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Search: Posts Made By: MPHopcroft
Forum: HL - User Projects August 13th, 2017, 02:19 PM
Replies: 31
Views: 10,410
Posted By MPHopcroft
Does the release of the new edition of Blue Rose...

Does the release of the new edition of Blue Rose change anything about plans for this system in HL?
Forum: HL - User Projects September 23rd, 2015, 02:22 PM
Replies: 31
Views: 10,410
Posted By MPHopcroft
They get a lot of e-mails, and probably more than...

They get a lot of e-mails, and probably more than a few similar to yours. Were it not for the very slow pace of non-Pathfinder releases from Wolflair I would hope they'd take a crack at it. But PF...
Forum: HL - User Projects December 20th, 2014, 08:27 PM
Replies: 23
Views: 10,124
Posted By MPHopcroft
Enormous. A hundred or so powers, with with two...

Enormous. A hundred or so powers, with with two different cost levels (one to just get the power at 0APs and more to increase its value), plus skills, nine attributes with two different cost levels,...
Forum: HL - User Projects December 20th, 2014, 07:23 PM
Replies: 23
Views: 10,124
Posted By MPHopcroft
It is still substantially different. Powers are...

It is still substantially different. Powers are handled completely differently, for example, and the AV/EV/OV concept does not exist. Those new, smaller numbers are essentially D20 bonuses stripped...
Forum: Hero Lab Discussion December 20th, 2014, 02:10 PM
Replies: 142
Views: 47,501
Posted By MPHopcroft
Basic Roleplaying would be nice. It can be...

Basic Roleplaying would be nice. It can be adapted from part of the Call of Cthulhu 6 code; in fact a robust D100 designer that is easily adaptable to the growing variety of titles using that system...
Forum: Hero Lab Discussion December 20th, 2014, 02:06 PM
Replies: 121
Views: 39,225
Posted By MPHopcroft
Rocket Age would be interesting, as it's a Vortex...

Rocket Age would be interesting, as it's a Vortex game that isn't build on a subsidiary license (it might be very hard to get The One Ring licensed).

Runequest 6 can be partially adapted from the...
Forum: HL - Call of Cthulhu December 18th, 2014, 09:14 PM
Replies: 30
Views: 26,789
Posted By MPHopcroft
I wonder if the editor (not the authoring kt)...

I wonder if the editor (not the authoring kt) could be used to provide alternative versions of the CoC template that will cover one of the other D100 games.

I'm also curious about the upcoming...
Forum: Hero Lab Discussion December 18th, 2014, 08:58 PM
Replies: 4
Views: 847
Posted By MPHopcroft
Thanks! The problem wasn't the dropbox -- it was...

Thanks! The problem wasn't the dropbox -- it was that I was trying to link to content that had been taken down by its creator.
Forum: Hero Lab Discussion December 18th, 2014, 08:48 PM
Replies: 4
Views: 847
Posted By MPHopcroft
The following errors were encountered while...

The following errors were encountered while downloading secondary updates:

Error while retrieving https://dl.dropboxusercontent.com/u/5964125/herolab/gurpslite/updates.xml:
<!DOCTYPE html>...
Forum: Hero Lab Discussion December 18th, 2014, 08:17 PM
Replies: 4
Views: 847
Posted By MPHopcroft
Can I remove a source?

I accessed a user-created source incorrectly somehow (not sure which one) and now the update tracker is fouled up. I get a complicated error message when I first Load Updates, and my display shows...
Forum: HL - User Projects December 17th, 2014, 08:12 PM
Replies: 5
Views: 1,739
Posted By MPHopcroft
DWATS Question

I have a quick question about the DWATS template (which I finally figured out how to get to display) -- if you want to build a character with a very high Awareness (like modeling a Time Lord or the...
Forum: HL - User Projects December 17th, 2014, 08:09 PM
Replies: 23
Views: 10,124
Posted By MPHopcroft
The license situation surrounding MEGS (The...

