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Forum: Hero Lab Discussion August 13th, 2015, 10:10 AM
Replies: 18
Views: 5,032
Posted By Steve
Regarding the original proposal to purchase an...

Regarding the original proposal to purchase an older tablet for Hero Lab usage,
Hero Lab is supported on iPad 2 and iPad Mini, however for the best experience
you will have better results using...
Forum: Hero Lab Discussion March 10th, 2014, 11:30 AM
Replies: 23
Views: 7,551
Posted By Steve
This might happen if the game system data files...

This might happen if the game system data files are not updated.

There is a link to the Pathfinder data files in the Beta e-mail.

The second Beta requires newer data files than the initial Beta.
Forum: Hero Lab Discussion March 6th, 2014, 10:42 PM
Replies: 56
Views: 14,301
Posted By Steve
You could try doing this the other way around....

You could try doing this the other way around. First, build each encounter, and save each portfolio. Second, load the portfolio with the heroes.

Then as the heroes reach each encounter, load...
Forum: Hero Lab Discussion March 6th, 2014, 10:30 PM
Replies: 56
Views: 14,301
Posted By Steve
If you save *.por portfolio files in the Game...

If you save *.por portfolio files in the Game System Data Folder, they will appear the next time you launch the Encounter Builder.

You can locate the Game System Data Folder through the Tools menu...
Forum: Hero Lab Discussion March 6th, 2014, 10:15 PM
Replies: 56
Views: 14,301
Posted By Steve
This can happen if you do not have the package...

This can happen if you do not have the package containing the creature. For example, the Stone Giant and the Ogre are both from the Bestiary.

Does the creature appear if you scroll down, rather...
Forum: Hero Lab Discussion March 4th, 2014, 10:20 PM
Replies: 56
Views: 14,301
Posted By Steve
You can enter a value for CR in the upper-right...

You can enter a value for CR in the upper-right corner to set the XP budget. Is this what you wanted to do?



Currently the search field checks the entire statblock. What individual elements...
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