity you want to display in the Specials list. Make sure the "Ability" is marked "Show in Specials List?". Then bootstrap your new Ability to the...
Forum: HL - Pathfinder Roleplaying Game June 18th, 2019, 08:55 PM
Replies: 8
Views: 1,026
Posted By ShadowChemosh
For testing I used your .user file. I added the...

For testing I used your .user file. I added the Gurhal spirit and 4 levels of shaman and "Shaman Channel Positive Energy 3d6 3/day" correctly displays.

I used your .por file and I see the issue. ...
Forum: HL - Pathfinder Roleplaying Game June 18th, 2019, 08:43 PM
Replies: 8
Views: 1,026
Posted By ShadowChemosh
xxxxxx

xxxxxx
Forum: HL - Pathfinder Roleplaying Game June 18th, 2019, 10:34 AM
Replies: 6
Views: 733
Posted By ShadowChemosh
Install the Community Pack...

Install the Community Pack (http://forums.wolflair.com/showthread.php?t=51966). Turn on "ShadowChemosh Adjustments". Go to the Adjust tab and add the adjustment called "Equipment, Make Trackable". ...
Forum: HL - Pathfinder Roleplaying Game June 18th, 2019, 10:33 AM
Replies: 2
Views: 589
Posted By ShadowChemosh
To me these "Signs" sound pretty much like witch...

To me these "Signs" sound pretty much like witch "Hexes" and should be entered as Custom Abilities. Then you can easily set the "Standard DC" tag and HL will calc the value for you. :)

Otherwise...
Forum: HL - Pathfinder Roleplaying Game June 18th, 2019, 10:30 AM
Replies: 2
Views: 636
Posted By ShadowChemosh
Install the Community Pack...

Install the Community Pack (http://forums.wolflair.com/showthread.php?t=51966). Turn on "ShadowChemosh Adjustments". Go to the Adjust tab and you will find several new "PFS" based adjustments that...
Forum: HL - Pathfinder Roleplaying Game June 18th, 2019, 10:29 AM
Replies: 8
Views: 1,026
Posted By ShadowChemosh
You need to change the tagexpr field to match...

You need to change the tagexpr field to match what will be on the xChannel Pick. The SpecSource in this case is the class helper ID of cHelpSha.

So change:

tagexpr = "Custom.cShaChanne &...
Forum: HL - Pathfinder Roleplaying Game June 15th, 2019, 11:06 AM
Replies: 3
Views: 1,071
Posted By ShadowChemosh
This says "STOP THE SCRIPT" if the the number of...

This says "STOP THE SCRIPT" if the the number of tracker points left is zero.

So if this has a tracker of 0/5 when it reaches 5/5 the script will stop running.
Forum: HL - Pathfinder Roleplaying Game June 15th, 2019, 11:05 AM
Replies: 1
Views: 710
Posted By ShadowChemosh
No easy fix. I will see what I can come up with...

No easy fix. I will see what I can come up with for the next update.
Forum: HL - Pathfinder Roleplaying Game June 15th, 2019, 11:03 AM
Replies: 1,694
Views: 461,866
Posted By ShadowChemosh
Congrats you hit the memory bug in HL. This has...

Congrats you hit the memory bug in HL. This has nothing to do with the community pack and nothing I can do to fix it. You must shut down HL and restart it and everything will work again including...
Forum: HL - Pathfinder Roleplaying Game June 12th, 2019, 09:12 PM
Replies: 3
Views: 1,071
Posted By ShadowChemosh
No such thing as Mythic DR its Epic DR for Mythic...

No such thing as Mythic DR its Epic DR for Mythic characters/monsters....


#applydr[xDamRdEpic, 10]
Forum: HL - Pathfinder Roleplaying Game June 3rd, 2019, 12:39 PM
Replies: 1,694
Views: 461,866
Posted By ShadowChemosh
Thanks! :) I tried to keep some...

Thanks! :)


I tried to keep some documentation but the Community Pack grew faster than I could keep up with it. So unfortunately nothing like this exists. :(


This adds in new adjustments...
Forum: Hero Lab Discussion June 1st, 2019, 06:01 PM
Replies: 53
Views: 3,078
Posted By ShadowChemosh
You donít need a NEW key you just need to...

You donít need a NEW key you just need to reactivate the key because its a different version number for the 64bit...
Forum: HL - Pathfinder Roleplaying Game June 1st, 2019, 11:56 AM
Replies: 2
Views: 724
Posted By ShadowChemosh
As far as I know we have no access to to how the...

As far as I know we have no access to to how the XML output is created. :(
Forum: HL - Pathfinder Roleplaying Game June 1st, 2019, 11:48 AM
Replies: 1
Views: 692
Posted By ShadowChemosh
You can't modify the Gizmo UI unfortunately. The...

You can't modify the Gizmo UI unfortunately. The UI logic/scripts is only accessible to LW. :(
Forum: HL - Pathfinder Roleplaying Game June 1st, 2019, 11:46 AM
Replies: 3
Views: 946
Posted By ShadowChemosh
Its designed to work with a very specific...

Its designed to work with a very specific modified version of the Community Pack. The Community Pack is already bundled into Shadow d20 and if you load the current community pack on top of Shadow...
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