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Search: Posts Made By: JakeMilo
Forum: HL - Authoring Kit January 25th, 2018, 11:39 PM
Replies: 2
Views: 2,494
Posted By JakeMilo
Thanks for getting back to me Mathias.

Thanks for getting back to me Mathias.
Forum: HL - Authoring Kit January 25th, 2018, 01:48 AM
Replies: 2
Views: 2,494
Posted By JakeMilo
Bootstrap/Autoadd Conditionals

I have recently tinkering with an old project of mine and have a small question.

The game system in question lets you take 2 classes at character creation. When you get these classes you get a...
Forum: HL - Alternity (user-created) April 10th, 2017, 06:37 AM
Replies: 11
Views: 27,447
Posted By JakeMilo
New Alternity Game

I have seen news that this project has been progressed to kickstarter with an open beta on drivethrurpg.

Looks like they will be using the old core dice roll system, but working on their own...
Forum: HL - Authoring Kit December 31st, 2015, 07:21 AM
Replies: 2
Views: 3,002
Posted By JakeMilo
Good Day, Thanks for the rapid response. ...

Good Day,

Thanks for the rapid response.

It, of course, works.
Forum: HL - Authoring Kit December 31st, 2015, 05:22 AM
Replies: 2
Views: 3,002
Posted By JakeMilo
Non-linar resource usage.

Good Day,

I have been working on a side project with the authoring kit and have encountered a small problem.

The progression system I am trying to implement has a two tier cost system, and the...
Forum: HL - Authoring Kit April 2nd, 2015, 03:34 PM
Replies: 3
Views: 2,786
Posted By JakeMilo
Thanks.

Hello,

Thank you for your replies. It was the <needtag> that I was emulating and now I know it saves about 3000 characters of code. :) Joys of self teaching.

I found that this reference sorted...
Forum: HL - Authoring Kit March 31st, 2015, 08:38 AM
Replies: 3
Views: 2,786
Posted By JakeMilo
Smile Using candidate within a table - Question

Hello,

I have been playing around with the authoring kit for a while now but have hit a small issue with the module I'm knocking about.

I have used a <candidate></candidate> expression to...
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