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Search: Posts Made By: Korpah
Forum: Realm Works Discussion July 21st, 2018, 10:57 AM
Replies: 45
Views: 21,504
Posted By Korpah
sorry for necroing this thread :) but couldn't...

sorry for necroing this thread :) but couldn't find it.

is an general import of pathfinder monsters items etc already available now since we can import and export data now in realmworks?
Forum: HL - Pathfinder Roleplaying Game August 12th, 2017, 02:15 PM
Replies: 8
Views: 4,180
Posted By Korpah
I understand that now seems that i misinterpreted...

I understand that now seems that i misinterpreted that

glad that it isn't hard to implement from the editor!
Forum: HL - Pathfinder Roleplaying Game August 10th, 2017, 03:21 PM
Replies: 8
Views: 4,180
Posted By Korpah
Oke then i misinterpreted what was possible using...

Oke then i misinterpreted what was possible using the create custom weapon through the weapon tab,

as there i can select equipment modifications and item powers,
i was under the impression the...
Forum: HL - Pathfinder Roleplaying Game August 10th, 2017, 02:14 PM
Replies: 8
Views: 4,180
Posted By Korpah
But if i would add a custom / magic weapon ...

But if i would add a custom / magic weapon
select the weapon special abilities, the Spring-loaded should be in here right?

As that is what i'm missing, or doesn't herolab support that and i...
Forum: HL - Pathfinder Roleplaying Game August 10th, 2017, 12:01 PM
Replies: 8
Views: 4,180
Posted By Korpah
Thanks for your reply, I can correct you, as that...

Thanks for your reply, I can correct you, as that was the first package i got (and turned it on in herolabs)

but its not in there

so now i want to be sure before i spend more $
Forum: HL - Pathfinder Roleplaying Game August 10th, 2017, 09:13 AM
Replies: 8
Views: 4,180
Posted By Korpah
What game package to get

So i'm looking for this "

Spring-Loaded (2 DP): The weapon’s wielder can activate or suspend its reach as a swift action. This quality can be added only to one-handed or two-handed melee weapons...
Forum: HL - Pathfinder Roleplaying Game August 10th, 2017, 09:11 AM
Replies: 16
Views: 5,505
Posted By Korpah
ok great, no offense ment of course! Fro...

ok great, no offense ment of course!

Fro this trial and error script i learned allot so that's great how fast i got an answer that led me to the creation of a good script.
Forum: HL - Pathfinder Roleplaying Game August 8th, 2017, 10:36 AM
Replies: 16
Views: 5,505
Posted By Korpah
not sure if its ment sarcastically (if it is...

not sure if its ment sarcastically (if it is kinda odd)
but if it ain't, guess we learn something new everyday :cool:
Forum: HL - Pathfinder Roleplaying Game August 8th, 2017, 06:42 AM
Replies: 16
Views: 5,505
Posted By Korpah
thanks that clarifies it

thanks that clarifies it
Forum: HL - Pathfinder Roleplaying Game August 8th, 2017, 01:06 AM
Replies: 16
Views: 5,505
Posted By Korpah
Thanks that is helpful! as its indeed for a class...

Thanks that is helpful! as its indeed for a class that can polymorph

and <> means bigger or smaller then the value after it?
Forum: HL - Pathfinder Roleplaying Game August 7th, 2017, 01:14 PM
Replies: 16
Views: 5,505
Posted By Korpah
so it seems i got the hang of it :) if...

so it seems i got the hang of it :)

if (field[gUserEquip].value = 1) then
if (field[trkUser].value = 1) then
hero.child[ArmorClass].field[tACArmor].value -= 1
endif
endif
if...
Forum: HL - Pathfinder Roleplaying Game August 7th, 2017, 01:03 PM
Replies: 16
Views: 5,505
Posted By Korpah
if (field[gUserEquip].value = 1) then if...

if (field[gUserEquip].value = 1) then
if (field[trkUser].value = 1) then
hero.child[ArmorClass].field[tACArmor].value -= 1
endif
endif
if (field[gUserEquip].value = 1) then
if...
Forum: HL - Pathfinder Roleplaying Game August 7th, 2017, 12:37 PM
Replies: 16
Views: 5,505
Posted By Korpah
if (field[trkUser].value = 1) then ...

if (field[trkUser].value = 1) then
hero.child[ArmorClass].field[tACArmor].value -= 1
endif
if (field[trkUser].value = 2) then
hero.child[ArmorClass].field[tACArmor].value -= 2
endif

seems to...
Forum: HL - Pathfinder Roleplaying Game August 7th, 2017, 11:59 AM
Replies: 16
Views: 5,505
Posted By Korpah
did some more digging cause i want it to work...

did some more digging cause i want it to work haha

if (field[trkUser].value = 1) then
hero.child[ArmorClass].field[tACArmor].value -= 1
endif


Although this subtracts 1 AC before its even...
Forum: HL - Pathfinder Roleplaying Game August 7th, 2017, 11:00 AM
Replies: 16
Views: 5,505
Posted By Korpah
Thanks for your time and reply do you have a...

Thanks for your time and reply

do you have a line of code that would check this?

I'm still trying to get a grasp of it all

i checked some other things and formulated the script

~ If...
Forum: HL - Pathfinder Roleplaying Game August 7th, 2017, 10:05 AM
Replies: 16
Views: 5,505
Posted By Korpah
adding -1 ac for each charge used

i'm making an modified version of the "warden of the woods" armor (for a lower lvl player)

it uses charges and for each charge used it should add -1 to AC
It seems this armor doesn't do that...
Forum: HL - Pathfinder Roleplaying Game January 9th, 2017, 01:07 PM
Replies: 4
Views: 3,424
Posted By Korpah
That was indeed correct. With some help from...

That was indeed correct.

With some help from the player we where able to add this archetype \o/
only having trouble with the wildforms yet but we will get there.

1 small thing that bugs me, is...
Forum: HL - Pathfinder Roleplaying Game January 2nd, 2017, 02:12 PM
Replies: 4
Views: 3,424
Posted By Korpah
Wildrider - Chavalier - custom content how to get it in HL

Hello all, i'm new as an GM and running an homebrew campaign now for almost an year.

And i want to use herolabs and realmworks more so i have everything in one place.
Now so far my integration...
Forum: Realm Works Discussion April 28th, 2016, 02:19 PM
Replies: 2
Views: 3,452
Posted By Korpah
Buying this tool without access to an creditcard

Hello fellow gamers,

I did some research to an online tool to help me run my pathfinder game (i'm the gm there) so far my google drive is kinda full and i starting to lose track :confused:

this...
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