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Forum: Realm Works Discussion October 24th, 2014, 02:28 PM
Replies: 19
Views: 7,331
Posted By ob1knorrb
I'm just getting started on entering Skull &...

I'm just getting started on entering Skull & Shackles. I figure I'll start by putting in the NPCs from the first book and hopefully I'll have a few ideas on how I want to organize things by the time...
Forum: HL - Authoring Kit July 8th, 2014, 07:57 AM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Realm Works has pretty much taken over my...

Realm Works has pretty much taken over my Computer Time :) I've pretty much dropped working on this for the foreseeable future, for what I need I think creating Stat Blocks in Realm Works will work...
Forum: Realm Works Discussion May 8th, 2014, 07:59 PM
Replies: 4
Views: 3,164
Posted By ob1knorrb
Perfect!, Thanks!

Perfect!, Thanks!
Forum: Realm Works Discussion May 8th, 2014, 03:01 PM
Replies: 4
Views: 3,164
Posted By ob1knorrb
Identifier set to prefix not working?

In Manage Categories I have "Identifier" set to "Prefix" for a new Category called "Episode Guide" which is basically a copy of "Player Synopsis"

I thought this would allow me to put in a name...
Forum: Realm Works Discussion April 24th, 2014, 06:12 PM
Replies: 12
Views: 5,233
Posted By ob1knorrb
I think I did, to add a "Source" tag, which I...

I think I did, to add a "Source" tag, which I believe has now also been added :)
I haven't gotten too far in setting up the Realm, maybe I will start over with a new version.
Forum: Realm Works Discussion April 24th, 2014, 01:53 PM
Replies: 12
Views: 5,233
Posted By ob1knorrb
Do some of the changes not appear in Realms that...

Do some of the changes not appear in Realms that were created before the update?
I noticed that the change "The “Planet” category has been renamed to “Planetary Body” for clarity" shows up when I...
Forum: HL - Authoring Kit April 21st, 2014, 08:44 AM
Replies: 127
Views: 70,758
Posted By ob1knorrb
And now I've been side tracked playing with Realm...

And now I've been side tracked playing with Realm Works
Forum: HL - Authoring Kit March 31st, 2014, 01:55 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Yeah, I've been too busy to do any work on it...

Yeah, I've been too busy to do any work on it either. I'm hoping to get back to it at some point, but when I do it will probably take awhile to wrap my head around it again :)
Forum: HL - Authoring Kit March 4th, 2014, 05:09 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Ok, much later than promised, but here you go.

Ok, much later than promised, but here you go.
Forum: HL - Authoring Kit February 23rd, 2014, 08:51 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
That sounds good, I'll try and post them tomorrow.

That sounds good, I'll try and post them tomorrow.
Forum: HL - Authoring Kit February 20th, 2014, 06:26 AM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Slow :) I had some vacation time and thought I...

Slow :) I had some vacation time and thought I might get some work done on it then but ended up spending most of my down time playing "Sins of a Solar Empire" which I purchased ages ago but had...
Forum: HL - Authoring Kit February 6th, 2014, 03:33 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Is the code for Shadowrun available anywhere to...

Is the code for Shadowrun available anywhere to look at? Other than the snippets in the other thread?
Forum: HL - Authoring Kit February 6th, 2014, 02:48 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Yeah, right now things are pretty convoluted and...

Yeah, right now things are pretty convoluted and spread out.
In advancement.core in the "CanAdvance" component I store the current trait bonus of the Skill into the Advance in a field called...
Forum: HL - Authoring Kit February 6th, 2014, 11:52 AM
Replies: 127
Views: 70,758
Posted By ob1knorrb
It looks like doing Advances on Attributes could...

It looks like doing Advances on Attributes could be challenging. Increasing an attribute by 1 pip will increase all the associated skills by a pip as well, I'll just have to make sure that doing that...
Forum: HL - Authoring Kit February 5th, 2014, 08:33 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Import file

Ok, I think I now have "Increase Basic Skill" working, and I did some revamping on Character Generation, although I now need to go back and retest Character Generation to make sure I didn't break...
Forum: HL - Authoring Kit February 5th, 2014, 08:01 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
I ended up adding an additional field to the...

I ended up adding an additional field to the Skill and storing the value I was looking for in there, but I'll give your suggestion a try too, just to see if it works :)
Forum: HL - Authoring Kit February 5th, 2014, 05:10 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Another question My Advancement is linked to...

Another question

My Advancement is linked to a Skill, and that Skill is linked to an Attribute
From within my Advancement Gizmo, is there any way to get to a field in the Attribute.
I'd like to...
Forum: HL - Authoring Kit February 5th, 2014, 02:38 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Thanks, I'll take a look at that

Thanks, I'll take a look at that
Forum: HL - Authoring Kit February 5th, 2014, 01:15 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Here is what the code in "trtFinal" currently...

Here is what the code in "trtFinal" currently looks like:

<!-- Final value for the trait -->
<field
id="trtFinal"
name="Final Value"
type="derived">
<!--...
Forum: HL - Authoring Kit February 5th, 2014, 12:55 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
A couple of clarifications Should the type for...

A couple of clarifications
Should the type for "advCost" be "static" or "derived"

In the CanAdvance component in advancement core, should the script be an "Eval" or a "Calculate"?

Right now I...
Forum: HL - Authoring Kit February 4th, 2014, 09:18 AM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Thanks! That helps point me in the right...

Thanks! That helps point me in the right direction. I think I have already done a few changes to how and where advCost gets calculated, so hopefully combining that with your suggestions will get me...
Forum: HL - Authoring Kit February 3rd, 2014, 07:59 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Part of my problem is that I only have an hour or...

Part of my problem is that I only have an hour or two here and there to work on it, which isn't enough time to really wrap my head around everything. Especially since it's quite different from the...
Forum: HL - Authoring Kit February 1st, 2014, 02:44 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Yes, that does seem to be the issue. I need to...

Yes, that does seem to be the issue. I need to figure out how to store what the value of the skill is at the point the advancement is created and then not change/recalculate it later.
Going through...
Forum: HL - Authoring Kit January 29th, 2014, 04:33 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Yeah, I just can't seem to figure out how to get...

Yeah, I just can't seem to figure out how to get to the value of sklRoll at creation time. Keeps coming up as 0. I think I need to step back and map out how and when the various pieces get linked...
Forum: HL - Authoring Kit January 29th, 2014, 03:31 PM
Replies: 127
Views: 70,758
Posted By ob1knorrb
Arrghh, I thought I had it figured out, finally...

Arrghh, I thought I had it figured out, finally got it to figure out the cost based on the sklRoll (Net Skill) field. Added two advances to "Bargain", which started with 3D, so it properly figured...
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