Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Search Forums
Register FAQ Community Today's Posts Search

Notices

Showing results 1 to 12 of 12
Search took 0.00 seconds.
Search: Posts Made By: B0X315
Forum: HL - Pathfinder Roleplaying Game August 20th, 2010, 01:36 PM
Replies: 9
Views: 4,532
Posted By B0X315
Perfect! Thank you very much!

Perfect! Thank you very much!
Forum: HL - Pathfinder Roleplaying Game August 20th, 2010, 10:41 AM
Replies: 9
Views: 4,532
Posted By B0X315
Ok I have the code in the Eval Scripts but I...

Ok I have the code in the Eval Scripts but I guess I am confused as where to put the timing?
Forum: HL - Pathfinder Roleplaying Game August 20th, 2010, 10:01 AM
Replies: 9
Views: 4,532
Posted By B0X315
Thanks a bunch guys! Yeah, I was actually in the...

Thanks a bunch guys! Yeah, I was actually in the process of looking through old posts last night but had to get some sleep >.< Thanks again!
Forum: HL - Pathfinder Roleplaying Game August 20th, 2010, 09:23 AM
Replies: 9
Views: 4,532
Posted By B0X315
That is entirely frustrating seeing as how my...

That is entirely frustrating seeing as how my character stats up as having a heavy load even though he doesn't do to the item :( thanks anyways.
Forum: HL - Pathfinder Roleplaying Game August 20th, 2010, 12:57 AM
Replies: 9
Views: 4,532
Posted By B0X315
Gloves of Ant Haul

I have the item all made. Slot, gold piece value, spell effect (constant), but I don't know how to make it actually adjust someones carrying capacity when it is equipped. Could anyone give me a hand?
Forum: HL - Pathfinder Roleplaying Game June 9th, 2010, 02:37 PM
Replies: 4
Views: 3,029
Posted By B0X315
Bestiary - Dragons

Is there any simple way to build a dragon that is not Young, Adult, or Ancient. For instance a Juvenile and Young Adult dragon are both between Young and Adult, but I have no idea how to build them. ...
Forum: HL - Pathfinder Roleplaying Game May 30th, 2010, 09:10 PM
Replies: 24
Views: 13,962
Posted By B0X315
Hmmm. You could just make it a Adjusted Weapon...

Hmmm. You could just make it a Adjusted Weapon Bonus, under the 'adjust' tab.
Forum: HL - Pathfinder Roleplaying Game May 30th, 2010, 12:02 PM
Replies: 24
Views: 13,962
Posted By B0X315
Shield as a Weapon

Any know how to show shield bash attacks? I'm making a TWF Fighter that uses a Bastard sword and a Light shield. I see all the feats are there, but no Idea how to set it as an offhand weapon or even...
Forum: HL - Pathfinder Roleplaying Game May 27th, 2010, 08:04 AM
Replies: 11
Views: 5,591
Posted By B0X315
@Mathias: Thank you very much, I didn't even see...

@Mathias: Thank you very much, I didn't even see that. Sorry for the hassle.

@BenT1: That is a fantastic idea, although I have absolutely no idea how to do that.
Forum: HL - Pathfinder Roleplaying Game May 26th, 2010, 02:08 PM
Replies: 11
Views: 5,591
Posted By B0X315
That's completely understandable, I didn't expect...

That's completely understandable, I didn't expect or want the program to do it for me. But as a suggestion, you should allow the user to add specific misc. modifications, just like under the adjust...
Forum: HL - Pathfinder Roleplaying Game May 26th, 2010, 12:02 PM
Replies: 11
Views: 5,591
Posted By B0X315
But that will make all of the attacks +1 to...

But that will make all of the attacks +1 to attack and damage all the time right? unless I'm missing something. I want it so I have one displayed with no buffs, one with rapid shot, one with many...
Forum: HL - Pathfinder Roleplaying Game May 25th, 2010, 03:23 PM
Replies: 11
Views: 5,591
Posted By B0X315
Adding Feat Modified Attacks

On a lot of my personal character sheets I tend to show the modified attack in a secondary weapon slot. For instance if I have a +1 Longbow (+3 Str) +13/+8 (1d8+3), I make a second, third, fourth...
Showing results 1 to 12 of 12

 
Forum Jump

All times are GMT -8. The time now is 02:31 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.