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Search: Posts Made By: CapedCrusader
Forum: HL - Savage Worlds April 21st, 2017, 10:40 AM
Replies: 46
Views: 15,540
Posted By CapedCrusader
Don't beat yourself up. This is an unique...

Don't beat yourself up. This is an unique programming language. It takes some time to get it right. It took me forever.
Forum: HL - Savage Worlds April 11th, 2017, 09:08 AM
Replies: 46
Views: 15,540
Posted By CapedCrusader
What do you need on this?

What do you need on this?
Forum: HL - Savage Worlds February 14th, 2017, 12:12 PM
Replies: 46
Views: 15,540
Posted By CapedCrusader
Well, we have to deal with the fact that the...

Well, we have to deal with the fact that the advancement system works completely differently than the character creation system. It's the way Savage Worlds is designed.
Forum: HL - Savage Worlds February 13th, 2017, 08:48 PM
Replies: 46
Views: 15,540
Posted By CapedCrusader
Ouch. Well, I'd create a new type of Advance...

Ouch.
Well, I'd create a new type of Advance for each of these. Take the standard advance that adds a new Skill and make it cost half an advance like raising a lesser Skill. You'll want to add a...
Forum: HL - Savage Worlds February 11th, 2017, 04:08 PM
Replies: 46
Views: 15,540
Posted By CapedCrusader
You can set the number of Advancement slots that...

You can set the number of Advancement slots that an Edge takes up. Just set it to 0 for those.
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