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Forum: HL - Savage Worlds December 15th, 2018, 05:17 AM
Replies: 192
Views: 48,836
Posted By Street
How can those of us not nearly as proficient with...

How can those of us not nearly as proficient with the editor help the conversion process?
Forum: HL - Savage Worlds February 18th, 2016, 08:00 AM
Replies: 24
Views: 4,477
Posted By Street
To clarify this conversation, AB(Fringeworthy)...

To clarify this conversation, AB(Fringeworthy) behaves just like any other AB. The various Powers have actual mechanical effects. The only difference from the other AB's are that all the Powers are...
Forum: HL - Savage Worlds February 12th, 2016, 09:01 AM
Replies: 24
Views: 4,477
Posted By Street
TLDR; I've decided to go down the Edge route for...

TLDR; I've decided to go down the Edge route for the associated Powers with the Arcane Background(Fringeworthy). It behaves the same as all other AB's except that it utilizes the No power Points...
Forum: HL - Savage Worlds February 12th, 2016, 08:49 AM
Replies: 24
Views: 4,477
Posted By Street
Yes, you can Bootstrap an Arcane Background....

Yes, you can Bootstrap an Arcane Background. Doing so removes all other Arcane Backgrounds from the Edge selection screen though.
Forum: HL - Savage Worlds February 10th, 2016, 05:46 PM
Replies: 24
Views: 4,477
Posted By Street
Yeah, I'm thinking that going back to my original...

Yeah, I'm thinking that going back to my original Skill based solution is the best path forward.

As all of the Powers function off a single Skill, Crystal Key Use, none of the other Skills need a...
Forum: HL - Savage Worlds February 9th, 2016, 01:28 PM
Replies: 24
Views: 4,477
Posted By Street
Hmmm, let me mess around with that some. Thanks.

Hmmm, let me mess around with that some. Thanks.
Forum: HL - Savage Worlds February 9th, 2016, 07:56 AM
Replies: 24
Views: 4,477
Posted By Street
Back to the drawing board... While this...

Back to the drawing board...

While this approach works in HL for the most part, it is too clunky mechanically. Two main issues:

The Powers all function at the linked Skill die. This approach...
Forum: HL - Savage Worlds February 8th, 2016, 02:14 PM
Replies: 24
Views: 4,477
Posted By Street
Post Various Code - Fringeworthy for SW

I've used Hero Lab off and on for a number of years in my various Savage Worlds campaigns. Recently I've started a campaign based on the beta rules for the port of Fringeworthy to Savage Worlds. Last...
Forum: HL - Savage Worlds May 30th, 2013, 09:22 AM
Replies: 20
Views: 7,085
Posted By Street
I like the tables. I may see what I can do with...

I like the tables. I may see what I can do with the formatting. I have put together an output designed for use with pre-gens. Feedback would be appreciated.

It can be found at: ...
Forum: HL - Savage Worlds May 29th, 2013, 08:52 AM
Replies: 20
Views: 7,085
Posted By Street
I am interested to see what you were able to come...

I am interested to see what you were able to come up with.
Forum: Realm Works Discussion May 14th, 2011, 11:37 AM
Replies: 14
Views: 8,503
Posted By Street
Rob, You are such a tease. Please tease us...

Rob,

You are such a tease. Please tease us more! And soon.
Forum: Realm Works Discussion March 27th, 2011, 07:06 AM
Replies: 10
Views: 7,138
Posted By Street
Excited for Realm Works

I have been searching some time for a good campaign designer and organizer. Looks like Realm Works may just be the product I have been looking for. Integration with Hero Lab is most excellent news. ...
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