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Forum: HL - Pathfinder Roleplaying Game March 11th, 2018, 10:50 AM
Replies: 2
Views: 652
Posted By Redcap's Corner
Choosing which conditional bootstrap from a dropdown

I have an ability where the user has a choice of five different natural weapons in usrChosen1. If I set each of those natural weapons up as a conditional bootstrap, is there a condition I can easily...
Forum: HL - Pathfinder Roleplaying Game March 7th, 2018, 09:04 PM
Replies: 0
Views: 433
Posted By Redcap's Corner
Associating a school with a spell adjustment and tracing the source of a bootstrap

I have a custom ability for which the user selects a type of natural attack, and which subsequently increases the damage die for any attack of that type that comes from a transmutation spell effect....
Forum: HL - Pathfinder Roleplaying Game March 1st, 2018, 11:41 AM
Replies: 26
Views: 3,710
Posted By Redcap's Corner
To be fair, Paizo's not exactly known for their...

To be fair, Paizo's not exactly known for their clear and unambiguous language. I certainly wouldn't have interpreted the text as-written here to mean free exotic proficiency [hornbow] for anyone who...
Forum: HL - Pathfinder Roleplaying Game March 1st, 2018, 11:05 AM
Replies: 19
Views: 1,967
Posted By Redcap's Corner
Well, you should be able to accomplish the same...

Well, you should be able to accomplish the same thing through *Extend. Just create a new "*Extend", then hit the "find thing" button and select the malefactor. Then put "AllowCust" in the next box...
Forum: HL - Pathfinder Roleplaying Game February 28th, 2018, 11:15 AM
Replies: 2
Views: 510
Posted By Redcap's Corner
Thank you!

Thank you!
Forum: HL - Pathfinder Roleplaying Game February 27th, 2018, 08:53 PM
Replies: 2
Views: 510
Posted By Redcap's Corner
How to handle redundant Custom Abilities?

I have a non-unique Custom Ability that just grants an additional use of the ability each time it's chosen. I'm sure there are other abilities like this in the game, but I couldn't find or think of...
Forum: HL - Pathfinder Roleplaying Game February 27th, 2018, 08:41 PM
Replies: 19
Views: 1,967
Posted By Redcap's Corner
The easiest way to do that doesn't even need...

The easiest way to do that doesn't even need *Extend thing. Just setup your maledictions as a custom ability in your class as normal, and then select "witch" (the one with the tag id of...
Forum: HL - Pathfinder Roleplaying Game February 26th, 2018, 09:34 PM
Replies: 1
Views: 571
Posted By Redcap's Corner
Polymorph effect that allows every EX ability

Is it possible to set the polymorph gizmo up to allow every Extraordinary ability a creature possesses? I've gotten as far as:

foreach pick in gizmo where "HasAbility.?"
if...
Forum: HL - Pathfinder Roleplaying Game February 26th, 2018, 09:18 PM
Replies: 19
Views: 1,967
Posted By Redcap's Corner
I'm not sure that's a feasible option for me. I'd...

I'm not sure that's a feasible option for me. I'd like to make these files available to the public at some point to support the eventual publication of the material my team and I are working on....
Forum: HL - Pathfinder Roleplaying Game February 24th, 2018, 10:45 PM
Replies: 19
Views: 1,967
Posted By Redcap's Corner
Actually, it looks like my non-preferred...

Actually, it looks like my non-preferred solution, posited at the bottom of the last post doesn't even work. It looks like if I copy a spell and make some changes, including giving it a new...
Forum: HL - Pathfinder Roleplaying Game February 24th, 2018, 07:49 AM
Replies: 4
Views: 684
Posted By Redcap's Corner
Thanks! I do know about that, but was hoping to...

Thanks! I do know about that, but was hoping to have things more automated, so it would be less confusing for players. I'm all set now, though. Thank you!
Forum: HL - Pathfinder Roleplaying Game February 24th, 2018, 07:48 AM
Replies: 4
Views: 684
Posted By Redcap's Corner
I did actually make sure the fields and tags were...

