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Posts Made By:
Sword_of_Spirit
Forum:
Realm Works Discussion
August 9th, 2022, 08:35 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I'm not sure if you need any sort of heads up for...
I'm not sure if you need any sort of heads up for this, but Foundry v10 will be on the release channel soon, and with its journal system completely revamped, there may be tweaks that need to be made...
Forum:
Realm Works Discussion
February 7th, 2022, 05:35 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
That's strange. It worked this time. The time it...
That's strange. It worked this time. The time it didn't work it actually uploaded the files to the correct folder--it just didn't finish implementing them or the journals in the world.
It's the...
Forum:
Realm Works Discussion
January 30th, 2022, 06:44 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I found one more glitch. I tried to change the...
I found one more glitch. I tried to change the setting for "Location of Extracted Assets" from the default to a different folder (in this case Data/media/realmworksimport), and it ruined the import....
Forum:
Realm Works Discussion
November 28th, 2021, 08:16 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I didn't even realize that map notes could have...
I didn't even realize that map notes could have GM Directions, lol. Had to look that up in RW, since I'd never used them.
Is there an easy way to implement the revealed vs. hidden map note status...
Forum:
Realm Works Discussion
November 27th, 2021, 01:16 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I noticed that the new format of map notes on...
I noticed that the new format of map notes on unrevealed topics having a crossed eye isn't occurring for some map notes.
In my Castle Ward (Waterdeep) scene, for instance, there are two...
Forum:
Realm Works Discussion
November 20th, 2021, 01:36 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
While it would of course be superior if we could...
While it would of course be superior if we could keep everything in compendiums and still have it functional, given that I doubt that will be an option any time soon, I'd much rather have the current...
Forum:
Realm Works Discussion
November 18th, 2021, 04:16 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
Yeah, Scene Packer is supposed to allow you to do...
Yeah, Scene Packer is supposed to allow you to do that. I haven't looked at it yet, but the impression I got was that it's a bit of an involved process, not just a matter of enabling a module and...
Forum:
Realm Works Discussion
November 17th, 2021, 04:14 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I think current Foundry still doesn't preserve...
I think current Foundry still doesn't preserve content links in compendiums. At least as far as map notes and such.
Forum:
Realm Works Discussion
November 16th, 2021, 04:14 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
That works. I was more thinking of a visually...
That works. I was more thinking of a visually distinct look to them, but this will do the job to make sure I don't accidentally leave my secrets un-secreted. Thanks!
Forum:
Realm Works Discussion
November 15th, 2021, 03:05 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
That works. Is there any way to make the secret...
That works. Is there any way to make the secret GM directions look different than the player-viewable GM directions on the GM's end?
Forum:
Realm Works Discussion
November 14th, 2021, 11:04 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
<section class="RWgmDirAndContents"> <section...
<section class="RWgmDirAndContents">
<section class="RWgmDirections">
<section class="secret">
<p>'GM Directions Secret about:</p>
</section>
</section>
<p>Player readeable content</p>...
Forum:
Realm Works Discussion
November 13th, 2021, 01:36 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I'm getting a graphical glitch. Images attached. ...
I'm getting a graphical glitch. Images attached.
It's secret GM Directions followed by player readable text, all in a content box. For some reason the player view has a beige vertical line where...
Forum:
Realm Works Discussion
November 9th, 2021, 10:43 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
Really liking the 1.11 I definitely...
Really liking the 1.11
I definitely agree with them being separate like that.
What I was referring to is that the links from the player versions are also duplicated in the secret version in...
Forum:
Realm Works Discussion
November 8th, 2021, 05:55 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
That's impressive. I noticed that on the...
That's impressive.
I noticed that on the content links, revealed links are duplicated by being listed both in the revealed and in the unrevealed sections.
I haven't discovered any way to turn...
Forum:
Realm Works Discussion
October 31st, 2021, 09:51 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I've been thinking about what might be a better...
I've been thinking about what might be a better user experience for the un/revealed snippet state. I don't know if this is doable, so I'm just going on what the setup would look like in Foundry if it...
Forum:
Realm Works Discussion
October 27th, 2021, 02:33 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
In RW, links only appear in player view if they...
In RW, links only appear in player view if they are part of a revealed snippet. For some reason additional links (but not all of them) are showing up in Foundry even if no snippets have been...
Forum:
Realm Works Discussion
October 25th, 2021, 04:25 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
Cool. I was thinking the GM Notes way of...
Cool.
I was thinking the GM Notes way of doing unrevealed info might work well, but after playing around with it a bit, it isn't as useful as I hoped.
One issue with it is that the incoming...
Forum:
Realm Works Discussion
October 22nd, 2021, 12:56 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
Yeah, I hadn't thought about the complication...
Yeah, I hadn't thought about the complication with links.
I can't think of a really good solution. I'd want all the material to come across--most of my topics are only partially revealed, and it...
Forum:
Realm Works Discussion
October 21st, 2021, 04:28 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I'd probably pick it applying to unrevealed...
I'd probably pick it applying to unrevealed entries by default. That's just a matter of preference. If I reveal an entry and don't want the party to know everything about it, I'll have to either...
Forum:
Realm Works Discussion
October 20th, 2021, 10:48 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
Awesome. I noticed some of the Relationships...
Awesome.
I noticed some of the Relationships are coming through odd, so I made a test topic to see which ones were affected.
The following Relationship types are showing up as "undefined":
...
Forum:
Realm Works Discussion
October 18th, 2021, 01:46 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
It's a full export. I tried it again with the...
It's a full export. I tried it again with the updated importer and I didn't get any warnings this time, so maybe something is different, or maybe it was just a glitch.
I don't really need the...
Forum:
Realm Works Discussion
October 15th, 2021, 08:35 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I attached a picture of some warnings I got on...
I attached a picture of some warnings I got on import. I'm not sure if they mean some of my topics didn't make it through.
Looks like the custom Himinborg link works now.
This time the links to...
Forum:
Realm Works Discussion
October 13th, 2021, 05:06 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
Thanks! Himinborg should be a real...
Thanks!
Himinborg should be a real link, but it's a custom link to "1st - Ysgard (Layer)", which is probably at least as tricky as a link to an alias.
That's actually the name of my RW...
Forum:
Realm Works Discussion
October 12th, 2021, 02:52 AM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
I think child topics in RW are always...
I think child topics in RW are always alphabetized, which is how I like it anyway, so it threw me off when they weren't ordered right in Foundry.
If aliases don't work, I might have to go through...
Forum:
Realm Works Discussion
October 10th, 2021, 10:28 PM
Replies:
197
Foundry loose integration
Views:
167,083
Posted By
Sword_of_Spirit
[Edited to add some issues] Loving it. ...
[Edited to add some issues]
Loving it.
A few other issues I found:
1) Within topics, governed content, relationships, and inbound/outbound links aren't in alphabetical order, even though...
Showing results 1 to 25 of 76
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