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Search: Posts Made By: CapedCrusader
Forum: HL - Savage Worlds April 20th, 2021, 03:21 PM
Replies: 23
Views: 14,173
Posted By CapedCrusader
OK, for the rest of you... Remember to add a...

OK, for the rest of you...

Remember to add a Tracker for the new Arcane Background, they all get their own now.
And don't apply Arcane tags to the Powers.
Forum: HL - Savage Worlds April 19th, 2021, 08:41 PM
Replies: 23
Views: 14,173
Posted By CapedCrusader
Reached out through a PM.

Reached out through a PM.
Forum: HL - Savage Worlds March 29th, 2021, 05:20 PM
Replies: 23
Views: 14,173
Posted By CapedCrusader
That exception is on Heightened Senses and Super...

That exception is on Heightened Senses and Super Skills for different reasons. Heightened Senses works where each additional Sense is counted as another Power Level, so no initial point cost and no...
Forum: HL - Savage Worlds March 29th, 2021, 11:52 AM
Replies: 23
Views: 14,173
Posted By CapedCrusader
OK, the reason you are getting that error message...

OK, the reason you are getting that error message and Heightened Senses doesn't is because there is a specific exception in that validation for Heightened Senses. I never considered someone wanting...
Forum: HL - Savage Worlds March 18th, 2021, 04:41 PM
Replies: 23
Views: 14,173
Posted By CapedCrusader
What I meant was you only need to do one foreach...

What I meant was you only need to do one foreach loop. You only need to go through the Powers once.

It can't do stacked if's like that. However, one advantage of tags is we can do this:

if...
Forum: HL - Savage Worlds March 16th, 2021, 05:31 PM
Replies: 23
Views: 14,173
Posted By CapedCrusader
You should be able to set up a Mechanic to do...

You should be able to set up a Mechanic to do this. Create a Mechanic, and assign it to your source. This way it runs for each character with that Source. Add an Eval script to it to do the work you...
Forum: HL - Savage Worlds March 2nd, 2021, 11:58 PM
Replies: 23
Views: 14,173
Posted By CapedCrusader
Another way to handle the Attribute Advances is...

Another way to handle the Attribute Advances is to simply use a Permanent Adjustment at the appropriate time...
Forum: HL - Savage Worlds March 1st, 2021, 11:04 PM
Replies: 23
Views: 14,173
Posted By CapedCrusader
Well, there's a resource counter that tracks how...

Well, there's a resource counter that tracks how many Advances a hero has been given called resAdvance. #resmax[resAdvance] is the current maximum, #resleft[resAdvance] is how many are unspent. Four...
Forum: HL - Savage Worlds March 1st, 2021, 12:38 AM
Replies: 23
Views: 14,173
Posted By CapedCrusader
message #1 - To prevent the Atlantean race...

message #1 -
To prevent the Atlantean race from appearing, use something called a Preclude. You use the ID of the object you want to block plus the Setting ID of the one you want to block it in.
...
Forum: HL - Savage Worlds February 18th, 2021, 08:54 PM
Replies: 23
Views: 14,173
Posted By CapedCrusader
Yeah, the Super Powers Companion works...

Yeah, the Super Powers Companion works differently. the Power Points are used to purchase the powers, and there is no cost to use them. So, no Endurance tracking or anything like that.

Note that...
Forum: HL - Savage Worlds February 18th, 2021, 03:42 PM
Replies: 23
Views: 14,173
Posted By CapedCrusader
Callings sound they would work as separate Arcane...

Callings sound they would work as separate Arcane Backgrounds....
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