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Posts Made By:
Mathias
Forum:
HL - Pathfinder Roleplaying Game
September 18th, 2012, 02:31 PM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
doneif (field[pIsOn].value = 0) doneif...
doneif (field[pIsOn].value = 0)
doneif (field[pChosen].chosen = 0)
if (state.isoutput <> 0) then
perform field[pChosen].chosen.assign[Hide.Weapon]
endif
Forum:
HL - Pathfinder Roleplaying Game
March 5th, 2012, 01:03 PM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
Once you've prepared the portfolio (so it's down...
Once you've prepared the portfolio (so it's down to the minimum sources required), you could look in the XML of the portfolio for:
<source source="([A-Za-z0-9_]*)" name="([A-Za-z0-9 '_]*)"...
Forum:
HL - Pathfinder Roleplaying Game
March 5th, 2012, 07:37 AM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
Develop menu... prepare portfolio for...
Develop menu... prepare portfolio for distribution.
Here's what this does:
1) Reset all sources to the current defaults
2) Turn off all paid sources that are not needed for that character.
...
Forum:
HL - Pathfinder Roleplaying Game
July 8th, 2011, 02:20 PM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
Here's ShadowChemosh's steps for fixing that one,...
Here's ShadowChemosh's steps for fixing that one, from another thread: http://forums.wolflair.com/showthread.php?t=13422"http://forums.wolflair.com/showthread.php?t=13422
Forum:
HL - Pathfinder Roleplaying Game
July 8th, 2011, 01:02 PM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
Help menu...Help Topics...View User Manual...Main...
Help menu...Help Topics...View User Manual...Main Menu, then scroll down most of the way to the Develop menu section.
or
c:/program files (x86)/Hero Lab/readme.txt, and find the 3.7a release...
Forum:
HL - Pathfinder Roleplaying Game
July 8th, 2011, 10:24 AM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
I don't think we advertised it much, but 3.7a...
I don't think we advertised it much, but 3.7a added a new tool for stock portfolios - the "Prepare Portfolio for Distribution" option in the develop menu.
It'll do the following:
Reset all...
Forum:
HL - Pathfinder Roleplaying Game
January 10th, 2011, 09:28 AM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
ShadowChemosh, as a note, the Paizo blog with the...
ShadowChemosh, as a note, the Paizo blog with the Sable Company Marine is content that I can include in HL, and I had hoped to have the time to add it myself for the next update. If you'd like to...
Forum:
HL - Pathfinder Roleplaying Game
November 22nd, 2010, 08:59 AM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
Just a reminder that we're around a month and a...
Just a reminder that we're around a month and a half from the release date for the Bestiary 2 - you may want to think about what sort of creatures Paizo might include in that.
Forum:
HL - Pathfinder Roleplaying Game
October 30th, 2010, 08:19 AM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
The Haste and Bear's Endurance problems are...
The Haste and Bear's Endurance problems are because I've now added official copies of those spells (and I used the most obvious Unique Ids - which must have been the same as the author of that...
Forum:
HL - Pathfinder Roleplaying Game
October 27th, 2010, 05:05 PM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
Check out our September newsletter:...
Check out our September newsletter: http://www.wolflair.com/index.php?context=newsletter&page=september_2010
That has the announcement of the campaign setting material. You're looking for...
Forum:
HL - Pathfinder Roleplaying Game
September 8th, 2010, 04:56 PM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
In d20, each spell has to be for a specific class...
In d20, each spell has to be for a specific class and a specific level.
In Pathfinder, each spell can be for any number of classes, but only for a specific spell level.
If the Spell...
Forum:
HL - Pathfinder Roleplaying Game
September 7th, 2010, 04:33 PM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
The Hallit and Skald languages that were...
The Hallit and Skald languages that were previously in the Kingmaker source were moved to Languages of Golarion in v4.4
Forum:
HL - Pathfinder Roleplaying Game
September 7th, 2010, 03:49 PM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
Did you assign the source you created to the part...
Did you assign the source you created to the part of the class on the "Class" tab, or the "Class Level" tab? It belongs on the "Class Level" or on both.
If you've added other languages, and...
Forum:
HL - Pathfinder Roleplaying Game
September 7th, 2010, 12:34 PM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
No, your fix will over-write my fix. I'd...
No, your fix will over-write my fix. I'd actually recommend making this change the only thing in the user file. That way, once the official copy is fixed, all you need to do is delete that single...
Forum:
HL - Pathfinder Roleplaying Game
September 7th, 2010, 09:27 AM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
I'm not saying I won't be adding these, I'm only...
I'm not saying I won't be adding these, I'm only saying that as long as Paizo's started making FAQs for their books, lets give them 2 weeks or so to get more accomplished before wading in there to...
Forum:
HL - Pathfinder Roleplaying Game
August 22nd, 2010, 08:55 AM
Replies:
420
Pathfinder Community Data Sets....
Views:
209,568
Posted By
Mathias
I've put the fact that concentration isn't...
I've put the fact that concentration isn't findable enough on the character sheet onto my to-do list.
I'd suggest you report these as bugs before you go creating fixes for them.
Showing results 1 to 16 of 16
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