Forum: HL - Pathfinder Roleplaying Game
December 4th, 2016, 04:06 PM
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Replies: 6
Views: 3,607
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Forum: HL - Pathfinder Roleplaying Game
December 4th, 2016, 03:54 PM
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Replies: 6
Views: 3,607
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Forum: HL - Pathfinder Roleplaying Game
December 4th, 2016, 03:41 PM
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Replies: 6
Views: 3,607
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Forum: HL - Pathfinder Roleplaying Game
December 4th, 2016, 03:14 PM
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Replies: 6
Views: 3,607
Need Help w/ Temporary Hit Point Counter
I'm creating a new adjustment for temporary hit points. I have a counter set up that will add the counter's total to the character's hit points. It's super-simple.
herofield[tCurrentHP].value +=...
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Forum: HL - Pathfinder Roleplaying Game
November 25th, 2016, 09:54 PM
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Replies: 9
Views: 3,893
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Forum: HL - Pathfinder Roleplaying Game
November 25th, 2016, 04:20 PM
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Replies: 9
Views: 3,893
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Forum: HL - Pathfinder Roleplaying Game
November 25th, 2016, 03:08 PM
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Replies: 9
Views: 3,893
Apologies. The errors are from my attempts to...
Apologies. The errors are from my attempts to remove the bonus from the flat-footed CMD value. I get an error from not having the appropriate field in this line (where the ??? is). I just put the ???...
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Forum: HL - Pathfinder Roleplaying Game
November 25th, 2016, 02:35 PM
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Replies: 9
Views: 3,893
Ok, here's another question:
I'm...
Ok, here's another question:
I'm experimenting with adding half of the bonus to Critical Defense and CMD. However, I need it to not add the bonus to flat-footed CMD, and to either turn off the...
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Forum: HL - Pathfinder Roleplaying Game
November 25th, 2016, 12:22 PM
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Replies: 9
Views: 3,893
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Forum: HL - Pathfinder Roleplaying Game
November 25th, 2016, 09:00 AM
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Replies: 9
Views: 3,893
Need Help with Creating a New Adjustment
First a little background: I'm using the "Armor as DR" rules from Ultimate Combat in a low-fantasy, low-magic campaign. The character's Defense Score is:
Defense = 10 + shield bonus + Dexterity...
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Forum: HL - Pathfinder Roleplaying Game
March 7th, 2016, 04:51 PM
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Replies: 4
Views: 3,613
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Forum: HL - Pathfinder Roleplaying Game
March 7th, 2016, 06:41 AM
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Replies: 4
Views: 3,613
Ok - let me back up a bit. When you configure...
Ok - let me back up a bit. When you configure your hero, if you set Firearm Availability to "Commonplace", firearms are supposed to become martial weapons and drop in price. In Hero Lab, they do -...
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Forum: HL - Pathfinder Roleplaying Game
March 3rd, 2016, 08:03 PM
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Replies: 4
Views: 3,613
Need Help w/ Firearms Proficiency Work-Around
There's an issue I'm encountering when setting the Firearm Availability to "Commonplace" so I'm attempting to create a Martial Weapon version of the Exotic Weapon Proficiency (Firearms) feat. The...
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Forum: HL - Pathfinder Roleplaying Game
June 11th, 2014, 07:28 PM
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Replies: 4
Views: 2,771
I sent an email to support last night and...
I sent an email to support last night and attached the .por file as instructed by Aaron. There's a few version update threads that mention racial ability overspends being addressed under bug fixes,...
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Forum: HL - Pathfinder Roleplaying Game
June 10th, 2014, 05:09 PM
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Replies: 4
Views: 2,771
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Forum: HL - Pathfinder Roleplaying Game
May 23rd, 2014, 07:58 PM
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Replies: 12
Views: 5,282
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Forum: HL - Pathfinder Roleplaying Game
May 19th, 2014, 06:17 PM
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Replies: 0
Views: 2,139
Create a custom item type?
I'm looking to create a custom item type. Not a custom item, but a type of item. So it would be on the same level as rings, potions, wondrous items etc. Is there a place in the editor to do this?...
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