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-   -   Integrated Chat (http://forums.wolflair.com/showthread.php?t=7931)

Nosferajew September 30th, 2008 06:30 PM

Integrated Chat
 
So I toyed around with a demo of Hero Lab awhile back, and was quite impressed with what I saw. A feature I really wanted to see was an integrated chat room and die roller so that multiple users could network, allowing one user to operate as a DM. The idea of a program that did this as well as keeping everyone's stats in order really appeals to me; some games are really complicated to run online, and most of my friends live a distance away which makes it difficult to gather everyone in person.

Are there any plans for chat functionality in the pipeline, or not so much?

FifthWanderer October 1st, 2008 06:09 AM

I don't think we'll see an integrated chat room; it seems really outside the current scope of the program. Check out a program called Fantasy Grounds for what you're looking for.

Nosferajew October 1st, 2008 06:41 PM

Looked at Fantasy Grounds. That's pretty much what I want...except it doesn't come in World of Darkness flavor. :(

krathen November 17th, 2008 05:33 PM

You can make your own WoD flavor for fantasy grounds, the big problem is writing a custom system for it is a pain.

phantomwhale November 18th, 2008 01:07 AM

In a related topic, I was asking about the ability to maybe tie in generated Hero Lab character with the Fantasy Grounds software.

Would be interesting to know if this was even possible (let alone planned development).

krathen November 19th, 2008 10:27 PM

Well in all reality you would just have to have Hero Labs have a format that Fantasy grounds understands, or vice versa, then just import export whenever an update happens etc.

rob November 27th, 2008 01:27 AM

Integrated Chat
 
At 02:07 AM 11/18/2008, you wrote:
Quote:

In a related topic, I was asking about the ability to maybe tie in generated Hero Lab character with the Fantasy Grounds software.

Would be interesting to know if this was even possible (let alone planned development).
Definitely possible. You should be hearing something about this general topic when we release V3.0 in a few weeks. At that point, feel free to push us for more details. :-)


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