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Forum: HL - Mutants & Masterminds June 5th, 2012, 04:37 PM
Replies: 2
(M&M 3e) Illusion Area
Views: 3,234
Posted By roguescribner
This still seems like an issue with HL. What HL...

This still seems like an issue with HL. What HL says and the book says does not match at all. Is there a plan to fix this anytime soon?
Forum: Hero Lab Discussion June 4th, 2011, 09:40 PM
Replies: 19
Views: 8,048
Posted By roguescribner
I thought it was weird when I opened Hero Lab...

I thought it was weird when I opened Hero Lab earlier tonight that it said it had a Cortex update. So maybe a dupe was created when I chose to download the update after I upgraded to the new HL...
Forum: Hero Lab Discussion June 4th, 2011, 09:19 PM
Replies: 19
Views: 8,048
Posted By roguescribner
I upgraded and everything looks good... ...

I upgraded and everything looks good...

Except my program list now shows Cortex twice! Any idea why and how I can fix it?
Forum: HL - Cortex System May 30th, 2011, 07:16 PM
Replies: 22
Views: 40,429
Posted By roguescribner
Awesome! I just assumed since I didn't see it as...

Awesome! I just assumed since I didn't see it as a game choice on the front screen that it wasn't available at all.

Thanks!!!
Forum: HL - Cortex System May 30th, 2011, 06:01 AM
Replies: 22
Views: 40,429
Posted By roguescribner
There isn't a way to revert to an older version...

There isn't a way to revert to an older version of Hero Lab or move the Cortex system from one version to another is there? I got a new computer to replace my old laptop and was successful in...
Forum: HL - Cortex System November 7th, 2010, 10:39 AM
Replies: 4
Views: 12,121
Posted By roguescribner
I'm planning on running a game soon and the...

I'm planning on running a game soon and the ability to construct vehicles in HL would be greatly appreciated. :)
Forum: HL - Cortex System September 29th, 2010, 09:43 AM
Replies: 4
Views: 12,121
Posted By roguescribner
Serenity Vehicles

Is there a way or will there be a way to build ships and vehicles for the Serenity game?
Forum: HL - Mutants & Masterminds July 21st, 2010, 08:00 AM
Replies: 12
Views: 5,594
Posted By roguescribner
Does the output summary bbcode option not cover...

Does the output summary bbcode option not cover that?
Forum: HL - Mutants & Masterminds July 14th, 2010, 09:32 AM
Replies: 12
Views: 5,594
Posted By roguescribner
Well, the DC Adventures pdf is out already and...

Well, the DC Adventures pdf is out already and while there's some good things, there's also some clunky things (i.e. impervious toughness and presence).
Forum: HL - Mutants & Masterminds July 14th, 2010, 08:07 AM
Replies: 12
Views: 5,594
Posted By roguescribner
So, will there be a house rule feature for the 3E...

So, will there be a house rule feature for the 3E data pack? :-P
Forum: HL - Mutants & Masterminds July 4th, 2010, 05:38 AM
Replies: 10
Views: 6,501
Posted By roguescribner
Eh, I'd be worried about what fell through the...

Eh, I'd be worried about what fell through the cracks and what 3E trait would work better than a similar 2E trait. Personally, if it can't do the whole job, then I'd rather just build it up myself...
Forum: HL - Mutants & Masterminds June 18th, 2010, 06:23 PM
Replies: 7
Views: 3,646
Posted By roguescribner
Question: With the new skill update, I've...

Question:

With the new skill update, I've run into a problem with one of my Morph characters. I don't have any ranks assigned to Disguise, and I have no ability bonus for that skill. The Morph...
Forum: HL - Mutants & Masterminds June 7th, 2010, 09:13 AM
Replies: 30
Views: 14,955
Posted By roguescribner
Thanks, Colen. I think the way you have to...

Thanks, Colen. I think the way you have to construct the power to make it work is what caused the initial confusion, but I know what to do from now on.
Forum: HL - Mutants & Masterminds May 28th, 2010, 09:05 AM
Replies: 30
Views: 14,955
Posted By roguescribner
Okay, deep breath. So the intended action in...

Okay, deep breath.

