Forum: HL - d20 System
Today, 07:29 AM
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Replies: 1,049
Views: 309,957
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Forum: HL - d20 System
Today, 06:12 AM
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Replies: 1,049
Views: 309,957
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Forum: HL - d20 System
Today, 06:10 AM
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Replies: 1,049
Views: 309,957
The second item on the list is:
ref: ...
The second item on the list is:
ref:
https://www.enworld.org/threads/shadowcaster-fixes-by-mouseferatu.184955/
Are you saying they are getting double the extra mysteries?
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Forum: HL - d20 System
Today, 05:27 AM
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Replies: 1,103
Views: 437,856
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Forum: HL - d20 System
January 15th, 2021, 05:28 AM
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Replies: 12
Views: 86
If you take a look at the scripts on other...
If you take a look at the scripts on other adjustments you'll see lines of code at the top that start with "doneif". These lines of code prevent anything below it from running if the adjustment isn't...
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Forum: HL - d20 System
January 14th, 2021, 10:44 AM
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Replies: 12
Views: 86
What exactly are you trying to do? Create a...
What exactly are you trying to do? Create a language that anyone can take or allow all characters to be able to take any language? Or is it something else?
For the record. To add a tag in a...
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Forum: HL - d20 System
January 11th, 2021, 03:50 PM
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Replies: 12
Views: 86
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Forum: HL - d20 System
January 8th, 2021, 05:25 AM
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Replies: 1,049
Views: 309,957
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Forum: HL - d20 System
January 6th, 2021, 05:39 AM
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Replies: 10
Views: 1,134
You'd have to use the variant to add the...
You'd have to use the variant to add the appropriate tag (ie Classes.Sorcerer). I've never done this, but I don't see why it wouldn't work. You'd probably want to do it some time in First.
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Forum: HL - d20 System
January 5th, 2021, 08:26 AM
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Replies: 1,103
Views: 437,856
@Bloodwolf
I seem to be missing some things...
@Bloodwolf
I seem to be missing some things for he Fang Dragon (possible I deleted them or they weren't in the file you sent me):
xDraFangAbilDrn
xSoundImitFang
xFaDraTrip
xFaDraIncDmg...
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Forum: HL - d20 System
January 5th, 2021, 05:12 AM
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Replies: 1,049
Views: 309,957
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Forum: HL - d20 System
January 5th, 2021, 04:53 AM
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Replies: 12
Views: 86
If you apply the tag Language.Any to your...
If you apply the tag Language.Any to your character (easiest through an adjustment or condition) this will open up almost all of the languages to be available to your character. There are a few...
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Forum: HL - d20 System
January 4th, 2021, 06:34 PM
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Replies: 31
Views: 1,294
That doesn't really prevent the use of custom...
That doesn't really prevent the use of custom abilities, but yea, some of these classes can be a real pain.
Is this on a class variant? You should be able to pretty easily set up how many custom...
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Forum: HL - d20 System
January 4th, 2021, 01:17 PM
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Replies: 1,103
Views: 437,856
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Forum: HL - d20 System
January 4th, 2021, 01:16 PM
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Replies: 10
Views: 1,134
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Forum: HL - d20 System
January 4th, 2021, 01:15 PM
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Replies: 12
Views: 86
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Forum: HL - d20 System
January 4th, 2021, 05:05 AM
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Replies: 31
Views: 1,294
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Forum: HL - d20 System
January 4th, 2021, 05:05 AM
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Replies: 31
Views: 1,294
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Forum: HL - d20 System
January 4th, 2021, 05:03 AM
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Replies: 10
Views: 2,475
foreach pick in hero from BaseArmor where...
foreach pick in hero from BaseArmor where "Helper.CurrArmor & Helper.Proficient"
eachpick.field[mArmorChk].value += pen
nexteach
You'll have to set the penalty, or if no variable is...
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Forum: HL - d20 System
January 4th, 2021, 05:00 AM
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Replies: 12
Views: 86
You mean for feats and PrC's? Not really, no....
You mean for feats and PrC's? Not really, no. Each thing with a language pre-req is coded individually for this. There are a couple of ways around this:
1) Use an adjustments to give characters...
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Forum: HL - d20 System
December 31st, 2020, 07:44 AM
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Replies: 1,049
Views: 309,957
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Forum: HL - d20 System
December 31st, 2020, 07:40 AM
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Replies: 1,103
Views: 437,856
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Forum: HL - d20 System
December 26th, 2020, 05:50 AM
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Replies: 31
Views: 1,294
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Forum: HL - d20 System
December 23rd, 2020, 05:55 AM
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Replies: 1,103
Views: 437,856
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Forum: HL - d20 System
December 23rd, 2020, 05:53 AM
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Replies: 287
Views: 107,943
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