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Search: Posts Made By: Dysfunctional_apps
Forum: HL - User Projects December 31st, 2014, 01:56 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
I sent Colen a message about some bits of missing...

I sent Colen a message about some bits of missing info in the xml statblock previously and he was quite receptive, I might send him an email about this as well
Forum: HL - User Projects December 27th, 2014, 02:30 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
Thanks ShadowChemosh!

Thanks ShadowChemosh!
Forum: HL - User Projects December 26th, 2014, 07:01 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
I've never played a game with Psionics so trying...

I've never played a game with Psionics so trying to figure out what I need to do to support them. Unfortunately what with Christmas and work and everything I've not got very far.

Not giving up...
Forum: HL - User Projects November 21st, 2014, 01:40 AM
Replies: 80
Views: 31,688
Posted By Dysfunctional_apps
How are things coming along Phil?

How are things coming along Phil?
Forum: HL - User Projects November 19th, 2014, 12:11 PM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
There was an issue for some Lite users trying to...

There was an issue for some Lite users trying to use Google Drive to import their characters, I have hopefully resolved this now, apologies!

It may take upto 24hrs for the changes to filter...
Forum: Hero Lab Discussion November 5th, 2014, 12:28 PM
Replies: 20
Views: 5,343
Posted By Dysfunctional_apps
Groovy baby!

Groovy baby!
Forum: Hero Lab Discussion November 4th, 2014, 11:01 AM
Replies: 20
Views: 5,343
Posted By Dysfunctional_apps
Hi Colen As the android app I released may...

Hi Colen

As the android app I released may be affected by this would it be possible to join the beta program?

Regards

Lee
Forum: Hero Lab Discussion November 1st, 2014, 12:57 PM
Replies: 268
Views: 105,396
Posted By Dysfunctional_apps
Smile Hi velinion and thanks for the kind words, there...

Hi velinion and thanks for the kind words, there is a paid for version (Hero Lab Character Sheet (https://play.google.com/store/apps/details?id=com.dysfunctional.apps.herolabcharactersheet)), I don't...
Forum: HL - User Projects October 31st, 2014, 01:22 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
v1.11 ----- Added Google Drive Support

v1.11
-----
Added Google Drive Support
Forum: Hero Lab Discussion October 20th, 2014, 01:38 AM
Replies: 268
Views: 105,396
Posted By Dysfunctional_apps
Version 1.1 now live! This is a major update...

Version 1.1 now live!

This is a major update and addresses many bugs and brings many enhancements:

*All devices now have a portrait mode (including phones)
*Characters load asynchronously,...
Forum: HL - User Projects October 20th, 2014, 01:37 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
Now live!!

Now live!!
Forum: HL - User Projects October 14th, 2014, 09:21 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
Cool, hope it all goes to plan

Cool, hope it all goes to plan
Forum: HL - User Projects October 13th, 2014, 05:23 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
Thanks Phil, how's the dynamic sheet going?

Thanks Phil, how's the dynamic sheet going?
Forum: HL - User Projects October 12th, 2014, 03:37 PM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
If all goes to plan version 1.1 will be available...

If all goes to plan version 1.1 will be available by 19th October!

This is a major update and addresses many bugs and brings many enhancements:

*All devices now have a portrait mode (including...
Forum: Hero Lab Discussion October 7th, 2014, 02:58 PM
Replies: 268
Views: 105,396
Posted By Dysfunctional_apps
Initial implementation of phone portrait mode now...

Initial implementation of phone portrait mode now in test
Forum: HL - User Projects October 7th, 2014, 02:52 PM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
Initial implementation of phone portrait mode now...

Initial implementation of phone portrait mode now in test, hopefully not long until available to all
Forum: HL - User Projects September 29th, 2014, 01:23 PM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
I'd love to add support for other games, but I've...

I'd love to add support for other games, but I've still got quite alot of work making the current version a better user experience (primarily improving the import process - which the beta addresses...
Forum: HL - User Projects September 26th, 2014, 04:49 PM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
Looking for Beta testers of the latest version of...

Looking for Beta testers of the latest version of the apps, if you are interested please join this community:

https://plus.google.com/communities/115843119435790454610

I will try to approve...
Forum: Hero Lab Discussion September 26th, 2014, 04:47 PM
Replies: 268
Views: 105,396
Posted By Dysfunctional_apps
Looking for Beta testers of the latest version of...

Looking for Beta testers of the latest version of the apps, if you are interested please join this community:

https://plus.google.com/communities/115843119435790454610

I will try to approve...
Forum: HL - User Projects September 3rd, 2014, 01:05 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
On phones, the banner is the smallest pre-set...

On phones, the banner is the smallest pre-set size that adView provides, you can do custom sizes but I have read that you might get blank ads due to weird sizes so have avoided that so I don't get in...
Forum: HL - User Projects September 1st, 2014, 07:37 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
Advice wanted: If you were using the free...

Advice wanted:

If you were using the free Lite version, would you rather have the banner ad always displaying (not great on small screens), or would you rather have a large ad that pops up every...
Forum: HL - User Projects August 30th, 2014, 02:02 PM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
v1.0f ------- Fixed issue for loading spells...

v1.0f
-------
Fixed issue for loading spells for archetypes, for example in the .por spells listed as "Sorcerer", spellclass listed as "Sorcerer (Tattooed Sorcerer, Wildblooded)", the spells and...
Forum: HL - User Projects August 25th, 2014, 02:41 PM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
Thanks to everyone's continued patience will I...

Thanks to everyone's continued patience will I sort these tweaks out:

v1.0e
--------

Fixed issue where some characters attacks would not import correctly due to inconsistencies in the xml...
Forum: HL - User Projects August 25th, 2014, 03:49 AM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
v1.0d ------ Fixed issue with armour class...

v1.0d
------

Fixed issue with armour class values not loading correctly on some characters, reimport for this to take effect. (I have noticed some stupid Max Dex values, this is how they are in...
Forum: HL - User Projects August 22nd, 2014, 03:19 PM
Replies: 35
Views: 18,199
Posted By Dysfunctional_apps
v1.0c --------- Added option to import all...

v1.0c
---------

Added option to import all characters from a portfolio in at once, also made it so single character portfolios will just load straight away now (inc. companion if applicable).
...
Showing results 1 to 25 of 34

 
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