Lone Wolf Development Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
FAQ
Community
Today's Posts
Search
Notices
Please note:
In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here:
http://forums.wolflair.com/showthread.php?t=5528
.
If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact
support@wolflair.com
.
- The Lone Wolf Development Team
Community Links
Members List
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 5
1
2
3
>
Last
»
Showing results 1 to 25 of 125
Search took
0.01
seconds.
Search:
Posts Made By:
Farling
Forum:
Realm Works Discussion
November 20th, 2023, 05:24 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
When I used HL's Encounter Builder and selected...
When I used HL's Encounter Builder and selected "Goblin" to put into it's own POR file, importing this POR file into Foundry created a goblin with 6 HP (which matches the number in HL).
This is...
Forum:
Realm Works Discussion
November 10th, 2023, 03:20 PM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
I think that the official monsters from the PF...
I think that the official monsters from the PF APs might not have all of their data exported, due to the copyright(?) nature of the data stored in HL. Although I could be wrong.
I will have a...
Forum:
Realm Works Discussion
July 22nd, 2023, 04:51 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
PF1 characters should now import properly for...
PF1 characters should now import properly for Foundry PF1 v9.x on Foundry V11 (module version 2.9.0)
(Note that you still need to set the character type in the module settings.)
Forum:
Realm Works Discussion
July 22nd, 2023, 03:38 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
There are a few changes which I need to make for...
There are a few changes which I need to make for PCs to import properly.
Forum:
Realm Works Discussion
July 22nd, 2023, 02:55 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
It is probably caused by a change in the format...
It is probably caused by a change in the format of Actors in PF1 version 9.1
I will need to investigate to see what needs changing.
Forum:
Realm Works Discussion
January 31st, 2023, 04:59 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
I had somebody report an issue, but that was...
I had somebody report an issue, but that was because the update button actually installed version 0.551 of pathfinder 1 rather than a later version.
Forum:
Realm Works Discussion
January 24th, 2023, 06:38 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
My test imports seem to work properly in that...
My test imports seem to work properly in that version of the PF1 system.
Is it possible for you to send me the POR file as a DM so that I can test it.
Also, could you look in the browser...
Forum:
Realm Works Discussion
January 23rd, 2023, 06:49 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
Which game system and version of that game...
Which game system and version of that game system?
I haven't updated the dnd5e importer to support dnd5e v2.1.x, but it should stil work with dnd5e v2.0.x
Forum:
Realm Works Discussion
August 12th, 2022, 11:05 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
I already have the journal code updated - it will...
I already have the journal code updated - it will have only one page per journal document though. There isn't an easy way to understand which RW topics might be pages within a single journal...
Forum:
Realm Works Discussion
February 15th, 2022, 12:55 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
It's good to hear that it is working now though...
It's good to hear that it is working now though :-)
Forum:
Realm Works Discussion
February 6th, 2022, 12:46 PM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
I'd be interested in seeing the first few errors...
I'd be interested in seeing the first few errors in the console. One of the early ones might indicate why it doesn't like the supplied location.
Did you mean that the settings panel now says,
...
Forum:
Realm Works Discussion
January 27th, 2022, 05:50 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
Version 1.22 has some improvements to the PF1...
Version 1.22 has some improvements to the PF1 Actor decoding.
It still isn't perfect, but it is getting closer - and is a lot quicker than manually entering everything into Foundry :)
PF-Traits...
Forum:
Realm Works Discussion
January 26th, 2022, 01:39 PM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
If I could have a copy of the .por file, and the...
If I could have a copy of the .por file, and the name of the game system, I could have a look at what is going wrong.
Forum:
Realm Works Discussion
January 26th, 2022, 01:38 PM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
Those two options will work correctly regardless...
Those two options will work correctly regardless of where the journal entries exist. It uses the realm works UUID to match the realm works entry to the correct journal entry in Foundry - so even a...
Forum:
Realm Works Discussion
December 22nd, 2021, 02:42 PM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
I did a quick test and it is still working...
I did a quick test and it is still working properly.
It doesn't touch the changes that were made in v9 - even the now-three separate plugins are still working properly (and have more downloads...
Forum:
Realm Works Discussion
November 30th, 2021, 03:15 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
1.19 is available The non-core import...
1.19 is available
The non-core import functions have been moved into separate modules, so you don't need the import module active while running your game.
You will be prompted to install these...
Forum:
Realm Works Discussion
November 29th, 2021, 04:35 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
The REVEALED state handling of scene Notes, and...
