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Search: Posts Made By: Paragon
Forum: HL - Savage Worlds February 19th, 2018, 11:22 AM
Replies: 559
Views: 213,892
Posted By Paragon
My guess is that you're right; Lockpicking and...

My guess is that you're right; Lockpicking and Repair got replaced so Simians with the the Less Educated trait couldn't take them, though I'm surprised I did that after I'd done the creature...
Forum: HL - Savage Worlds February 18th, 2018, 02:26 PM
Replies: 559
Views: 213,892
Posted By Paragon
Yes. This is being used for my Broken Earth...

Yes. This is being used for my Broken Earth game. But at least Lockpicking I'd have had no reason to fool with. I'll see if I can duplicate it and send you a copy.
Forum: HL - Savage Worlds February 17th, 2018, 10:40 AM
Replies: 559
Views: 213,892
Posted By Paragon
Up. And its only been a single skill, not all...

Up. And its only been a single skill, not all the skills linked to that attribute. It struck me as very odd.
Forum: HL - Savage Worlds February 16th, 2018, 05:55 PM
Replies: 559
Views: 213,892
Posted By Paragon
I also have been hitting an odd bug; if I have an...

I also have been hitting an odd bug; if I have an NPC sheet, pull it up and adjust up the attributes, one of the skills (I've seen it with Repair and Lockpicking) will suddenly be indicated as being...
Forum: HL - Savage Worlds February 16th, 2018, 05:50 PM
Replies: 559
Views: 213,892
Posted By Paragon
Apparently the "Borrowed Weird Science Gizmo"...

Apparently the "Borrowed Weird Science Gizmo" will throw an error if used on a character who doesn't have an Arcane background; he doesn't have to have the Weird Science background not to get the...
Forum: HL - Savage Worlds November 26th, 2017, 07:48 PM
Replies: 559
Views: 213,892
Posted By Paragon
I don't know if this has ever brought up, but...

I don't know if this has ever brought up, but with unlimited NPCs, I consistently get an error about unspent Hindrance points.
Forum: HL - Savage Worlds September 3rd, 2017, 01:38 PM
Replies: 559
Views: 213,892
Posted By Paragon
I mentioned this in a thread a couple weeks back,...

I mentioned this in a thread a couple weeks back, but thought I should post it here: AutoAdd does not seem to work when its on something you add as an advance. It gives the message that its...
Forum: HL - Savage Worlds August 9th, 2017, 06:16 AM
Replies: 559
Views: 213,892
Posted By Paragon
Though roundabout in how its phrased, but it does...

Though roundabout in how its phrased, but it does seem correct.
Forum: HL - Savage Worlds August 7th, 2017, 06:01 AM
Replies: 559
Views: 213,892
Posted By Paragon
Thanks CC.

Thanks CC.
Forum: HL - Savage Worlds August 6th, 2017, 10:05 AM
Replies: 559
Views: 213,892
Posted By Paragon
Yeah, not being able to access the forum has not...

Yeah, not being able to access the forum has not helped with a lot of SW related things the last couple months.
Forum: HL - Savage Worlds August 5th, 2017, 05:43 PM
Replies: 559
Views: 213,892
Posted By Paragon
You have to make a roll every time that happens...

You have to make a roll every time that happens for survival. And to quote from page 58 of the PDF:

"► Wound Penalties: Each wound a Wild Card suffers causes
a –1 cumulative penalty to his Pace...
Forum: HL - Savage Worlds August 5th, 2017, 03:46 PM
Replies: 559
Views: 213,892
Posted By Paragon
The program is showing an Incapacitated character...

The program is showing an Incapacitated character as having a -4 wound penalty; I'm about 99% sure that's wrong, since wounds actually top out at -3.
Forum: HL - Savage Worlds July 28th, 2017, 02:27 PM
Replies: 559
Views: 213,892
Posted By Paragon
Didn't realize that. Good to know.