The license situation surrounding MEGS (The system that drives DC Heroes) is so nightmarish that even in this age of brazen retro-cloners nobody has been willing to touch it. And nobody can do a full...
Forum: Hero Lab Discussion December 13th, 2014, 05:52 PM
Replies: 2
Views: 746
Posted By MPHopcroft
Usage for Writers

I have begun the process of writing a game supplement (or full game if necessary) for one of the systems Hero Lab supports. Needless to say it would be really helpful if I could us Hero Lab to help...
Forum: Hero Lab Discussion November 17th, 2014, 09:56 PM
Replies: 2
Views: 1,272
Posted By MPHopcroft
Update questions

I just got the update to 6.1 and have two questions, and I'm not sure who to ask.

1. The PDF Plugin got an update. Fair enough. However, I can't seem to install the update while Hero Lab is...
Forum: Hero Lab Discussion April 4th, 2014, 06:49 PM
Replies: 3
Views: 957
Posted By MPHopcroft
My first attempt with the FAE set is inspired by...

My first attempt with the FAE set is inspired by the new Doubleclicks album (currently in post-production while the band prepares for a tour). I hope I got it right:

Name: Dimetrodon!
Age: 25
...
Forum: HL - Call of Cthulhu March 25th, 2014, 08:50 PM
Replies: 30
Views: 26,789
Posted By MPHopcroft
I know that came out wrong, but for some reason...

I know that came out wrong, but for some reason explaining myself coherently has been an utter failure in this case. It's frustrating.
Forum: Hero Lab Discussion March 24th, 2014, 01:27 PM
Replies: 54
Views: 10,469
Posted By MPHopcroft
I can see a point at which it becomes clear that...

I can see a point at which it becomes clear that you can only do so much. Fate is so hackable, and so frequently hacked, that I can't think of very many actual campaigns that will be using a...
Forum: Hero Lab Discussion March 7th, 2014, 05:53 AM
Replies: 7
Views: 1,540
Posted By MPHopcroft
You are absolutely right about that. And...

You are absolutely right about that. And parody/satire is hardly a bad thing. Heck, I'm going to a con in two weeks where Fallout: Equestria is a fixture.

The Pathfinder ruleset is largely open...
Forum: Hero Lab Discussion March 6th, 2014, 10:11 PM
Replies: 7
Views: 1,540
Posted By MPHopcroft
In the pre-OGL world you would never have seen...

In the pre-OGL world you would never have seen anything remotely like Ponyfinder. And that was a bad thing how, exactly?
Forum: Hero Lab Discussion February 22nd, 2014, 08:58 PM
Replies: 54
Views: 10,469
Posted By MPHopcroft
How did you make that work even as well as you...

How did you make that work even as well as you did? I'm not a power user by any stretch of the imagination, and I'm wondering how I can use the .user file to help me with FAE.
Forum: Hero Lab Discussion February 21st, 2014, 08:03 PM
Replies: 54
Views: 10,469
Posted By MPHopcroft
My latest effort has been trying to do an NPC who...

My latest effort has been trying to do an NPC who does not require full stats. Well, actually, it's a critter that I'm writing as a bit of an in-joke. Here is what I expect the aspects to look like...
Forum: HL - Call of Cthulhu February 21st, 2014, 05:34 PM
Replies: 30
Views: 26,789
Posted By MPHopcroft
RQ6 is one of about right different games that...

RQ6 is one of about right different games that use OGL variations of the BRP/D100 system. That in itself might be enough to scare off a publisher -- with so many different variations, that would be a...
Forum: Hero Lab Discussion February 9th, 2014, 12:00 PM
Replies: 38
Views: 6,482
Posted By MPHopcroft
Here's the character concept I came up with for...

Here's the character concept I came up with for my first effort (and also a test of the Text Output system). for non-D&D players, the Hexblade is a much-maligned variant class in 3.5 who combines...
Forum: Hero Lab Discussion February 8th, 2014, 10:49 AM
Replies: 38
Views: 6,482
Posted By MPHopcroft
Anyone interested in sharing portfolios for...

Anyone interested in sharing portfolios for mutual assistance and to see if we can give each other insights on things?
Forum: Hero Lab Discussion February 7th, 2014, 09:59 PM
Replies: 38
Views: 6,482
Posted By MPHopcroft
Let's see if I can explain it (which will also...

Let's see if I can explain it (which will also let me see if I understand it): NPCs are usually not given the same design treatment as PCs. Just giving them the relevant aspects, a few skills, and...
Showing results 1 to 25 of 137

 
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