So the intended action in Hero Lab for anyone wishing to utilize Super-Speed's array effect is to purchase multiple Special Alternate Power feats, correct? But if you instead...
Forum: HL - Mutants & Masterminds May 28th, 2010, 08:33 AM
Replies: 30
Views: 14,955
Posted By roguescribner
Also, as Nigel points out, UP doesn't list the...

Also, as Nigel points out, UP doesn't list the effect of Super-Speed as Container and Array, but rather an Array with Speed and Quickness added to it as a bonus. Super-Speed is supposed to provide...
Forum: HL - Mutants & Masterminds May 28th, 2010, 08:19 AM
Replies: 30
Views: 14,955
Posted By roguescribner
Wouldn't you be effectively nesting an array that...

Wouldn't you be effectively nesting an array that way? You'd have a Super-Speed array list of alts and then another list of alts for the container. That seems like double-dipping to me.
...
Forum: HL - Mutants & Masterminds May 28th, 2010, 06:23 AM
Replies: 30
Views: 14,955
Posted By roguescribner
I'm not sure what you posted is legal. From...

I'm not sure what you posted is legal.

From what I gather, it should be:

Super-Speed

Speed + Quickness + Improve Initiative + [Special Alternate Power]

That's a container of effects. ...
Forum: HL - Mutants & Masterminds May 28th, 2010, 06:13 AM
Replies: 30
Views: 14,955
Posted By roguescribner
That's just it: the regular alternate power...

That's just it: the regular alternate power should also be 2pp/rank. Everything I've been reading on the ATT forum supports that. Until recently, I never really built a speedster so it wasn't...
Forum: HL - Mutants & Masterminds May 27th, 2010, 09:44 AM
Replies: 30
Views: 14,955
Posted By roguescribner
We do seem to be talking past each other. :-p ...

We do seem to be talking past each other. :-p

Broken down, Super-Speed is Speed (1pp/rank) + Quickness (1pp/rank) + Improved Initiative (1pp/rank) + Array (2pp/rank). That totals up to 5pp/rank....
Forum: HL - Mutants & Masterminds May 18th, 2010, 06:13 AM
Replies: 30
Views: 14,955
Posted By roguescribner
And just to break it down further: If using...

And just to break it down further:

If using Ultimate Power, rank 10 Super-Speed should provide 20pp to build an alternate power, not 50pp; rank 10 Time Control should provide 20pp to build an...
Forum: HL - Mutants & Masterminds May 18th, 2010, 06:04 AM
Replies: 30
Views: 14,955
Posted By roguescribner
I don't think I'm making myself clear, so I'll...

I don't think I'm making myself clear, so I'll quote Ultimate Power.

Super-Speed



Time Control
Forum: HL - Mutants & Masterminds May 17th, 2010, 04:26 PM
Replies: 30
Views: 14,955
Posted By roguescribner
Right, it's not the Special Alternate Power...

Right, it's not the Special Alternate Power that's in contention. That's a freebie that works as a third linked power with Speed and Quickness at no more than 2pp/rank. According to UP, the...
Forum: HL - Mutants & Masterminds May 17th, 2010, 06:55 AM
Replies: 30
Views: 14,955
Posted By roguescribner
Super-Speed/Time Control Array

I know someone over at the ATT mentioned he told someone over here about the Super-Speed array miscalculating. I just wanted to make sure that Time Control was checked as well (since it's based upon...
Forum: HL - Mutants & Masterminds May 12th, 2010, 06:08 AM
Replies: 63
Views: 33,545
Posted By roguescribner
Well, if the rules were changed enough to make DC...

Well, if the rules were changed enough to make DC Adventures incompatible with 2E, then a 3E may be deemed necessary. That remains to be seen, I guess.

I guess it's a moot question if Hero Lab...
Forum: HL - Mutants & Masterminds May 12th, 2010, 06:05 AM
Replies: 5
Views: 2,978
Posted By roguescribner
It's a game convention. Everyone is assumed to...

It's a game convention. Everyone is assumed to be medium-sized unless growth or shrinking (permanent (+ innate)) are applied.

If you look at the creature archetypes in the Core book, they are set...
Showing results 1 to 25 of 44

 
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