Didn't realize that. Good to know.
Forum: HL - Savage Worlds July 27th, 2017, 07:52 PM
Replies: 559
Views: 213,892
Posted By Paragon
That sounds like those particular items need to...

That sounds like those particular items need to be fixed, which can be done in the editor--but its odd that all of those would fail, unless there's an order-of-loading thing going on where once the...
Forum: HL - Savage Worlds July 17th, 2017, 06:30 AM
Replies: 559
Views: 213,892
Posted By Paragon
Interesting. When I went back and did it over...

Interesting. When I went back and did it over again, it didn't seem to happen. Very, very strange.
Forum: HL - Savage Worlds July 16th, 2017, 07:38 AM
Replies: 559
Views: 213,892
Posted By Paragon
It must have been a bug with the individual file,...

It must have been a bug with the individual file, since once I went back and re-did it, I couldn't duplicate the result. Still weird like you say, though.

(Sorry for the sudden burst of things by...
Forum: HL - Savage Worlds July 15th, 2017, 03:54 PM
Replies: 559
Views: 213,892
Posted By Paragon
And I now see what you mean...but when I try to...

And I now see what you mean...but when I try to pull the slider, the mouseover window closes, so I don't actually see any way to check the specifics of the power.
Forum: HL - Savage Worlds July 15th, 2017, 03:31 PM
Replies: 559
Views: 213,892
Posted By Paragon
I may have also found another bug, I'm not...

I may have also found another bug, I'm not certain.

I set up a generic entry for "Creature", just because it would let me pull one in and add various extra abilities on the template when I...
Forum: HL - Savage Worlds July 15th, 2017, 01:47 PM
Replies: 559
Views: 213,892
Posted By Paragon
For Shrink, its the Mousover on the question mark...

For Shrink, its the Mousover on the question mark on the in-play tab and the same in the Super Powers tab; in case it matters for some reason, its a Switchable slot and also has Density in addition...
Forum: HL - Savage Worlds July 15th, 2017, 10:28 AM
Replies: 559
Views: 213,892
Posted By Paragon
Apparently there are a lot of mouseover text...

Apparently there are a lot of mouseover text problems; I'm looking at multiple Ranged Attacks that are indicating they have modifiers (cone, AP and others) they don't have.
Forum: HL - Savage Worlds July 15th, 2017, 10:22 AM
Replies: 559
Views: 213,892
Posted By Paragon
Shrinking also has some problems. Tiny displays...

Shrinking also has some problems. Tiny displays the text for Microscopic in the mouseover. The PDF display seems okay for this one.
Forum: HL - Savage Worlds July 15th, 2017, 10:16 AM
Replies: 559
Views: 213,892
Posted By Paragon
SPC2 also seems to show the mouseover text for...

SPC2 also seems to show the mouseover text for the second level of Big Fist when you take Longstride instead of the text for the latter. Oh, and went print previewing, or outputting a PDF, it...
Forum: HL - Savage Worlds July 8th, 2017, 07:26 AM
Replies: 559
Views: 213,892
Posted By Paragon
This is probably way too late to do anything...

This is probably way too late to do anything about, but having the in-play toggles in the SPC2 just show "Super Edge" for a bunch of things is really less than useful. There's no way I can tell to...
Forum: HL - Savage Worlds June 28th, 2017, 09:53 AM
Replies: 559
Views: 213,892
Posted By Paragon
Just noticed that on the statblock output for the...

Just noticed that on the statblock output for the SPC2, the entry for Regeneration lists the regeneration time in hours no matter what level you've bought.

Edit: This actually looks like its a...
Forum: HL - Savage Worlds June 20th, 2017, 06:38 PM
Replies: 559
Views: 213,892
Posted By Paragon
Well, the good news about those is if you'd...

Well, the good news about those is if you'd missed it at this time, doing a houserule code fix on that is pretty easy, unlike some of these things. I've just been too lazy to do it.
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