Forum: HL - Pathfinder Roleplaying Game
March 11th, 2018, 10:50 AM
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Replies: 2
Views: 2,399
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Forum: HL - Pathfinder Roleplaying Game
March 7th, 2018, 09:04 PM
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Replies: 0
Views: 1,994
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Forum: HL - Pathfinder Roleplaying Game
March 1st, 2018, 11:41 AM
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Replies: 26
Views: 10,851
To be fair, Paizo's not exactly known for their...
To be fair, Paizo's not exactly known for their clear and unambiguous language. I certainly wouldn't have interpreted the text as-written here to mean free exotic proficiency [hornbow] for anyone who...
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Forum: HL - Pathfinder Roleplaying Game
March 1st, 2018, 11:05 AM
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Replies: 19
Views: 7,162
Well, you should be able to accomplish the same...
Well, you should be able to accomplish the same thing through *Extend. Just create a new "*Extend", then hit the "find thing" button and select the malefactor. Then put "AllowCust" in the next box...
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Forum: HL - Pathfinder Roleplaying Game
February 28th, 2018, 11:15 AM
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Replies: 2
Views: 2,045
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Forum: HL - Pathfinder Roleplaying Game
February 27th, 2018, 08:53 PM
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Replies: 2
Views: 2,045
How to handle redundant Custom Abilities?
I have a non-unique Custom Ability that just grants an additional use of the ability each time it's chosen. I'm sure there are other abilities like this in the game, but I couldn't find or think of...
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Forum: HL - Pathfinder Roleplaying Game
February 27th, 2018, 08:41 PM
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Replies: 19
Views: 7,162
The easiest way to do that doesn't even need...
The easiest way to do that doesn't even need *Extend thing. Just setup your maledictions as a custom ability in your class as normal, and then select "witch" (the one with the tag id of...
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Forum: HL - Pathfinder Roleplaying Game
February 26th, 2018, 09:34 PM
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Replies: 1
Views: 2,202
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Forum: HL - Pathfinder Roleplaying Game
February 26th, 2018, 09:18 PM
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Replies: 19
Views: 7,162
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Forum: HL - Pathfinder Roleplaying Game
February 24th, 2018, 10:45 PM
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Replies: 19
Views: 7,162
Actually, it looks like my non-preferred...
Actually, it looks like my non-preferred solution, posited at the bottom of the last post doesn't even work. It looks like if I copy a spell and make some changes, including giving it a new...
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Forum: HL - Pathfinder Roleplaying Game
February 24th, 2018, 07:49 AM
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Replies: 4
Views: 2,748
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Forum: HL - Pathfinder Roleplaying Game
February 24th, 2018, 07:48 AM
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Replies: 4
Views: 2,748
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Forum: HL - Pathfinder Roleplaying Game
February 23rd, 2018, 09:59 PM
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Replies: 19
Views: 7,162
Selectable use of *Extend Thing options
I have a custom subschool of magic, and I want it to be optionally retroactively applied to a number of published spells. I made the subschool without issue. I was able to use the "*Extend Thing" tab...
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Forum: HL - Pathfinder Roleplaying Game
February 23rd, 2018, 09:37 PM
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Replies: 4
Views: 2,748
Free 0-level spells in spellbook of custom class
I have a file I put together for a custom class that casts from spellbooks. I had no problems getting the starting spellbook working for the class, complete with free cantrips. I left the "Free...
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Forum: HL - Pathfinder Roleplaying Game
October 30th, 2015, 10:22 AM
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Replies: 1
Views: 2,477
Conditional overwriting of conditional skill bonus
I've set out on the long journey of programming all the custom items available through Pathfinder Society into Hero Lab (which I will, of course, make available to the community once I'm done), and...
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Forum: HL - Pathfinder Roleplaying Game
October 28th, 2015, 09:55 PM
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Replies: 5
Views: 3,403
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Forum: HL - Pathfinder Roleplaying Game
October 28th, 2015, 09:45 PM
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Replies: 5
Views: 3,403
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Forum: HL - Pathfinder Roleplaying Game
April 26th, 2015, 07:32 AM
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Replies: 5
Views: 2,580
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Forum: HL - Pathfinder Roleplaying Game
April 25th, 2015, 09:09 PM
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Replies: 5
Views: 2,580
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Forum: HL - Pathfinder Roleplaying Game
April 6th, 2015, 02:23 PM
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Replies: 1
Views: 2,651
Weird bug with home-programmed magus Spell Combat
A few months back I put together a replacement ability for the magus's Spell Combat in an attempt to make the ability functional in Hero Lab. It works fine... except any time I close out Hero Lab...
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Forum: HL - Pathfinder Roleplaying Game
March 10th, 2015, 09:11 AM
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Replies: 10
Views: 4,920
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Forum: HL - Pathfinder Roleplaying Game
March 8th, 2015, 08:51 PM
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Replies: 11
Views: 5,638
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Forum: HL - Pathfinder Roleplaying Game
March 8th, 2015, 08:20 PM
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Replies: 11
Views: 5,638
Oh my god, I did it. For reference, in case...
Oh my god, I did it. For reference, in case anyone else ever wants to add all spells of a particular subschool to a class at the lowest available level, here's one way of doing it.
If you want...
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Forum: HL - Pathfinder Roleplaying Game
March 8th, 2015, 07:59 PM
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Replies: 11
Views: 5,638
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Forum: HL - Pathfinder Roleplaying Game
March 8th, 2015, 04:40 PM
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Replies: 11
Views: 5,638
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