Forum: HL - Mutants & Masterminds
July 17th, 2015, 03:11 AM
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Replies: 4
Views: 4,112
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Forum: HL - Mutants & Masterminds
July 10th, 2015, 08:16 PM
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Replies: 7
Views: 5,003
Ahah, indeed. Good eye. I was building a minion...
Ahah, indeed. Good eye. I was building a minion under the dashboard when I noticed it, and had lowered Stamina manually. I normally do anyway because I like being able to name the immunities or put...
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Forum: HL - Mutants & Masterminds
July 10th, 2015, 04:27 PM
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Replies: 7
Views: 5,003
I do have that update installed.
I'll...
I do have that update installed.
I'll look at the code, I suppose, but I didn't buy the program so I'd have something to fix...
Anyway, on my machine, if I add 1 rank of Growth to a...
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Forum: HL - Mutants & Masterminds
July 10th, 2015, 08:07 AM
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Replies: 4
Views: 4,112
Bug: Growth 'Limited to Increasing Size Only'
Growth ranks with the limitation 'to Increase Size Only' still adds to Strength and Stamina. Guess it's not used much since I couldn't find a thread for this issue, but it's inconvenient having to...
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Forum: HL - Mutants & Masterminds
July 10th, 2015, 07:57 AM
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Replies: 7
Views: 5,003
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Forum: HL - Mutants & Masterminds
March 23rd, 2015, 07:25 PM
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Replies: 3
Views: 7,269
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Forum: HL - Mutants & Masterminds
March 23rd, 2015, 10:08 AM
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Replies: 3
Views: 7,269
Alright: sorry. Went and confused myself. The...
Alright: sorry. Went and confused myself. The core rulebook does specifically say that the Permanent flaw, when applied to Growth, is a "+0 cost per rank" flaw.
What I should have asked is: why...
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Forum: HL - Mutants & Masterminds
March 23rd, 2015, 08:54 AM
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Replies: 3
Views: 7,269
'Permanent' Flaw
Why doesn't the Permanent flaw, when added to a sustained effect (Growth, for example), lower the cost by -1/level? I can't find any reason it shouldn't in the rules -- am I missing something?
And...
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Forum: HL - Mutants & Masterminds
August 13th, 2014, 04:19 PM
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Replies: 16
Views: 11,767
On the Abilities tab under Defenses -- when you...
On the Abilities tab under Defenses -- when you increase, say, Fortitude to 11 or higher (assuming you are making a PC at PL 10) a purple up-down arrow appears to the right of the grey, parenthetical...
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Forum: HL - Mutants & Masterminds
July 12th, 2014, 03:15 PM
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Replies: 16
Views: 11,767
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Forum: HL - Mutants & Masterminds
July 9th, 2014, 02:40 PM
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Replies: 16
Views: 11,767
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Forum: HL - Mutants & Masterminds
July 9th, 2014, 02:33 PM
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Replies: 16
Views: 11,767
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Forum: HL - Mutants & Masterminds
July 9th, 2014, 12:25 PM
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Replies: 16
Views: 11,767
But that can't be right.
Are you saying that...
But that can't be right.
Are you saying that any trait over 10 is supposed to be flagged with the message "This trait is too high for the current power level?"
'Cause it's not. A character with...
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Forum: HL - Mutants & Masterminds
July 9th, 2014, 10:51 AM
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Replies: 16
Views: 11,767
Hmm. Experimenting with the program today I am...
Hmm. Experimenting with the program today I am unable to generate validation errors that aren't correct, so that was probably just me. What I do still get, though, is the purple up-down Trade-Off...
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Forum: HL - Mutants & Masterminds
July 8th, 2014, 03:45 PM
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Replies: 16
Views: 11,767
Defenses Power Level Cap?
I'm new to M&M 3e (Making characters; haven't actually played it yet), so I figure I'm doing something wrong or misunderstand the rules, but in a PL10 game, it should be valid for a character to have...
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Forum: HL - Savage Worlds
June 3rd, 2013, 07:01 PM
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Replies: 10
Views: 4,453
Wow.
I ... I completely overlooked (also:...
Wow.
I ... I completely overlooked (also: forgot!) the fact that I had added Charismatic as an advance, then went back to Character Creation mode -- just screwing around.
It was a dumb mistake...
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Forum: HL - Savage Worlds
June 3rd, 2013, 08:33 AM
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Replies: 10
Views: 4,453
Very Attractive Charisma Bonus
While making a 'face' character who is starting with both the Attractive and Very Attractive edges, I noticed that Very Attractive was adding 4 Charisma on top of the 2 given by Attractive for a...
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Forum: HL - Savage Worlds
May 24th, 2013, 08:07 PM
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Replies: 5
Views: 4,059
Thanks for the reply, and I realize about the...
Thanks for the reply, and I realize about the updates.
What edition of Deadlands: Reloaded do you have? Mine lists the requirements for AB: Shamanism as "Requirements: Novice" on p. 31, nothing...
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Forum: HL - Savage Worlds
May 22nd, 2013, 08:40 PM
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Replies: 5
Views: 4,059
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Forum: HL - Savage Worlds
May 20th, 2013, 10:48 AM
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Replies: 5
Views: 4,059
DL:R Error in AB: Shamanism Edge
One of my players is making a shaman character and Hero Lab considers the 'Old Ways Oath' edge a prerequisite for Arcane Background (Shamanism).
I'm new to Hero Lab -- can I fix the data file...
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