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Posts Made By:
kthomasms
Forum:
Realm Works Discussion
September 9th, 2014, 10:11 AM
Replies:
53
Player Edition Look
Views:
18,745
Posted By
kthomasms
One of the things I have been curious about. From...
One of the things I have been curious about. From a GM's UI/UX perspective are we able to name the specific player they reveal the piece of content to? Or is it an all or nothing kind of thing for...
Forum:
Realm Works Feature Requests
July 29th, 2014, 04:40 PM
Replies:
15
Auto-Complete for Existing Topic Names
Views:
7,622
Posted By
kthomasms
+1 to this one.
+1 to this one.
Forum:
Realm Works Feature Requests
July 29th, 2014, 04:39 PM
Replies:
37
Different Colored Pins
Views:
37,834
Posted By
kthomasms
+1 it would probably be smart to just make them...
+1 it would probably be smart to just make them hex colors that we can set. This way if we have a legend we can set the pins to the colors that correspond to the legend and customize them to our...
Forum:
Realm Works Discussion
July 28th, 2014, 01:33 PM
Replies:
90
What does your game table look like?
Views:
59,648
Posted By
kthomasms
You guys gave me a couple of ideas on how to...
You guys gave me a couple of ideas on how to better incorporate RW into my game table. Question though, can you run RW on 2 machines at the same time? I thought is logged you out?
Forum:
Realm Works Feature Requests
July 28th, 2014, 01:12 PM
Replies:
7
Mac Support
Views:
4,258
Posted By
kthomasms
I would like to add in a vote for Linux support....
I would like to add in a vote for Linux support. I personally had to move back to using a windows device just for Realm Works. A good chunk of the open source world is gamers and at least an Ubuntu...
Forum:
Realm Works Feature Requests
July 28th, 2014, 01:10 PM
Replies:
56
Spell Checker
Views:
35,002
Posted By
kthomasms
+1 to Spell Check.
+1 to Spell Check.
Forum:
Realm Works Feature Requests
July 28th, 2014, 10:08 AM
Replies:
9
Naming Players for reveals
Views:
5,141
Posted By
kthomasms
Yeah, I am running a mystery game, where each...
Yeah, I am running a mystery game, where each player has very personal motivations and information. So the current reveal model is just not enough for my gameplay as many of the PC's know information...
Forum:
Realm Works Discussion
July 28th, 2014, 10:05 AM
Replies:
9
Issues with the player view tools
Views:
4,703
Posted By
kthomasms
Yeah. I like this setup. Much smoother transition...
Yeah. I like this setup. Much smoother transition and less fumbling around during a session.
Forum:
Realm Works Discussion
July 24th, 2014, 03:20 PM
Replies:
9
Issues with the player view tools
Views:
4,703
Posted By
kthomasms
Thanks gloranphile. Those are some good tips for...
Thanks gloranphile. Those are some good tips for a work around. I will try that next time until LWD can get to smoothing this out. I will say I am looking forward to player view, and can live with...
Forum:
Realm Works Discussion
July 24th, 2014, 03:16 PM
Replies:
9
Issues with the player view tools
Views:
4,703
Posted By
kthomasms
I figured that this was the reason you guys built...
I figured that this was the reason you guys built it that way. I would say that a better UX would be to prompt a user with an are you sure message once they choose to reveal something that warns them...
Forum:
Realm Works Discussion
July 24th, 2014, 09:21 AM
Replies:
9
Issues with the player view tools
Views:
4,703
Posted By
kthomasms
Issues with the player view tools
So wondering if anyone feels the same way, but I find it rather cumbersome to add something tot he player view. The fact that it is so many clicks to get something up there is kind of odd. I was...
Forum:
Realm Works Feature Requests
July 23rd, 2014, 04:31 PM
Replies:
9
Naming Players for reveals
Views:
5,141
Posted By
kthomasms
Naming Players for reveals
It would be awesome to be able to set a list of players and then have a player view for each named player. This way we can manage what is revealed to whom. This is imperative in mystery style...
Showing results 1 to 12 of 12
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