I did actually make sure the fields and tags were all there originally. However, it looks like whatever I copied them from (which I thought was the magus spellbook... weird), had Helper.BookDefSpl...
Forum: HL - Pathfinder Roleplaying Game February 23rd, 2018, 09:59 PM
Replies: 19
Views: 1,967
Posted By Redcap's Corner
Selectable use of *Extend Thing options

I have a custom subschool of magic, and I want it to be optionally retroactively applied to a number of published spells. I made the subschool without issue. I was able to use the "*Extend Thing" tab...
Forum: HL - Pathfinder Roleplaying Game February 23rd, 2018, 09:37 PM
Replies: 4
Views: 684
Posted By Redcap's Corner
Free 0-level spells in spellbook of custom class

I have a file I put together for a custom class that casts from spellbooks. I had no problems getting the starting spellbook working for the class, complete with free cantrips. I left the "Free...
Forum: HL - Pathfinder Roleplaying Game October 30th, 2015, 10:22 AM
Replies: 1
Views: 932
Posted By Redcap's Corner
Conditional overwriting of conditional skill bonus

I've set out on the long journey of programming all the custom items available through Pathfinder Society into Hero Lab (which I will, of course, make available to the community once I'm done), and...
Forum: HL - Pathfinder Roleplaying Game October 28th, 2015, 09:55 PM
Replies: 5
Views: 1,485
Posted By Redcap's Corner
The performance combat bonus is actually much...

The performance combat bonus is actually much easier.

POST-LEVELS/100
doneif (parent.field[gIsEquip].value = 0)

hero.childfound[PerfCombat].field[Bonus].value += 1

Again, the first line...
Forum: HL - Pathfinder Roleplaying Game October 28th, 2015, 09:45 PM
Replies: 5
Views: 1,485
Posted By Redcap's Corner
Here's the code to add the Intimidate bonus. It's...

Here's the code to add the Intimidate bonus. It's a little tricky for some pretty silly reasons.

RENDER/10000
doneif (parent.field[gIsEquip].value = 0)

var weapon as string

foreach pick in...
Forum: HL - Pathfinder Roleplaying Game April 26th, 2015, 07:32 AM
Replies: 5
Views: 1,020
Posted By Redcap's Corner
Holy crap! Mechanics are awesome. I never knew...

Holy crap! Mechanics are awesome. I never knew about these. Thanks!

Code for those interested:

FIRST/450
foreach pick in hero from Class where "sClass.cHelpXXX"
perform...
Forum: HL - Pathfinder Roleplaying Game April 25th, 2015, 09:09 PM
Replies: 5
Views: 1,020
Posted By Redcap's Corner
New feat category that updates some classes' bonus feat lists.

As part of a design project I'm working on, we've developed a new type of feat. Part of the rules baggage for feats of this category is that there are a few specific classes that can take these feats...
Forum: HL - Pathfinder Roleplaying Game April 6th, 2015, 02:23 PM
Replies: 1
Views: 1,134
Posted By Redcap's Corner
Weird bug with home-programmed magus Spell Combat

A few months back I put together a replacement ability for the magus's Spell Combat in an attempt to make the ability functional in Hero Lab. It works fine... except any time I close out Hero Lab...
Forum: HL - Pathfinder Roleplaying Game March 10th, 2015, 09:11 AM
Replies: 10
Views: 1,932
Posted By Redcap's Corner
I realize this thread is a few months old, but I...

I realize this thread is a few months old, but I came across it a few times recently while searching for solutions to a similar problem I had. I managed to come up with a reasonable solution to my...
Forum: HL - Pathfinder Roleplaying Game March 8th, 2015, 08:51 PM
Replies: 11
Views: 2,353
Posted By Redcap's Corner
I'm still drawing a total blank on how to reduce...

I'm still drawing a total blank on how to reduce the spell level by 1 on all the teleportation spells already on the magus list, though. Is it even possible? It can't be done the way metamagic is,...
Forum: HL - Pathfinder Roleplaying Game March 8th, 2015, 08:20 PM
Replies: 11
Views: 2,353
Posted By Redcap's Corner
Oh my god, I did it. For reference, in case...

Oh my god, I did it. For reference, in case anyone else ever wants to add all spells of a particular subschool to a class at the lowest available level, here's one way of doing it.


If you want...
Forum: HL - Pathfinder Roleplaying Game March 8th, 2015, 07:59 PM
Replies: 11
Views: 2,353
Posted By Redcap's Corner
Well, I'm an idiot. The problem turns out to have...

Well, I'm an idiot. The problem turns out to have been that the tag is sClass.cHelpMag not sClass.Magus. Whoops! Still haven't gotten the script fully functional, but at least I can stop banging my...
Forum: HL - Pathfinder Roleplaying Game March 8th, 2015, 04:40 PM
Replies: 11
Views: 2,353
Posted By Redcap's Corner
I ended up with the following script (with the...

I ended up with the following script (with the debug testing being done for the 4th level spells only, since there's a big concentration of teleportation spells at that level.

var addspell as...
Showing results 1 to 25 of 149

 
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