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Search: Posts Made By: barrelv
Forum: HL - Authoring Kit January 28th, 2016, 09:02 AM
Replies: 2
Views: 2,727
Posted By barrelv
Thanks!

Thanks!
Forum: HL - Authoring Kit January 28th, 2016, 08:51 AM
Replies: 0
Views: 2,415
Posted By barrelv
autoadd on entities?

for some sets of mechanika armor, certain components are already pre-defined. For example, if you buy Warcaster Power Armor, it already has the "capacitor" option set to a particular capacitor.

I...
Forum: HL - Authoring Kit January 28th, 2016, 05:49 AM
Replies: 2
Views: 2,727
Posted By barrelv
Different addbehavior in the same Buy window?

so I'm trying to figure out if this is possible:

for some items, you *can* customize them, so addbehavior="customize"
others *must* be customized, so addbehavior="default"

Is that possible in...
Forum: HL - Authoring Kit January 25th, 2016, 08:44 AM
Replies: 4
Views: 2,943
Posted By barrelv
running into a dead-end with the list. The...

running into a dead-end with the list.

The weapons and armor I need to show more details for are the ones that have been customized via entity/gizmos. So isEntity <> 0 instantly tells me that the...
Forum: HL - Authoring Kit January 21st, 2016, 04:43 AM
Replies: 4
Views: 2,943
Posted By barrelv
Thanks again, that resolved the issue - and the...

Thanks again, that resolved the issue - and the list thing was a great hint for the next part...
Forum: HL - Authoring Kit January 20th, 2016, 12:05 PM
Replies: 4
Views: 2,943
Posted By barrelv
Character sheet - including weapons multiple times

Trying to figure the best way to do this:

My main sheet is mostly a 'quick glance to play' sheet. As such, there are summaries of each weapon on that page. On the 2nd page, I want to show more...
Forum: HL - Shadowrun October 15th, 2015, 03:57 AM
Replies: 14
Views: 6,516
Posted By barrelv
Win10 might be the cuprit. It doesn't seem to...

Win10 might be the cuprit. It doesn't seem to have anything to do with custom content. The laptop with problems is a Win10 upgrade, the other computer is Win7
Forum: HL - Shadowrun October 13th, 2015, 04:52 AM
Replies: 14
Views: 6,516
Posted By barrelv
Completely understand the need for bug reports -...

Completely understand the need for bug reports - I can't seem to replicate it on the laptop I have with me, but I know my home computer gives the error. I'll enter the bug report when I get home.
...
Forum: HL - Shadowrun October 12th, 2015, 05:06 PM
Replies: 14
Views: 6,516
Posted By barrelv
Mathias, if you still need the bug report, please...

Mathias, if you still need the bug report, please let me know and I'll do the needful.
Forum: HL - Authoring Kit July 7th, 2015, 12:29 PM
Replies: 13
Views: 6,017
Posted By barrelv
This did it. Thanks! <!-- Must have...

This did it. Thanks!

<!-- Must have certain starting careers -->
<exprreq iserror="yes" message="Must have certain career"><![CDATA[
tagexpr[Career.crAristocr|Career.crInvestig] <> 0
...
Forum: HL - Authoring Kit July 7th, 2015, 12:16 PM
Replies: 13
Views: 6,017
Posted By barrelv
still should be inside an exprreq element?...

still should be inside an exprreq element? because the below code is returning true even if one of those two tags aren't present on the hero.

<!-- Must have certain starting careers -->
...
Forum: HL - Authoring Kit July 7th, 2015, 12:04 PM
Replies: 13
Views: 6,017
Posted By barrelv
There is a tag on the hero for all careers...

