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Search: Posts Made By: zarlor
Forum: HL - Savage Worlds March 30th, 2017, 09:28 AM
Replies: 29
Views: 8,412
Posted By zarlor
If you look at the xml file (it's not something...

If you look at the xml file (it's not something you see in the Editor, expect that these are in a separate tab) you will find there is a setting for compset="EdgeWep" as opposed to compset="Edge" as...
Forum: HL - Savage Worlds March 29th, 2017, 04:36 PM
Replies: 29
Views: 8,412
Posted By zarlor
I'm not sure I understand the question, Paragon....

I'm not sure I understand the question, Paragon. What category? There's no auto-shuffling of things, though. Or do you mean the EdgeWep compset? In which case, no, CC mentioned in his first post that...
Forum: HL - Savage Worlds March 27th, 2017, 06:45 PM
Replies: 29
Views: 8,412
Posted By zarlor
I'm sorry, D&D what-e? Never heard of that one......

I'm sorry, D&D what-e? Never heard of that one... never want to hear of that one again, in fact. ;)
Forum: HL - Savage Worlds March 27th, 2017, 11:12 AM
Replies: 29
Views: 8,412
Posted By zarlor
I guess the only thing I would add that CC...

I guess the only thing I would add that CC mentioned in his first post is that there are really 2 parts to making an Edge truly toggleable. 1st is that code (which needs to now be on every Edge that...
Forum: HL - Savage Worlds March 27th, 2017, 09:20 AM
Replies: 29
Views: 8,412
Posted By zarlor
Right.

Right.
Forum: HL - Savage Worlds March 27th, 2017, 06:46 AM
Replies: 29
Views: 8,412
Posted By zarlor
Prior to this new update you might make an Edge...

Prior to this new update you might make an Edge toggleable (using the code CC lists above) because it had an effect that was situational, so you might not want it to be on all the time. CC is saying...
Forum: HL - Savage Worlds March 26th, 2017, 05:00 PM
Replies: 29
Views: 8,412
Posted By zarlor
Any Edge that is toggleable will already have...

Any Edge that is toggleable will already have that code, so any Edge that has a Eval script on it will need that code to make ALL of them (well, all of them with eval scripts, anyway) toggleable.
Forum: HL - Savage Worlds February 22nd, 2017, 11:47 AM
Replies: 29
Views: 8,412
Posted By zarlor
Just an FYI, I've got the change in for all of my...

Just an FYI, I've got the change in for all of my data files and I'll be posting updates for all of them within the next few days, hopefully.
Forum: HL - Savage Worlds February 16th, 2017, 05:23 PM
Replies: 29
Views: 8,412
Posted By zarlor
I'll start reworking all of my data files shortly...

I'll start reworking all of my data files shortly and getting the uploaded and in the updater as soon as I get a chance. Then I may need to find some time to do Weird War I... :/
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