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Search: Posts Made By: Faenril
Forum: Hero Lab Discussion May 4th, 2009, 01:53 AM
Replies: 41
Views: 28,523
Posted By Faenril
I could if I knew how to write such a program ^^;

I could if I knew how to write such a program ^^;
Forum: Hero Lab Discussion April 29th, 2009, 01:04 AM
Replies: 41
Views: 28,523
Posted By Faenril
I have the same issue. (It was me who posted...

I have the same issue.

(It was me who posted yesterday as chatladin on M&M HQ)
Forum: HL - Mutants & Masterminds December 2nd, 2008, 11:20 PM
Replies: 2
Views: 3,304
Posted By Faenril
Yes I have it :)

Yes I have it :)
Forum: HL - Mutants & Masterminds December 2nd, 2008, 11:20 PM
Replies: 4
Views: 3,207
Posted By Faenril
In fact, I am not sure so I think it should be...

In fact, I am not sure so I think it should be verified with Steve Kenson perhaps ?
Forum: HL - Mutants & Masterminds December 2nd, 2008, 05:36 AM
Replies: 2
Views: 3,304
Posted By Faenril
Iron Age, Hero High, Golden Age...

Hello all,

when can we expect data files for these M&M books ?

Will they be an add on or free ?

(I have the core program and the add-on).
Forum: HL - Mutants & Masterminds December 2nd, 2008, 05:11 AM
Replies: 4
Views: 3,207
Posted By Faenril
Proficiency Feats

Hello

There is some flaws with the optionnal Proficiency Feats

- Exotic Weapon Proficiency : you can only choose an equipment purchased, not a device for exemple, if you have no equipment and...
Forum: HL - Mutants & Masterminds October 31st, 2008, 08:02 AM
Replies: 2
Views: 3,486
Posted By Faenril
Equipment and power points management

Hello

How do you remove an equipment on hero lab (because it is stolen/lost/destroyed) and keep the Equipment feat to the same level ? Because it lowers the PP spent and players can think they can...
Forum: HL - Mutants & Masterminds October 31st, 2008, 06:37 AM
Replies: 6
Views: 3,419
Posted By Faenril
In fact I think that Create object answer to some...

In fact I think that Create object answer to some Guidelines which I copy you here and that Flame object has points removed from toughness and added to damage, can you change this ?
Forum: HL - Mutants & Masterminds October 27th, 2008, 12:01 PM
Replies: 6
Views: 3,419
Posted By Faenril
I will check

I will check
Forum: HL - Mutants & Masterminds October 27th, 2008, 10:52 AM
Replies: 6
Views: 3,419
Posted By Faenril
In fact you the "object" has no toughness but...

In fact you the "object" has no toughness but does damage.
Forum: HL - Mutants & Masterminds October 26th, 2008, 10:50 AM
Replies: 1
Views: 3,500
Posted By Faenril
Concealment & Invisibility

I still use the ultimate powers options.

Concealment cost 2pp/r., 1 rank give concealment from one sense and two for an entire sense type. Visual senses cost double so total Visual Concealment...
Forum: HL - Mutants & Masterminds October 25th, 2008, 04:13 AM
Replies: 1
Views: 2,892
Posted By Faenril
Power Surge Drawback

Mastermind Manual page 78



This Drawback has not been implemented. Will it be in a future update ?
Forum: HL - Mutants & Masterminds October 25th, 2008, 03:45 AM
Replies: 6
Views: 3,419
Posted By Faenril
Flame Object

In ultimate power under Fire Control there is the possibility to take the alternate Power Flame Object which say this :



How do you create the Flame Object in Hero Lab ?

Thanks
Forum: HL - Mutants & Masterminds October 25th, 2008, 03:41 AM
Replies: 1
Views: 2,779
Posted By Faenril
several powers in an alternate power

Hello

I did not find how to add several powers (like Flight and Force Field for Eldrich) in a single alternate power. How do you do this ?
Forum: HL - Mutants & Masterminds October 25th, 2008, 03:09 AM
Replies: 1
Views: 2,901
Posted By Faenril
Deflect Ultimate Power Style

Hello all

I am Faenril.

I notices that the Deflect power with Ultimate Power cost is exactly the same as in the basic rules.

Deflect 1PP/r. should be either slow projectiles, fast...
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