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Search: Posts Made By: Cold Iron
Forum: HL - Pathfinder Roleplaying Game August 23rd, 2012, 06:38 PM
Replies: 590
Views: 147,219
Posted By Cold Iron
The Pathfinder Campaign Setting #3 class...

The Pathfinder Campaign Setting #3 class Diabolist should have 'Infernal Transport' at 6th level, not 7th. : )
Forum: Hero Lab Discussion March 6th, 2012, 08:02 PM
Replies: 192
Views: 60,705
Posted By Cold Iron
On the Mac Beta, whenever I'm editing a custom...

On the Mac Beta, whenever I'm editing a custom magical armor's armor check penalty, Herolab freezes then crashes if not closed out of. It only happens the first time you create a custom magic armor.
Forum: HL - Pathfinder Roleplaying Game March 5th, 2011, 10:58 PM
Replies: 113
Views: 41,482
Posted By Cold Iron
The Petitioner - Hell("Damned") template has it's...

The Petitioner - Hell("Damned") template has it's Reflex and Will saves mixed. It has a +3 to it's Will Save when it should have a +3 to it's Reflex save instead.

Thanks Mathias : )
Forum: HL - Pathfinder Roleplaying Game February 6th, 2011, 08:45 AM
Replies: 121
Views: 36,926
Posted By Cold Iron
Sorry, don't know if this was mentioned, but the...

Sorry, don't know if this was mentioned, but the Musket's range is 20 feet instead of 40 feet. Also, the Gunslinger ability "Deadly Shot" DC is double what it should be in the generator (Ex: DC 52...
Forum: HL - Pathfinder Roleplaying Game October 10th, 2010, 02:40 PM
Replies: 8
Views: 4,908
Posted By Cold Iron
I just did the steps, exactly as you said to...

I just did the steps, exactly as you said to (with 2 new characters), and it's still happening. For some reason, the 'Don't Use Hero Points' option below the starting cash becomes unchecked when I...
Forum: HL - Pathfinder Roleplaying Game October 9th, 2010, 09:50 PM
Replies: 8
Views: 4,908
Posted By Cold Iron
Whenever I turn off Hero Points, choose the bonus...

Whenever I turn off Hero Points, choose the bonus feat, save, and exit out of the character, the Hero Points option resets and I have to disable it again (I'm always one feat over the limit when I...
Forum: HL - Pathfinder Roleplaying Game September 16th, 2010, 06:43 AM
Replies: 94
Views: 31,648
Posted By Cold Iron
Duelist's 'Improved Reaction' adds +2 at 2nd...

Duelist's 'Improved Reaction' adds +2 at 2nd level and an additional +4 to initiative at 8th level (totaling +6). It should just be a total of +4. (+2 at 2nd level, +2 more at 8th level).
Forum: HL - Pathfinder Roleplaying Game August 27th, 2010, 08:56 PM
Replies: 65
Views: 24,548
Posted By Cold Iron
Human Barbarian's +1/3 Superstition favored bonus...

Human Barbarian's +1/3 Superstition favored bonus actually adds +1/2 in the generator.

Weapon Master's 20th level ability doesn't add the extra x1 to the critical multiplier like it does for the...
Forum: HL - Pathfinder Roleplaying Game August 13th, 2010, 08:49 PM
Replies: 29
Views: 10,684
Posted By Cold Iron
Crossbowman

In the Fighter (Crossbowman) variant the 15th and 19th level abilities are switched.

Penetrating Shot is at 15th level while Pinpoint Targeting is at 19th.
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