There is a tag on the hero for all careers (Career.crAristocr, etc) But I'm not sure what you mean by "tagexpress"
Forum: HL - Authoring Kit July 7th, 2015, 11:27 AM
Replies: 13
Views: 6,017
Posted By barrelv
Something like exprreq

Thanks again to everyone who has helped me with this project. Took a long break while actually running an Iron Kingdoms game instead of playing it it. Now getting back to my character generator.
...
Forum: HL - Authoring Kit January 22nd, 2015, 12:50 PM
Replies: 11
Views: 5,323
Posted By barrelv
problem didn't come back with 2nd round of...

problem didn't come back with 2nd round of editing. Weapon and Melee weapons are working great - and I do like this method a lot better. Not sure how far I'll take it for Ranged weapons for things...
Forum: HL - Authoring Kit January 22nd, 2015, 09:42 AM
Replies: 11
Views: 5,323
Posted By barrelv
checked every occurance, none are even within 10...

checked every occurance, none are even within 10 of each-other and none have the same name :confused:

zipped up the whole folder, put it away, and went back to a backup I had before the error...
Forum: HL - Authoring Kit January 22nd, 2015, 09:01 AM
Replies: 11
Views: 5,323
Posted By barrelv
okay, somehow I've pissed it off. And I'm really...

okay, somehow I've pissed it off. And I'm really confused, because I haven't done anything involving the panels, but this is the error message I'm getting:

"One or more tab panels have been...
Forum: HL - Authoring Kit January 22nd, 2015, 06:42 AM
Replies: 11
Views: 5,323
Posted By barrelv
well that was shockingly easy - I've got to touch...

well that was shockingly easy - I've got to touch up a few minor things, like giving the ability to custom-name Meckanika from the form, but that'll be minor.
Forum: HL - Authoring Kit January 22nd, 2015, 05:01 AM
Replies: 11
Views: 5,323
Posted By barrelv
Okay, I'm going to stop on Weapons right now and...

Okay, I'm going to stop on Weapons right now and try replacing my existing solution for Armor with this method. if it works, I'll carry it forward to weapons.
Forum: HL - Authoring Kit January 21st, 2015, 12:50 PM
Replies: 11
Views: 5,323
Posted By barrelv
Okay, so what' the basic Thing setup for this? Or...

Okay, so what' the basic Thing setup for this? Or how does the system know the difference between a Pulsar and a customized Pulsar? I know in the method I'm using, you only call the Child on the...
Forum: HL - Authoring Kit January 21st, 2015, 10:57 AM
Replies: 11
Views: 5,323
Posted By barrelv
No clue on how Shadowrun handles this. Any...

No clue on how Shadowrun handles this. Any suggestions on where I can get info on how it's handled in that module?
Forum: HL - Authoring Kit January 21st, 2015, 09:45 AM
Replies: 11
Views: 5,323
Posted By barrelv
Linking a Gizmo-created item to the same Skill as 'base' item

For Iron Kingdom, you can make meckanika (magic) weapons, using the basic weapon as a starting point. Want a meckanika Greataxe, select 'greataxe' and then add the magic bits.

Well, I know how to...
Forum: HL - Authoring Kit December 26th, 2014, 04:16 AM
Replies: 3
Views: 3,439
Posted By barrelv
well that's going to be a right pain in the ass...

well that's going to be a right pain in the ass :p I think there's going to be a lot of foreach and {br} in my future...
Forum: HL - Authoring Kit December 23rd, 2014, 11:41 AM
Replies: 3
Views: 3,439
Posted By barrelv
tables inside of tables?

I'm in the final stages of putting together my character sheet for Iron Kingdoms and I'm getting knee-deep in Gizmos for the Meckanica Armor and Weapons system that Iron Kingdom uses.

Right now...
Forum: HL - Authoring Kit December 19th, 2014, 12:45 PM
Replies: 8
Views: 3,198
Posted By barrelv
well :mad:. I'll have to create a new component...

well :mad:. I'll have to create a new component called 'health' with 3 things instead of trying to store the stuff I need on the 3 attributes. Not the end of the world I suppose.
Forum: HL - Authoring Kit December 19th, 2014, 12:28 PM
Replies: 8
Views: 3,198
Posted By barrelv
Somewhat related - can you not have two portals...

Somewhat related - can you not have two portals using the same Component on a sheet?
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