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Search: Posts Made By: JesterOC
Forum: HLO - Pathfinder 2nd Edition August 6th, 2019, 05:08 AM
Replies: 4
Views: 4,259
Posted By JesterOC
Thanks

Thanks
Forum: HLO - Pathfinder 2nd Edition August 1st, 2019, 02:42 PM
Replies: 14
Views: 6,357
Posted By JesterOC
Still painfully slow for me

Still painfully slow for me
Forum: HLO - Pathfinder 2nd Edition August 1st, 2019, 08:40 AM
Replies: 4
Views: 4,259
Posted By JesterOC
How to add two flaws for an extra boost

We should be able to add two flaws to abilities in exchange for a boost, how do we do this?
Forum: Hero Lab Online Discussion June 16th, 2019, 07:30 AM
Replies: 30
Views: 16,865
Posted By JesterOC
After rereading BJ's reply it seems that the at...

After rereading BJ's reply it seems that the at the end of June they will release a new feature that will signify that the developers consider the service complete enough to begin letting the clocks...
Forum: Hero Lab Online Discussion June 14th, 2019, 11:59 AM
Replies: 30
Views: 16,865
Posted By JesterOC
So if I order now, does the clock start August...

So if I order now, does the clock start August 1st? Or now. I really have no chance to be playing the game before the true rules come out, but I wouldn't mind paying early if there is no early...
Forum: Hero Lab Online Discussion June 13th, 2019, 06:22 AM
Replies: 30
Views: 16,865
Posted By JesterOC
Server access

Question: I see were it is mentioned that we get 180 days of server access for free. But I can't locate a price of server access after that? Anyone got the scoop?

One more quick thing, there is an...
Forum: Hero Lab Online Discussion June 12th, 2019, 08:45 PM
Replies: 5
Views: 5,295
Posted By JesterOC
Can I take this as a guarantee that Pathfinder...

Can I take this as a guarantee that Pathfinder 2nd Edition for Herolab online will come to be? I only ask because the 5e D&D mod never came to pass, and while I knew there was a chance that it would...
Forum: Hero Lab Discussion April 25th, 2017, 11:01 PM
Replies: 0
Views: 2,142
Posted By JesterOC
Fate Accelerated Problem

If I drag all approaches from the custom skill box (+0) I can't ever get one back to the +0 box. And the character is invalid if at least 1 approach is not at +0.
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