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Search: Posts Made By: atimrogers
Forum: HL - Savage Worlds September 16th, 2013, 05:03 AM
Replies: 65
Views: 41,768
Posted By atimrogers
Thanks. That update worked, and the activated...

Thanks. That update worked, and the activated adjustments correction was working, too, with both overlong lists of weapons and overlong lists of powers. I thought jbear had managed to load and use...
Forum: HL - Savage Worlds September 15th, 2013, 07:03 PM
Replies: 65
Views: 41,768
Posted By atimrogers
Uh-oh, installing the new sheet (v 1.3) makes my...

Uh-oh, installing the new sheet (v 1.3) makes my HeroLab cry. I get this error after selecting SW:



And if I say okay and carry on, it gets upset with me if I load a character with a...
Forum: HL - Savage Worlds September 15th, 2013, 10:45 AM
Replies: 65
Views: 41,768
Posted By atimrogers
Thanks zarlor; I didn't mean to cut into your...

Thanks zarlor; I didn't mean to cut into your vacation -- I was just shooting my mouth off while I was thinking about it.
Forum: HL - Savage Worlds September 14th, 2013, 09:35 AM
Replies: 65
Views: 41,768
Posted By atimrogers
Okay, thanks. We were actually using that...

Okay, thanks. We were actually using that section to incorporate/record evolving spell books that modified the SW Arcane Power system too much to work easily with the HL SW Arcane powers. We had...
Forum: HL - Savage Worlds September 14th, 2013, 09:29 AM
Replies: 65
Views: 41,768
Posted By atimrogers
Actually, the fix I was referring to was the fix...

Actually, the fix I was referring to was the fix that keeps overlong weapons or powers sections from writing on top of the the activated adjustments section and instead scrolls them onto the next...
Forum: HL - Savage Worlds September 13th, 2013, 07:11 PM
Replies: 5
Views: 3,354
Posted By atimrogers
Okay, I think that makes sense to me -- I...

Okay, I think that makes sense to me -- I remember using the source information for the small file I created. I'm going to fiddle with that a bit and see what happens.

Thanks!

Edit: Yes, that...
Forum: HL - Savage Worlds September 13th, 2013, 05:37 PM
Replies: 5
Views: 3,354
Posted By atimrogers
.user question

Why would a .user file insert items into the base SW character options instead of creating a checkbox in the user content selections?

(This is one I've been given, not one I've created).
Forum: HL - Savage Worlds September 13th, 2013, 01:46 PM
Replies: 295
Views: 146,792
Posted By atimrogers
I mentioned this in a separate thread, but I'd...

I mentioned this in a separate thread, but I'd like to see stacked weapons marked on the character sheet. Right now, you can see 3x rope in gear, but not 3x daggers in weapons (you just see one...
Forum: HL - Savage Worlds September 13th, 2013, 01:41 PM
Replies: 65
Views: 41,768
Posted By atimrogers
Cool. That's most excellent, my dude. I...

Cool. That's most excellent, my dude.

I have a couple questions based on my playing around.

1) Would it be easy to incorporate the activated adjustments fix that went into the new update...
Forum: HL - Savage Worlds September 13th, 2013, 01:21 PM
Replies: 12
Views: 6,600
Posted By atimrogers
Thanks for the information -- I will mention this...

Thanks for the information -- I will mention this to him (he was pretty grouchy this morning went he sent me a "Whatever you do, don't add those files" message). The problem was specifically that...
Forum: HL - Savage Worlds September 13th, 2013, 01:12 PM
Replies: 12
Views: 6,600
Posted By atimrogers
zarlor, My GM copied your files and...

zarlor,

My GM copied your files and implemented them, and then those files - he thinks - did something bad to his data file (user, I believe) when he loaded the new update and he had to reinstall...
Forum: HL - Savage Worlds September 8th, 2013, 08:46 AM
Replies: 12
Views: 6,600
Posted By atimrogers
Thanks for the reply, zarlor. I had seen your...

Thanks for the reply, zarlor. I had seen your requests and your custom output sheet -- I was just trying to make sure I understood the limitations of the sheet as my GM and I each try different ways...
Forum: HL - Savage Worlds September 8th, 2013, 08:14 AM
Replies: 12
Views: 6,600
Posted By atimrogers
A couple of character sheet output questions

Hi,

I have a couple of basic SW character sheet output questions/issues -- they may well be discussed in the help files somewhere, but I couldn't find them on a quick search.

1) Weapons...
Forum: HL - Savage Worlds September 4th, 2013, 12:29 PM
Replies: 8
Views: 3,416
Posted By atimrogers
Thank you for working through it -- I didn't know...

Thank you for working through it -- I didn't know if I was just not clicking a check box or something.
Forum: HL - Savage Worlds September 4th, 2013, 11:41 AM
Replies: 8
Views: 3,416
Posted By atimrogers
Oops, that one's trickier because the mac buries...

Oops, that one's trickier because the mac buries my library files. Let's dig it out.

Here it is, I think -- see if this is what you need. It's my first user file; quite possibly goofy.
Forum: HL - Savage Worlds September 4th, 2013, 11:16 AM
Replies: 8
Views: 3,416
Posted By atimrogers
Sorry. Here it is.

Sorry. Here it is.
Forum: HL - Savage Worlds September 4th, 2013, 09:56 AM
Replies: 8
Views: 3,416
Posted By atimrogers
Sure thing -- I'm sure this sheet doesn't...

Sure thing -- I'm sure this sheet doesn't represent the most elegant solutions for what I was trying to do, but it gets most of the job done. I've unstacked the throwing knives so you can see the...
Forum: HL - Savage Worlds September 1st, 2013, 05:48 PM
Replies: 8
Views: 3,416
Posted By atimrogers
Activated Adjustments output glitch?

Hi,

I'm new to HeroLab, and I've been playing around, trying to figure out how to incorporate some of the homebrew magic elements our GM has thrown into his Savage Worlds campaign.

One thing...
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