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Search: Posts Made By: agermosh
Forum: HL - Pathfinder Roleplaying Game May 5th, 2023, 03:44 PM
Replies: 11
Views: 1,472
Posted By agermosh
I didn't use incrementer actually, because there...

I didn't use incrementer actually, because there only one user field it can be connected to - usrIndex.
I need three, so I used custom buttons instead.
Forum: HL - Pathfinder Roleplaying Game May 5th, 2023, 03:24 PM
Replies: 11
Views: 1,472
Posted By agermosh
Data file debugging is enabled - yes

Data file debugging is enabled - yes
Forum: HL - Pathfinder Roleplaying Game May 5th, 2023, 03:11 PM
Replies: 11
Views: 1,472
Posted By agermosh
I see - thanks.. It looks like there is a...

I see - thanks..
It looks like there is a difference between full evaluation and fast one.
Full evaluation reset my tracker as you said. Fast one keep abValues intact..

So, it seems I need...
Forum: HL - Pathfinder Roleplaying Game May 5th, 2023, 02:19 PM
Replies: 11
Views: 1,472
Posted By agermosh
I created an embedded moons tracker for...

I created an embedded moons tracker for Dragonlance Wizards of High Sorcery class.
You can see attachments to see how it looks like.
So form remembers moons positions in abValue-abValue3 fields and...
Forum: HL - Pathfinder Roleplaying Game May 5th, 2023, 01:11 PM
Replies: 11
Views: 1,472
Posted By agermosh
It is not about editor changes - it is a form for...

It is not about editor changes - it is a form for ability parametrization
in HL itself. Code is bulk. Skeleton looks like this:
Ability:
<thing id="cMoonMagic" name="Moon Magic">
<eval...
Forum: HL - Pathfinder Roleplaying Game May 4th, 2023, 01:29 PM
Replies: 11
Views: 1,472
Posted By agermosh
Closing the form doesn't trigger evaluation

I implemented the form to parametrize the class skill and it is working ok
with one exception - after done editing and closing the form with "ok"
button evaluation cycle is not started. So, all...
Forum: HL - Pathfinder Roleplaying Game February 26th, 2021, 09:55 PM
Replies: 2
Views: 1,775
Posted By agermosh
This item uses custom usrArray menu for weapon...

This item uses custom usrArray menu for weapon type choice.
it is not a tag-based choice - just harcoded array of possible values.
It looks like editor doesn't provide you way to modify it, so, ...
Forum: HL - Pathfinder Roleplaying Game February 26th, 2021, 08:53 PM
Replies: 0
Views: 1,542
Posted By agermosh
Use Gizmo for ability

Hi!

I would like to use gizmo to customize ability in a way similar to custom items.
I created a gizmo with a form and add it to ability, but the issue is -
I can't make gizmo form visible....
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