The REVEALED state handling of scene Notes, and the "GM Notes" handling will soon be split out into a separate module from the RW importer since it seems like this could be useful for all Foundry...
Forum:
Realm Works Discussion
November 29th, 2021, 04:33 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
1.18 Update Note Config window to provide...
1.18
Update Note Config window to provide multi-line text entry areas for Note Label and GM Notes.
Update Note Config window to allow revealed state of scene Notes to be changed.
Add two new...
Forum:
Realm Works Discussion
November 28th, 2021, 01:42 PM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
Version 1.17 is available Relationship...
Version 1.17 is available
Relationship annotations & Smart image map pins display to players
Change the presentation of annotations for relationships since they can be multi-line (whereas...
Forum:
Realm Works Discussion
November 27th, 2021, 04:18 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
The crossed-eye icon is displayed if the PIN is...
The crossed-eye icon is displayed if the PIN is not revealed on the smart image. The circle indicates that the pin has been revealed. In both cases, this is separate from whether the linked topic has...
Forum:
Realm Works Discussion
November 24th, 2021, 04:11 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
Version 1.16 Some improvements have been...
Version 1.16
Some improvements have been made to imported scene notes:
Updates for scene Notes:
- The title of a map pin is now displayed within ">> title <<" instead of the previous...
Forum:
Realm Works Discussion
November 23rd, 2021, 02:46 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
Version 1.15.1 Changed the permission...
Version 1.15.1
Changed the permission required for players to see links to LIMITED (previously it was OBSERVER).
Updated the compatibleCoreVersion to 9 so that no warnings are generated on...
Forum:
Realm Works Discussion
November 20th, 2021, 07:24 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
Version 1.15 The first image in each topic...
Version 1.15
The first image in each topic will also be used as the image for the generated journal entry. (as requested my Merion in...
Forum:
Realm Works Discussion
November 20th, 2021, 06:32 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
I think it is an optimisation that Foundry really...
I think it is an optimisation that Foundry really needs to make internally.
Their current architecture has all the world's contents downloaded to the browser when you first log onto the game -...
Forum:
Realm Works Discussion
November 18th, 2021, 05:52 AM
Replies:
197
Foundry loose integration
Views:
158,327
Posted By
Farling
I saw some comment that Foundry v9 is going to...
I saw some comment that Foundry v9 is going to allow templates to be created on a per-system basic for journal entries (like they are already doing for Actors and Items). This could cause issues for...
Showing results 1 to 25 of 125
Page 1 of 5
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Lone Wolf Development Web Site
Announcements
Realm Works Forums
Realm Works Discussion
Realm Works in Action
Realm Works Feature Requests
Realm Works in Action
Realm Works Feature Requests
Hero Lab Online Forums
Hero Lab Online Discussion
HLO - Pathfinder 1st Edition
HLO - Pathfinder 2nd Edition
HLO - Starfinder
HLO - Shadowrun
Hero Lab Forums
HL - Pathfinder Roleplaying Game
HL - D&D 5th Edition SRD
HL - Shadowrun
HL - Mutants & Masterminds
HL - d20 System
HL - World of Darkness
HL - Call of Cthulhu
HL - 4th Edition
HL - Savage Worlds
HL - Cortex System
HL - Authoring Kit
HL - User Projects
HL - Alternity (user-created)
Hero Lab Discussion
Army Builder Forums
Army Builder
Army Builder Data Files
Babylon 5: A Call to Arms
Battlefleet Gothic
Blood Bowl
Black Powder, Bolt Action, Hail Caesar, Judge Dredd, and Pike & Shotte
Confrontation - English
Kings of War (2nd Edition)
Lord of the Rings (Tabletop)
Mordheim
Necromunda
Starship Troopers
Star Wars: X-Wing and Armada Miniatures Game
The 9th Age
Warhammer Ancient Battles
Warhammer 40,000
Warhammer Fantasy 8th Ed.
Warhammer Historical: The Great War
Warhammer Fantasy 3rd Ed.
Warlord
Warmachine & Hordes
Warmaster
Card Vault Forums
Card Vault
Card Vault Data Files
MLB Showdown
Lord of the Rings CCG
.hack//ENEMY
Vs. System
Yu-Gi-Oh!
D&D Miniatures
All times are GMT -8. The time now is
03:05 PM
.
-- Default Style
-- Majestic
Contact Us
-
Lone Wolf Development Forums
-
Archive
-
Top
Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our
Privacy Policy
here.