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Search: Posts Made By: DrunkZombie
Forum: HL - Pathfinder Roleplaying Game March 3rd, 2016, 02:09 PM
Replies: 1
Views: 932
Posted By DrunkZombie
Update, ok I guess it does work, but not in a...

Update, ok I guess it does work, but not in a very user friendly way. After you manually add the second "Customize Favored Class Option", you then select it in the "favored bonus" dropdown. There...
Forum: HL - Pathfinder Roleplaying Game March 3rd, 2016, 01:58 PM
Replies: 1
Views: 932
Posted By DrunkZombie
Custom Favored Class Option Spells Known Issue

I am created a custom favored class option where a sorcerer gets to select a druid spell of 1 less than current max spell level to be added to spells known. I haven't found a way to add it directly...
Forum: HL - Shadowrun January 15th, 2014, 09:54 AM
Replies: 10
Views: 2,931
Posted By DrunkZombie
Any movement on this being fixed? Currently you...

Any movement on this being fixed? Currently you can only create an Ally Spirit at force 1 and then pay 8 x next level to increase the force one level at a time. It should just be 8 x force one time.
Forum: HL - Pathfinder Roleplaying Game December 31st, 2011, 03:35 PM
Replies: 515
Views: 99,634
Posted By DrunkZombie
Buckler price is 15gp instead of 5gp.

Buckler price is 15gp instead of 5gp.
Forum: HL - Shadowrun November 5th, 2011, 11:29 AM
Replies: 4
Views: 1,614
Posted By DrunkZombie
You need to make a custom quality. To make it...

You need to make a custom quality. To make it simple, I made one for bio and one for cyber.

Phase: Setup
Priority: 4000
Index: 1
Forum: HL - Shadowrun September 7th, 2011, 02:28 PM
Replies: 84
Views: 14,334
Posted By DrunkZombie
It does handle it correctly. I have a char with...

It does handle it correctly. I have a char with both cyber and bio and the total essense is correct. One thing I don't like is that cyberweapons display under the weapons area, but not under the...
Forum: HL - Shadowrun September 2nd, 2011, 08:40 AM
Replies: 84
Views: 14,334
Posted By DrunkZombie
I thought of it more as a feature. (No...

I thought of it more as a feature. (No programming joke intended. :) ) While not a stated rule, it is only logical that a lifestyle needs a sin attached to it. It is a nice feature to be able to...
Forum: HL - Shadowrun September 2nd, 2011, 08:27 AM
Replies: 84
Views: 14,334
Posted By DrunkZombie
Typically a lifestyle has a fake sin tied to it. ...

Typically a lifestyle has a fake sin tied to it. You have to be paying the bills with an identity of somekind. You might be able to argue with the gm that a low lifestyle or lower could be paid...
Forum: HL - Shadowrun August 30th, 2011, 08:24 AM
Replies: 84
Views: 14,334
Posted By DrunkZombie
That is the rating of the sin you are buying that...

That is the rating of the sin you are buying that goes with the lifestyle.
Forum: HL - Shadowrun August 14th, 2011, 01:08 AM
Replies: 84
Views: 14,334
Posted By DrunkZombie
Copied from another thread. I think I found...

Copied from another thread.

I think I found a bug in the skillwire script:

~record 2x rating on the hero's activesoft limit
perform herofield[acActSLim].modify[+,2 * field[grRating].value,""]...
Forum: HL - Shadowrun August 14th, 2011, 01:03 AM
Replies: 84
Views: 14,334
Posted By DrunkZombie
You're right. I haven't done much with matrix...

You're right. I haven't done much with matrix stuff in 4th edition. I got thrown off because it seems weird to me that a datajack gets a -1 for running one program.
Forum: HL - Shadowrun August 13th, 2011, 11:18 PM
Replies: 84
Views: 14,334
Posted By DrunkZombie
Removed. Not a bug.

Removed. Not a bug.
Forum: HL - Shadowrun August 13th, 2011, 07:34 PM
Replies: 84
Views: 14,334
Posted By DrunkZombie
I added an "other" specialization to Etiquette. ...

I added an "other" specialization to Etiquette. The text shows up in Hero Lab, but does not in the PDF.
Forum: HL - Shadowrun August 13th, 2011, 06:03 PM
Replies: 0
Views: 1,286
Posted By DrunkZombie
Final Script for Move by Wire

Here is the final scripting for Move by Wire

Phase: Traits Priority: 5000

Timing After Calc grRating, Before Calc trtFinal #2

~only proceed if we're not disabled
doneif (activated = 0)
...
Forum: HL - Shadowrun August 13th, 2011, 05:23 PM
Replies: 3
Views: 1,468
Posted By DrunkZombie
Sweet. Got it working. I didn't want to...

Sweet. Got it working.

I didn't want to mess with trying to make cyber or bio selectable, so I just made two versions. One for cyber and one for bio. I copied Sensitive System and changed the...
Forum: HL - Shadowrun August 13th, 2011, 04:53 PM
Replies: 8
Views: 2,899
Posted By DrunkZombie
I think I found a bug in the skillwire script: ...

I think I found a bug in the skillwire script:

~record 2x rating on the hero's activesoft limit
perform herofield[acActSLim].modify[+,2 * field[grRating].value,""]
~and the rating...
Forum: HL - Shadowrun August 13th, 2011, 01:01 PM
Replies: 3
Views: 1,468
Posted By DrunkZombie
Grr. I should have thought of that. Thanks.

Grr. I should have thought of that. Thanks.
Forum: HL - Shadowrun August 13th, 2011, 12:59 PM
Replies: 8
Views: 2,899
Posted By DrunkZombie
Cool. Thanks for the help.

Cool. Thanks for the help.
Forum: HL - Shadowrun August 13th, 2011, 11:57 AM
Replies: 3
Views: 1,468
Posted By DrunkZombie
Help with Bio-Compatibility

Can anyone think of a way to impliment Bio-Compatibility? I don't know if there is a way with the current available methods to let someone choose Bio or Cyber and reduce their used essense by 10%. ...
Forum: HL - Shadowrun August 13th, 2011, 11:38 AM
Replies: 84
Views: 14,334
Posted By DrunkZombie
I got some warnings too, but everything seems to...

I got some warnings too, but everything seems to be ok so far.
Forum: HL - Shadowrun August 13th, 2011, 11:35 AM
Replies: 8
Views: 2,899
Posted By DrunkZombie
Once I get the script above fixed you can use...

Once I get the script above fixed you can use that. Do you need help setting up the cost, essence, etc... ?

I have also created Genetic Optimization using the script:

Phase: Pre-Trait ...
Forum: HL - Shadowrun August 13th, 2011, 11:29 AM
Replies: 8
Views: 2,899
Posted By DrunkZombie
This is the script I used. It may not be correct...

This is the script I used. It may not be correct or most efficient way since you haven't had a chance to release documentation, so I am just groping in the dark.

Phase: Traits Priority:5000
...
Forum: HL - Shadowrun August 12th, 2011, 04:41 AM
Replies: 13
Views: 3,423
Posted By DrunkZombie
I've been making guesses sometimes as to what the...

I've been making guesses sometimes as to what the method names are. Have you tried #hasQuality or #hasTrait? Since #hasaugment and #hasrace exists, there is a good chance one of them will.
Forum: HL - Shadowrun August 12th, 2011, 04:13 AM
Replies: 55
Views: 10,791
Posted By DrunkZombie
More important than the defenses' names mentioned...

More important than the defenses' names mentioned above is that they are not being calculated correctly. At least not in my case. The dodges are fine, but the parries are not. My character has a...
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